View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020153 | AI War 2 | Gameplay Idea | Sep 5, 2018 8:39 pm | Feb 22, 2022 3:25 pm | |
Reporter | Chris_McElligottPark | Assigned To | |||
Status | feature for later | Resolution | open | ||
Product Version | 0.765 Game Entity Split | ||||
Summary | 0020153: Big list of linked ship mechanics we find interesting. | ||||
Description | Ones we might do for DLC2 or DLC3 or after, which mods could then use regardless of the DLC status. | ||||
Tags | No tags attached. | ||||
related to | 0024232 | feature for later | Cross-pollination: Bonuses to ships based on mark levels of certain other techs. | |
related to | 0024233 | feature for later | Bonuses for fleet composition types. | |
related to | 0024265 | feature for later | Weapon targeting restrictions | |
related to | 0024264 | feature for later | Multiple tiers of zombification. | |
related to | 0024249 | feature for later | Implement a No-Cloak Radius on Spire Spy Cradles. | |
parent of | 0019991 | assigned | Chris_McElligottPark | Mechanic to create a Cloaker Starship |
parent of | 0019942 | resolved | Chris_McElligottPark | To add: ships using OverdrivesShields |
parent of | 0020169 | resolved | Chris_McElligottPark | translocation |
parent of | 0020170 | feature for later | Chris_McElligottPark | Ability for ships to share caps with other types. |
parent of | 0020172 | closed | Chris_McElligottPark | Procedural ships. |
parent of | 0020173 | closed | Chris_McElligottPark | zone boosters and zone debuffs. |
parent of | 0020174 | resolved | RocketAssistedPuffin | Hydra |
parent of | 0020175 | feature for later | Chris_McElligottPark | increased damage to elites (high strength ships) |
parent of | 0020176 | resolved | RocketAssistedPuffin | Need to redo the following ships with new abilities. |
parent of | 0020178 | resolved | RocketAssistedPuffin | Parasite unit. |
parent of | 0019917 | resolved | BadgerBadger | bunker buster getting bonus going through wormholes |
parent of | 0019923 | feature for later | Chris_McElligottPark | Bonuses: things that have a chance to explode when shot |
parent of | 0020193 | resolved | Chris_McElligottPark | Warbird starship. |
parent of | 0020194 | resolved | BadgerBadger | Charger: Speed Boost if been on planet for less than X seconds. |
parent of | 0020195 | feature for later | Chris_McElligottPark | Momentum: reload speed improves with each shot fired, for a time. |
parent of | 0020196 | feature for later | Chris_McElligottPark | Trebuchet: reload speed and/or attack improves based on amount of time stationary. |
parent of | 0020199 | resolved | Chris_McElligottPark | Tenacious: When killed, gain invulnerability for X duration |
parent of | 0020200 | feature for later | Chris_McElligottPark | Martyr: When killed, boosts power of nearby ships. |
parent of | 0020201 | resolved | Chris_McElligottPark | Tether: Moves as fast as the fastest nearby friendly ship. |
parent of | 0020203 | resolved | BadgerBadger | Hardened: All damage taken above X is reduced to X. |
parent of | 0020204 | assigned | Infestor: spawn_when_kills | |
parent of | 0020208 | resolved | BadgerBadger | Energy Overdrive: Gains a bonus to itself when your Energy count is above X value. |
parent of | 0020209 | feature for later | Chris_McElligottPark | Avenger: Gains a bonus to itself when friendlies die on its planet. |
parent of | 0020210 | feature for later | Chris_McElligottPark | Revenge: Powerful weapon system that is only able to fire at enemies with recent kills. |
parent of | 0020211 | feature for later | Chris_McElligottPark | Saboteur: Bonus against AI-ships-only based on unspent hacking points you have. |
parent of | 0020212 | feature for later | Chris_McElligottPark | Motivator: Gains movement speed every time it fires. |
parent of | 0020215 | resolved | Chris_McElligottPark | Networked Targeters: Gains range the more of itself there are on the planet. |
parent of | 0020220 | resolved | BadgerBadger | Corrosive: Does damage over time to hull only (shields take base damage) |
parent of | 0020249 | assigned | Chris_McElligottPark | Precision: ship gets stacking bonus damage if it hits a target consecutively |
parent of | 0020275 | resolved | Chris_McElligottPark | "can tractor while cloaked" ability (for etherjets) |
parent of | 0020269 | feature for later | More special abilities (variants for ships) | |
parent of | 0022368 | resolved | ZeusAlmighty | Weapon Mechanic Suggestion -- Burst attack to improve underpowered ships and tactics |
parent of | 0022776 | feature for later | Giant Killer -- Bonus damage to units with base health 1 Million+ | |
parent of | 0022777 | feature for later | Terror -- Makes target flee from attacker | |
parent of | 0022778 | feature for later | Cocoon -- At low health, unit enters a non-combative, durable regenerative state | |
related to | 0024231 | feature for later | Mechanics for ships that are better at raiding or defense. | |
