View Issue Details

IDProjectCategoryLast Update
0011211Skyward CollapseSuggestionMay 20, 2013 8:09 pm
Reportermadcow Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version.802 
Fixed in Version.950 
Summary0011211: Healthbars on units
DescriptionAs far as I can tell, there's no way to "at a glance" get an idea of how much health a unit has without mousing over it. I've two different suggestions of how to help that (configurable of course)

1. Health bars under units. Underneath their feet, have a little health bar. Max green is full health, slowly filling red as they take damage.

2. Numeric health values under units. Basically the same thing, But show it as X/Y health under the units feet.

Something similar to this for showing attack power could be useful as well. Again, as an option that can be enabled/disabled.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0011370 resolved [UI] Unit Actions needs a short pause when something interesting happens (to read the popup text) 
related to 0011495 resolvedChris_McElligottPark Healthbar pop up when a building is hit 
related to 0011524 resolvedChris_McElligottPark Hotkey to show/hide unit healthbars and repair countdowns without needing to hover 

Activities

Pepisolo

May 4, 2013 5:52 pm

developer   ~0031784

Health bar seems like a good idea. You can get a quick at-a-glance overview of any units in trouble then.

SRombauts

May 7, 2013 6:57 am

reporter   ~0031916

Moreover, this is how most strategic/4x game handle this issue.

I relaunched a Civ5 game to see this in effect ; this would really be useful!

SRombauts

May 7, 2013 7:02 am

reporter   ~0031917

I think that this feature would interact perfectly with the "damage tooltip text" shown above the unit, at least if a small pause could be added at the end of a Unit Action, as described on the linked issue.

Aquohn

May 7, 2013 9:31 am

reporter   ~0031925

Good idea; I normally find myself drowning in too many popups to get a feel of what needs to be done/who's winning.

Chris_McElligottPark

May 20, 2013 8:09 pm

administrator   ~0032494

Thanks!

* Buildings that are damaged now show a big health bar, and units that are damaged now show a little health bar.
** This actually adds a surprising amount to the game, because now the damage that units take can be represented this way rather than those stupid popup messages all over the place (although you can toggle them back on if you really like them).
** This also makes it much easier to tell which buildings to repair, etc.

Issue History

Date Modified Username Field Change
May 4, 2013 9:40 am madcow New Issue
May 4, 2013 5:52 pm Pepisolo Note Added: 0031784
May 5, 2013 11:33 am tigersfan Internal Weight => Feature Suggestion
May 5, 2013 11:33 am tigersfan Status new => considering
May 7, 2013 6:57 am SRombauts Note Added: 0031916
May 7, 2013 6:58 am SRombauts Relationship added related to 0011370
May 7, 2013 7:02 am SRombauts Note Added: 0031917
May 7, 2013 9:31 am Aquohn Note Added: 0031925
May 15, 2013 4:26 pm Pepisolo Relationship added related to 0011495
May 17, 2013 11:43 am Pepisolo Relationship added related to 0011524
May 20, 2013 8:09 pm Chris_McElligottPark Note Added: 0032494
May 20, 2013 8:09 pm Chris_McElligottPark Status considering => resolved
May 20, 2013 8:09 pm Chris_McElligottPark Fixed in Version => .950
May 20, 2013 8:09 pm Chris_McElligottPark Resolution open => fixed
May 20, 2013 8:09 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion