View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020203 | AI War 2 | Gameplay Idea | Sep 6, 2018 1:32 pm | Feb 11, 2020 11:37 pm | |
Reporter | Chris_McElligottPark | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.767 Newly In Stock, By Zenith | ||||
Fixed in Version | 0.816 Aggressive Busting and Stacking | ||||
Summary | 0020203: Hardened: All damage taken above X is reduced to X. | ||||
Description | Credit RocketAssistedPuffin. Oh heck yeah, doing this! Maybe also a "weakened" variant that makes all damage below X rise to X? Maybe also a "normalized" variant that makes any damage dealt simply change to X? | ||||
Tags | No tags attached. | ||||
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This feature is in! |
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I believe puffin mentioned this mechanic was broken, but this would be great for some units that specialize against dealing with heavy hitters like extragalatic threats |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 6, 2018 1:32 pm | Chris_McElligottPark | New Issue | |
Sep 6, 2018 1:32 pm | Chris_McElligottPark | Status | new => assigned |
Sep 6, 2018 1:32 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 6, 2018 1:32 pm | Chris_McElligottPark | Relationship added | child of 0020153 |
Sep 6, 2018 1:32 pm | Chris_McElligottPark | Description Updated | |
Mar 5, 2019 7:39 am | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Mar 5, 2019 7:39 am | BadgerBadger | Status | assigned => resolved |
Mar 5, 2019 7:39 am | BadgerBadger | Resolution | open => fixed |
Mar 5, 2019 7:39 am | BadgerBadger | Fixed in Version | => 0.816 Aggressive Busting and Stacking |
Mar 5, 2019 7:39 am | BadgerBadger | Note Added: 0050894 | |
Feb 11, 2020 11:23 pm | ZeusAlmighty | Note Added: 0055975 | |
Feb 11, 2020 11:37 pm | ZeusAlmighty | Relationship added | related to 0022778 |