child of | 0026429 | feature for later | Parent: Collection of ideas for game features to implement | |
Not all the children of this issue are yet resolved or closed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 5, 2018 8:39 pm | Chris_McElligottPark | New Issue | |
Sep 5, 2018 8:39 pm | Chris_McElligottPark | Status | new => assigned |
Sep 5, 2018 8:39 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 5, 2018 8:39 pm | Chris_McElligottPark | Relationship added | parent of 0019991 |
Sep 5, 2018 9:35 pm | Chris_McElligottPark | Relationship added | parent of 0019942 |
Sep 6, 2018 10:34 am | Chris_McElligottPark | Relationship added | parent of 0020169 |
Sep 6, 2018 10:35 am | Chris_McElligottPark | Relationship added | parent of 0020170 |
Sep 6, 2018 10:37 am | Chris_McElligottPark | Relationship added | parent of 0020172 |
Sep 6, 2018 10:38 am | Chris_McElligottPark | Relationship added | parent of 0020173 |
Sep 6, 2018 10:39 am | Chris_McElligottPark | Relationship added | parent of 0020174 |
Sep 6, 2018 10:41 am | Chris_McElligottPark | Relationship added | parent of 0020175 |
Sep 6, 2018 10:55 am | Chris_McElligottPark | Relationship added | parent of 0020176 |
Sep 6, 2018 11:11 am | Chris_McElligottPark | Relationship added | parent of 0020178 |
Sep 6, 2018 11:40 am | Chris_McElligottPark | Relationship added | related to 0019923 |
Sep 6, 2018 11:41 am | Chris_McElligottPark | Relationship added | parent of 0019917 |
Sep 6, 2018 11:41 am | Chris_McElligottPark | Relationship deleted | related to 0019923 |
Sep 6, 2018 11:41 am | Chris_McElligottPark | Relationship added | parent of 0019923 |
Sep 6, 2018 1:14 pm | Chris_McElligottPark | Relationship added | parent of 0020193 |
Sep 6, 2018 1:15 pm | Chris_McElligottPark | Relationship added | parent of 0020194 |
Sep 6, 2018 1:19 pm | Chris_McElligottPark | Relationship added | parent of 0020195 |
Sep 6, 2018 1:21 pm | Chris_McElligottPark | Relationship added | parent of 0020196 |
Sep 6, 2018 1:26 pm | Chris_McElligottPark | Relationship added | parent of 0020199 |
Sep 6, 2018 1:29 pm | Chris_McElligottPark | Relationship added | parent of 0020200 |
Sep 6, 2018 1:30 pm | Chris_McElligottPark | Relationship added | parent of 0020201 |
Sep 6, 2018 1:32 pm | Chris_McElligottPark | Relationship added | parent of 0020203 |
Sep 6, 2018 1:34 pm | Chris_McElligottPark | Relationship added | parent of 0020204 |
Sep 6, 2018 1:40 pm | Chris_McElligottPark | Relationship added | parent of 0020208 |
Sep 6, 2018 1:43 pm | Chris_McElligottPark | Relationship added | parent of 0020209 |
Sep 6, 2018 1:43 pm | Chris_McElligottPark | Relationship added | parent of 0020210 |
Sep 6, 2018 1:45 pm | Chris_McElligottPark | Relationship added | parent of 0020211 |
Sep 6, 2018 1:46 pm | Chris_McElligottPark | Relationship added | parent of 0020212 |
Sep 6, 2018 1:48 pm | Chris_McElligottPark | Relationship added | parent of 0020215 |
Sep 6, 2018 3:06 pm | Chris_McElligottPark | Relationship added | parent of 0020220 |
Sep 7, 2018 12:23 pm | Chris_McElligottPark | Relationship added | parent of 0020249 |
Sep 12, 2018 9:04 pm | Chris_McElligottPark | Relationship added | parent of 0020275 |
Sep 28, 2018 2:51 am | ZeusAlmighty | Relationship added | parent of 0020269 |
Sep 6, 2019 12:49 pm | RocketAssistedPuffin | Relationship added | related to 0021588 |
Sep 6, 2019 12:50 pm | RocketAssistedPuffin | Relationship deleted | related to 0021588 |
Feb 11, 2020 11:06 pm | ZeusAlmighty | Relationship added | parent of 0022368 |
Feb 11, 2020 11:19 pm | ZeusAlmighty | Relationship added | parent of 0002276 |
Feb 11, 2020 11:19 pm | ZeusAlmighty | Relationship added | parent of 0022776 |
Feb 11, 2020 11:20 pm | ZeusAlmighty | Relationship deleted | parent of 0002276 |
Feb 11, 2020 11:32 pm | ZeusAlmighty | Relationship added | parent of 0022777 |
Feb 11, 2020 11:38 pm | ZeusAlmighty | Relationship added | parent of 0022778 |
Dec 14, 2020 1:12 pm | Chris_McElligottPark | Relationship added | related to 0024231 |
Dec 14, 2020 1:13 pm | Chris_McElligottPark | Summary | Ship mechanics for pre-press-build. (parent) => Big list of linked ship mechanics we find interesting. |
Dec 14, 2020 1:13 pm | Chris_McElligottPark | Description Updated | |
Dec 14, 2020 1:17 pm | Chris_McElligottPark | Relationship added | related to 0024232 |
Dec 14, 2020 1:22 pm | Chris_McElligottPark | Relationship added | related to 0024233 |
Dec 23, 2020 3:53 pm | Chris_McElligottPark | Relationship added | related to 0024265 |
Dec 23, 2020 3:53 pm | Chris_McElligottPark | Relationship added | related to 0024264 |
Dec 23, 2020 3:54 pm | Chris_McElligottPark | Relationship added | related to 0024249 |
Feb 22, 2022 2:52 pm | Daniexpert | Relationship added | child of 0026429 |
Feb 22, 2022 3:25 pm | Daniexpert | Assigned To | Chris_McElligottPark => |
Feb 22, 2022 3:25 pm | Daniexpert | Status | assigned => feature for later |