View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018245 | Starward Rogue | Bug - Gameplay | Jan 16, 2016 3:30 pm | Jan 20, 2016 9:17 pm | |
Reporter | Apathetic | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.850 | ||||
Fixed in Version | 0.950 | ||||
Summary | 0018245: Can pick up missile packs when full missiles | ||||
Description | Prior to 0.85 you couldn't pick up missiles if you were at maximum capacity, now you can. | ||||
Tags | No tags attached. | ||||
has duplicate | 0018277 | resolved | keith.lamothe | Looks like pickups are consumable (i.e. are picked up) even if at full capacity? |
|
For 0.901: * Fixed a bug where walking over missile/health/etc pickups you didn't have the capacity to hold would still cause those pickups to disappear. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 16, 2016 3:30 pm | Apathetic | New Issue | |
Jan 20, 2016 12:33 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 20, 2016 12:33 am | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 12:34 am | Chris_McElligottPark | Relationship added | has duplicate 0018277 |
Jan 20, 2016 9:17 pm | keith.lamothe | Note Added: 0044494 | |
Jan 20, 2016 9:17 pm | keith.lamothe | Status | assigned => resolved |
Jan 20, 2016 9:17 pm | keith.lamothe | Fixed in Version | => 0.950 |
Jan 20, 2016 9:17 pm | keith.lamothe | Resolution | open => fixed |