View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0011087 | AI War 1 / Classic | Bug - Gameplay | May 2, 2013 6:13 pm | May 2, 2013 9:15 pm | |
Reporter | RockyBst | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.025 | ||||
Summary | 0011087: Cloaked Zombies from Super Terminal not attacking | ||||
Description | I'm not 100% sure on this one, but probably worth raising. It seems that cloaked zombies generated from super-terminal hacking don't auto-attack. Even if there's pratically zero firepower on the planet, and most of the cloaked guys are stealth battleships. This tends to make hacking considerably easier, although clearing the planet practically impossible (I've still got 120 cloaked guys sitting around 4 hours and 2 tachyon warheads later). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0006643 | assigned | keith.lamothe | cloaked zombies are not aggressive |
related to | 0003734 | new | Cloaked zombies segue into massive carrier assault |
|
|
|
Oh yea, forgot about this one. Yep, cloaked zombies are currently busted (and have been for quite some time actually) I'll see if I can dig up the previous post of this. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 2, 2013 6:13 pm | RockyBst | New Issue | |
May 2, 2013 6:13 pm | RockyBst | File Added: Autosave_2013_04_27_14_01_04.sav | |
May 2, 2013 9:13 pm | TechSY730 | Note Added: 0031567 | |
May 2, 2013 9:14 pm | TechSY730 | Relationship added | duplicate of 0006643 |
May 2, 2013 9:15 pm | TechSY730 | Relationship added | related to 0003734 |