View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015411 | AI War 1 / Classic | Gameplay Issue | Jun 11, 2014 12:05 pm | Jun 12, 2014 6:26 am | |
Reporter | malkiel | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 7.035 | ||||
Fixed in Version | 7.036 | ||||
Summary | 0015411: zenith hydra not spawning heads | ||||
Description | yet another casualty of the division by 100 change. issue originally reported in 7.033 reposting here for visibility. It speaks to the sheer number of unique units in this game that there where so many adjustments needed after the division by 100. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
has duplicate | 0015339 | new | Zenith Hydras don't spawn heads |
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For 7.036: * Fixed a bug where the Zenith Hydra's damage threshold for spawning a head was based on its health before the recent "divide by 100" scaling. Thanks :) |
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maybe, since you're working on Hydra you could have a look at 0013247 |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 11, 2014 12:05 pm | malkiel | New Issue | |
Jun 11, 2014 12:40 pm | keith.lamothe | Internal Weight | => New |
Jun 11, 2014 12:40 pm | keith.lamothe | Note Added: 0038509 | |
Jun 11, 2014 12:40 pm | keith.lamothe | Status | new => resolved |
Jun 11, 2014 12:40 pm | keith.lamothe | Fixed in Version | => 7.036 |
Jun 11, 2014 12:40 pm | keith.lamothe | Resolution | open => fixed |
Jun 11, 2014 12:40 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jun 12, 2014 6:24 am | alocritani | Relationship added | has duplicate 0015339 |
Jun 12, 2014 6:26 am | alocritani | Note Added: 0038510 | |
Jun 12, 2014 6:26 am | alocritani | Note Edited: 0038510 |