View Issue Details

IDProjectCategoryLast Update
0027506AI War 2Graphical BugJul 4, 2022 3:33 pm
Reportertchuanque Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Product Version5.018 Easier Reconnection 
Summary0027506: OSX Metal graphical glitch in planet view
DescriptionEnter another star system(midlander 1) in tutorial, it doesn't display correctly
macOS -> Play Metal



OpenGL is OK, but the game speed is very slow.
TagsNo tags attached.

Relationships

related to 0025399 resolvedChris_McElligottPark Off world planets screen garbled on OSX 
related to 0024972 resolvedChris_McElligottPark Colorful Mosaics Cover the Whole Screen 

Activities

tchuanque

Jul 4, 2022 4:05 am

reporter  

20220704154942_1.jpg (1,157,662 bytes)
image.png (41,427 bytes)   
image.png (41,427 bytes)   
20220704160403_1.jpg (279,427 bytes)

Daniexpert

Jul 4, 2022 10:38 am

manager   ~0067047

Do you have only the integrated Intel HD Graphics 630 or do you also have a Radeon card?

Daniexpert

Jul 4, 2022 10:51 am

manager   ~0067048

It has been confirmed on discord that the glitch happened with Metal on a Radeon Pro 560.

Chris_McElligottPark

Jul 4, 2022 3:33 pm

administrator   ~0067049

Notes from a year ago:

This should be something that now has a workaround, as of the latest version that is now out: https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Color_Grading_And_Visual_Updates

Essentially, I would try the following:

1. Disable the GUI Glow in the Post-Processing section of the display settings.
2. If it's still a problem, then disable the Planet View Bloom.
3. If it's STILL a problem (wow), then disable FXAA on the planet view.

If it's still a problem after all of those, we have a problem that is just not fixable with your drivers. The best solution is to use a newer version of the drivers if there are any, but Radeon drivers on OSX are notably bad at times. The only solution that was discovered to work around that beyond the above is to use OpenGL, which runs very slowly by comparison.

Suggestion: if OpenGL is running slowly, it is a good idea to check your screen resolution. If you are running in Retina resolution on a semi-old machine, then that will just generally not go very well in OpenGL. Dropping to 1090p or 1440p or similar should usually give near-identical visuals to retina, and at the same time give you like 4x the framerate.

I can get over 50fps at 1080p on a 2011 MacBook Pro in OpenGL, which is drastically below the minimum requirements for the game. But if you try to do that at higher resolutions, it will go very poorly very fast.

Issue History

Date Modified Username Field Change
Jul 4, 2022 4:05 am tchuanque New Issue
Jul 4, 2022 4:05 am tchuanque File Added: 20220704154942_1.jpg
Jul 4, 2022 4:05 am tchuanque File Added: image.png
Jul 4, 2022 4:05 am tchuanque File Added: 20220704160403_1.jpg
Jul 4, 2022 10:38 am Daniexpert Note Added: 0067047
Jul 4, 2022 10:40 am Daniexpert Summary Enter another star system(midlander 1) in tutorial, it doesn't display correctly => OSX Metal graphical glitch in planet view
Jul 4, 2022 10:40 am Daniexpert Description Updated
Jul 4, 2022 10:51 am Daniexpert Note Added: 0067048
Jul 4, 2022 10:52 am Daniexpert Sticky Issue No => Yes
Jul 4, 2022 3:27 pm Chris_McElligottPark Relationship added related to 0025399
Jul 4, 2022 3:28 pm Chris_McElligottPark Relationship added related to 0024972
Jul 4, 2022 3:33 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 4, 2022 3:33 pm Chris_McElligottPark Status new => closed
Jul 4, 2022 3:33 pm Chris_McElligottPark Resolution open => not fixable
Jul 4, 2022 3:33 pm Chris_McElligottPark Note Added: 0067049