View Issue Details

IDProjectCategoryLast Update
0016498Stars Beyond ReachBug - GameplayMay 14, 2015 3:05 pm
Reporterptarth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.809-0.810 
Fixed in Version0.820 (Flying Saucers) 
Summary0016498: Disabled power status is preserved after bulldozing
DescriptionDisable a building, and then bulldoze it. Then build a new building on top of its remains, and the new building starts disabled. This persists even if you wait a turn after bulldozing to rebuild.

I don't know if this would effect an AI building.
TagsNo tags attached.

Relationships

duplicate of 0016668 resolvedkeith.lamothe Demolishing disabled building + new building on same hex = stalled construction 

Activities

ptarth

May 4, 2015 11:52 am

reporter  

keith.lamothe

May 14, 2015 3:05 pm

administrator   ~0040816

For 0.817:

* Now when a building is destroyed the game is more aggressive about clearing data on that building "layer" so that another building occupying its place later doesn't inherit its shut-down status, etc.
** This may impact lots of other things unintentionally, we'll see, but in testing it was fine... well, after fixing the bit where it improperly cleared the self-destruct flag, anyway.

Thanks :)

Issue History

Date Modified Username Field Change
May 4, 2015 11:52 am ptarth New Issue
May 4, 2015 11:52 am ptarth File Added: 810 boarine trash games.save
May 13, 2015 3:10 am ptarth Relationship added duplicate of 0016668
May 13, 2015 10:55 am Chris_McElligottPark Assigned To => keith.lamothe
May 13, 2015 10:55 am Chris_McElligottPark Status new => assigned
May 14, 2015 3:05 pm keith.lamothe Note Added: 0040816
May 14, 2015 3:05 pm keith.lamothe Status assigned => resolved
May 14, 2015 3:05 pm keith.lamothe Fixed in Version => 0.820 (Flying Saucers)
May 14, 2015 3:05 pm keith.lamothe Resolution open => fixed