View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010966 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Mar 20, 2013 11:21 pm | Apr 4, 2013 4:45 pm | |
Reporter | TechSY730 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.013 | ||||
Fixed in Version | 6.017 | ||||
Summary | 0010966: AI should not put speed boosters (the unit) into stand down mode (or instead, they should speed boost even in stand down mode) | ||||
Description | AI should not put speed boosters (the unit) into stand down mode, even when idling on defense. The reasoning is that when in stand down mode, they don't give their speed boost. Alternatively, it could be made such that speed boosters continue to give their speed boosts even when in stand down mode. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
related to | 0004832 | considering | The AI should treat blade spawners as long range units |
|
For 6.017: * AI-controlled speed boosting units still have their speed-boosting effect even in stand-down mode. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 20, 2013 11:21 pm | TechSY730 | New Issue | |
Mar 20, 2013 11:23 pm | TechSY730 | Summary | AI should not put speed boosters (the unit) into stand down mode => AI should not put speed boosters (the unit) into stand down mode (or instead, they should speed boost even in stand down mode) |
Mar 21, 2013 12:46 am | TechSY730 | Relationship added | related to 0004832 |
Apr 4, 2013 4:45 pm | keith.lamothe | Internal Weight | => New |
Apr 4, 2013 4:45 pm | keith.lamothe | Note Added: 0031457 | |
Apr 4, 2013 4:45 pm | keith.lamothe | Status | new => resolved |
Apr 4, 2013 4:45 pm | keith.lamothe | Fixed in Version | => 6.017 |
Apr 4, 2013 4:45 pm | keith.lamothe | Resolution | open => fixed |
Apr 4, 2013 4:45 pm | keith.lamothe | Assigned To | => keith.lamothe |