View Issue Details

IDProjectCategoryLast Update
0028300Heart Of The MachineBug - GameplayMay 21, 2024 12:08 am
ReporterKillerFrogs_1 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.511 The Monday Crew 
Fixed in Version0.512 Curvature 
Summary0028300: Cutter often doesn't move or shoot, takes a long time when it does
DescriptionSave file should have a newly spawned cutter, trying to move it to the bastion will often make it unable to move, and if it does then it takes 5-15 seconds to happen. Had a similar issue happen when trying to attack with cutters.
TagsNo tags attached.

Relationships

related to 0028252 resolvedChris_McElligottPark Attacks of Opportunity Against Vehicles Prevents ALL Movement 

Activities

KillerFrogs_1

May 20, 2024 11:23 pm

reporter  

save file.save (3,726,965 bytes)
HeartOfTheMachineLog.txt (27,007 bytes)   
5/20/2024 4:03:48 PM	SINGLEP	Opening Eyes (0.1243s)
5/20/2024 4:03:48 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: AMD Radeon RX 6800 XT
graphicsDeviceID: 29631
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 16338
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 5900X 12-Core Processor 
processorCount: 24
processorFrequency: 3700
systemMemorySize: 16305
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 4:03:48 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 4:03:48 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 4:03:48 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 4:03:48 PM	0.511	SINGLEP	Examining Inner Self (0.2577s)
5/20/2024 4:03:48 PM	0.511	SINGLEP	Returning King (0.1687s)
5/20/2024 4:03:48 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 60ms
5/20/2024 4:03:49 PM	0.511	SINGLEP	Check For Extra Squires (1.0871s)
5/20/2024 4:03:49 PM	0.511	SINGLEP	458 Xml Files Parsed in 1,022ms
5/20/2024 4:03:49 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 4:03:50 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.0280s)
5/20/2024 4:03:50 PM	0.511	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

