View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018277 | Starward Rogue | Bug - Gameplay | Jan 17, 2016 2:51 pm | Jan 20, 2016 9:17 pm | |
Reporter | nas1m | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.852 | ||||
Fixed in Version | 0.950 | ||||
Summary | 0018277: Looks like pickups are consumable (i.e. are picked up) even if at full capacity? | ||||
Description | Have seen this for health and missles. This seems wrong to me. | ||||
Tags | No tags attached. | ||||
duplicate of | 0018245 | resolved | keith.lamothe | Can pick up missile packs when full missiles |
|
For 0.901: * Fixed a bug where walking over missile/health/etc pickups you didn't have the capacity to hold would still cause those pickups to disappear. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2016 2:51 pm | nas1m | New Issue | |
Jan 20, 2016 12:31 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 20, 2016 12:31 am | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 12:34 am | Chris_McElligottPark | Relationship added | duplicate of 0018245 |
Jan 20, 2016 9:17 pm | keith.lamothe | Note Added: 0044493 | |
Jan 20, 2016 9:17 pm | keith.lamothe | Status | assigned => resolved |
Jan 20, 2016 9:17 pm | keith.lamothe | Fixed in Version | => 0.950 |
Jan 20, 2016 9:17 pm | keith.lamothe | Resolution | open => fixed |