View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016509 | Stars Beyond Reach | Gameplay Idea | May 4, 2015 10:28 pm | May 12, 2015 2:44 pm | |
Reporter | donblas | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.811 (First Orangeshirts Release) | ||||
Fixed in Version | 0.816 | ||||
Summary | 0016509: Queueing Research | ||||
Description | In games with a tech tree, such as Civ 4/5, you can shift click item to "queue" them up, one to research after another. That would be an awesome QoL improvement. | ||||
Tags | No tags attached. | ||||
duplicate of | 0016314 | resolved | keith.lamothe | Queue Research |
|
For 0.816: * Now clicking a tech tree node with the normal "Keep Doing More Of Same Action" key-bind held (defaults to shift) will queue that tech after the already targeted techs (if any), allowing you to set up multiple chains of research to run in series like in other games of similar genre. ** Since there's now more of a difference between a "target" node and node that is simply "queued" to get to the target, the targets show their estimated-time-to-completion circle in blue instead of green. ** Shift-clicking an already-targeted node will remove it from the list of targets, while leaving the rest of the target list intact and the game will recompute how best to get to the remaining ones. ** Shift-clicking on a node that is already queued-but-not-targeted won't do anything, since the meaning of that is ambiguous. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2015 10:28 pm | donblas | New Issue | |
May 4, 2015 10:55 pm | ptarth | Relationship added | duplicate of 0016314 |
May 5, 2015 8:29 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 5, 2015 8:29 am | Chris_McElligottPark | Status | new => assigned |
May 12, 2015 2:44 pm | keith.lamothe | Note Added: 0040702 | |
May 12, 2015 2:44 pm | keith.lamothe | Status | assigned => resolved |
May 12, 2015 2:44 pm | keith.lamothe | Fixed in Version | => 0.816 |
May 12, 2015 2:44 pm | keith.lamothe | Resolution | open => fixed |