View Issue Details

IDProjectCategoryLast Update
0017548Stars Beyond ReachBug - GameplayOct 1, 2015 12:33 pm
ReporterTaikei no Yuurei Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.910 (Now With Fewer Bugs) 
Fixed in Version0.912 (Act II, Pollution, Blueshirts V2) 
Summary0017548: Instant pollution
DescriptionI don't know if it can be seen or not, but two turns ago I had 0 pollution, and now I suddenly have over 300k pollution. There weren't any popups about my citizens doing something stupid or anything, just all the sudden I have 300k pollution and 20% of my population dying every turn.
TagsNo tags attached.

Relationships

related to 0017527 resolvedChris_McElligottPark Neutral waters can't be cleaned of pollution 
related to 0017528 resolvedChris_McElligottPark More pollution info to help deal with it. 
related to 0017496 resolvedChris_McElligottPark Pollution saves 

Activities

Taikei no Yuurei

Sep 26, 2015 12:44 pm

reporter  

Instant pollution.save (270,897 bytes)

Chris_McElligottPark

Sep 26, 2015 1:00 pm

administrator   ~0043045

Did you suddenly have littered trash or dead bodies lying around? Not saying this is balanced right, but I think that's what is probably going on.

Taikei no Yuurei

Sep 26, 2015 1:21 pm

reporter   ~0043049

I did not. I got a warning that I was 5 turns from my trash being full, so I built a new trash dump, and suddenly I had the massive swarm of pollution. Eventually it passed through on the wind (I think) and I recovered, but it managed to kill some 90% of my population before it did so.

P.S. I'm not sure if pollution cleanup is being displayed or calculated correctly. Hazmats say... actually, I'll do a separate ticket on this.

Taikei no Yuurei

Sep 26, 2015 1:34 pm

reporter   ~0043050

If you load up the save and just hit end turn several times, you should see the pollution (and pollution generation) skyrocket. About 6 turns later of just sitting waiting I had over 1.5 million pollution and went from generating 3k a turn to over 500k.

gnosis

Sep 26, 2015 7:36 pm

reporter   ~0043056

I have seen stuff like that happening with my first krolin save. It looks like some times the game creates a packet of pollution form an unknown source.

Definitly something to look into.

keith.lamothe

Oct 1, 2015 12:33 pm

administrator   ~0043173

For 0.912:

* Pollution Cleaner Strength Per Tile has again become Pollution Cleaner Strength, and its effect is spread across the territory. The strength of the hazmat was increased from 300 => 12000 to hopefully keep pace with this.
** Since this makes the concept of "net pollution" basically meaningless (with generation happening per-tile, and cleaning happening across the territory in a non-predictable distribution), the net-pollution overlays have been removed. Add in the wind-drift of previously generated pollution, and the net numbers don't mean much at all.
** For every 1000 units of pollution in a territory, one building in it will randomly brownout.

Thanks :)

Issue History

Date Modified Username Field Change
Sep 26, 2015 12:44 pm Taikei no Yuurei New Issue
Sep 26, 2015 12:44 pm Taikei no Yuurei File Added: Instant pollution.save
Sep 26, 2015 1:00 pm Chris_McElligottPark Note Added: 0043045
Sep 26, 2015 1:21 pm Taikei no Yuurei Note Added: 0043049
Sep 26, 2015 1:34 pm Taikei no Yuurei Note Added: 0043050
Sep 26, 2015 7:36 pm gnosis Note Added: 0043056
Sep 28, 2015 11:15 am Chris_McElligottPark Relationship added related to 0017527
Sep 28, 2015 11:15 am Chris_McElligottPark Relationship added related to 0017528
Sep 28, 2015 11:15 am Chris_McElligottPark Relationship added related to 0017496
Sep 28, 2015 11:15 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 28, 2015 11:15 am Chris_McElligottPark Status new => assigned
Oct 1, 2015 12:33 pm keith.lamothe Note Added: 0043173
Oct 1, 2015 12:33 pm keith.lamothe Status assigned => resolved
Oct 1, 2015 12:33 pm keith.lamothe Fixed in Version => 0.912 (Act II, Pollution, Blueshirts V2)
Oct 1, 2015 12:33 pm keith.lamothe Resolution open => fixed