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IDProjectCategoryLast Update
0011087AI War 1 / ClassicBug - GameplayMay 2, 2013 9:15 pm
ReporterRockyBst Assigned To 
Status newResolutionopen 
Product Version6.025 
Summary0011087: Cloaked Zombies from Super Terminal not attacking
DescriptionI'm not 100% sure on this one, but probably worth raising. It seems that cloaked zombies generated from super-terminal hacking don't auto-attack. Even if there's pratically zero firepower on the planet, and most of the cloaked guys are stealth battleships. This tends to make hacking considerably easier, although clearing the planet practically impossible (I've still got 120 cloaked guys sitting around 4 hours and 2 tachyon warheads later).
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0006643 assignedkeith.lamothe cloaked zombies are not aggressive 
related to 0003734 new Cloaked zombies segue into massive carrier assault 

Activities

RockyBst

May 2, 2013 6:13 pm

reporter  

TechSY730

May 2, 2013 9:13 pm

reporter   ~0031567

Oh yea, forgot about this one. Yep, cloaked zombies are currently busted (and have been for quite some time actually)

I'll see if I can dig up the previous post of this.

Issue History

Date Modified Username Field Change
May 2, 2013 6:13 pm RockyBst New Issue
May 2, 2013 6:13 pm RockyBst File Added: Autosave_2013_04_27_14_01_04.sav
May 2, 2013 9:13 pm TechSY730 Note Added: 0031567
May 2, 2013 9:14 pm TechSY730 Relationship added duplicate of 0006643
May 2, 2013 9:15 pm TechSY730 Relationship added related to 0003734