5/20/2024 4:03:50 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 4:03:50 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0260s)
5/20/2024 4:03:50 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 4:03:50 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 4:03:51 PM	0.511	SINGLEP	Disperse Diaspora (1.0274s)
5/20/2024 4:03:51 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0499s)
5/20/2024 4:03:51 PM	0.511	SINGLEP	Reassure Self (0.0145s)
5/20/2024 4:03:51 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1469s)
5/20/2024 4:03:52 PM	0.511	SINGLEP	Sound Search (1.0170s)
5/20/2024 4:03:52 PM	0.511	SINGLEP	Polishing Stones (0.0603s)
5/20/2024 4:03:52 PM	0.511	SINGLEP	Making Connections (0.1360s)
5/20/2024 4:03:52 PM	0.511	SINGLEP	4.2 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (1.1s)
Disperse Diaspora (1.0s)
Sound Search (1.0s)
5/20/2024 4:03:52 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 4:03:52 PM	0.511	SINGLEP	Linked all icons to rows in 9ms.
5/20/2024 4:03:52 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 4:03:53 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 4:03:53 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 4:03:53 PM	0.511	SINGLEP	554 materials found.
5/20/2024 4:03:53 PM	0.511	SINGLEP	DELAYED3 TID6 1,463 pools initialized with 466,005 items in 257ms
5/20/2024 4:03:53 PM	0.511	SINGLEP	DELAYED4 TID19 Finished loading all LevelType contents in 1.3s
5/20/2024 4:03:53 PM	0.511	SINGLEP	DELAYED5 TID7 5.3 seconds total load time and post-editing time.
5/20/2024 4:04:46 PM	0.511	SINGLEP	DELAYED6 TID22 Will generate map: 440 cells targeted. Existing tile count: 0
5/20/2024 4:04:49 PM	0.511	SINGLEP	DELAYED7 TID22 Generated names for 350 pois with missing names.
5/20/2024 4:04:49 PM	0.511	SINGLEP	DELAYED8 TID22 Finished FillAnyMissingSimBuildings, we had 32257 new buildings, and 32257 total items. SkippedBuildings: 0 AddedBuildings: 32257 CellCountChecked: 841
5/20/2024 4:04:49 PM	0.511	SINGLEP	DELAYED9 TID12 InitializePopulation WAS needed, 32257 buildings to handle.
5/20/2024 4:04:50 PM	0.511	SINGLEP	DELAYED10 TID22 Finished RunGameStartOnBGThread in 346ms.  We have 32257 total items.
5/20/2024 4:04:51 PM	0.511	SINGLEP	DELAYED11 TID11 World saved in 953 ms
5/20/2024 4:04:51 PM	0.511	SINGLEP	DELAYED12 TID24 Finished adding outdoor spots 841 cells, adding 33988 spots in the process.  This took 423ms
5/20/2024 4:04:52 PM	0.511	SINGLEP	DELAYED13 TID24 Finished adding initial NPC Guards for 360 pois, adding 544 guard NPCs in the process.  This took 435ms
5/20/2024 4:22:32 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 4:46:53 PM	0.511	SINGLEP	DELAYED14 TID12 World saved in 946 ms
5/20/2024 5:01:26 PM	0.511	SINGLEP	DELAYED15 TID7 World saved in 979 ms
5/20/2024 5:05:17 PM	0.511	SINGLEP	DELAYED16 TID10 World saved in 922 ms
5/20/2024 5:11:48 PM	0.511	SINGLEP	DELAYED17 TID18 World saved in 944 ms
5/20/2024 5:27:41 PM	0.511	SINGLEP	DELAYED18 TID27 World saved in 956 ms
5/20/2024 5:45:48 PM	0.511	SINGLEP	DELAYED19 TID22 World saved in 949 ms
5/20/2024 5:58:25 PM	0.511	SINGLEP	DELAYED20 TID22 World saved in 959 ms
5/20/2024 6:05:16 PM	0.511	SINGLEP	DELAYED21 TID22 World saved in 982 ms
5/20/2024 6:11:25 PM	0.511	SINGLEP	DELAYED22 TID26 World saved in 947 ms
5/20/2024 6:17:50 PM	0.511	SINGLEP	DELAYED23 TID13 World saved in 988 ms
5/20/2024 6:18:07 PM	0.511	SINGLEP	DELAYED24 TID24 World saved in 959 ms
5/20/2024 6:21:47 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 6:21:47 PM	SINGLEP	Opening Eyes (0.1173s)
5/20/2024 6:21:47 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: AMD Radeon RX 6800 XT
graphicsDeviceID: 29631
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 16338
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 5900X 12-Core Processor 
processorCount: 24
processorFrequency: 3700
systemMemorySize: 16305
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 6:21:47 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 6:21:47 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 6:21:47 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 6:21:47 PM	0.511	SINGLEP	Examining Inner Self (0.0782s)
5/20/2024 6:21:47 PM	0.511	SINGLEP	Returning King (0.0105s)
5/20/2024 6:21:47 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 72ms
5/20/2024 6:21:48 PM	0.511	SINGLEP	Check For Extra Squires (1.1198s)
5/20/2024 6:21:48 PM	0.511	SINGLEP	458 Xml Files Parsed in 1,043ms
5/20/2024 6:21:48 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 6:21:49 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.2012s)
5/20/2024 6:21:49 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 6:21:49 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0284s)
5/20/2024 6:21:49 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 6:21:49 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 6:21:50 PM	0.511	SINGLEP	Disperse Diaspora (1.0159s)
5/20/2024 6:21:50 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0567s)
5/20/2024 6:21:50 PM	0.511	SINGLEP	Reassure Self (0.0125s)
5/20/2024 6:21:50 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1547s)
5/20/2024 6:21:53 PM	0.511	SINGLEP	Sound Search (3.2643s)
5/20/2024 6:21:53 PM	0.511	SINGLEP	Polishing Stones (0.0876s)
5/20/2024 6:21:53 PM	0.511	SINGLEP	Making Connections (0.1870s)
5/20/2024 6:21:53 PM	0.511	SINGLEP	6.4 seconds total load time.
Check For Extra Squires (1.1s)
Disperse Diaspora (1.0s)
Sound Search (3.3s)
5/20/2024 6:21:54 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 6:21:54 PM	0.511	SINGLEP	Linked all icons to rows in 17ms.
5/20/2024 6:21:54 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 6:21:55 PM	0.511	SINGLEP	DELAYED3 TID28 Finished loading all LevelType contents in 1.4s
5/20/2024 6:21:55 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 6:21:55 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 6:21:55 PM	0.511	SINGLEP	DELAYED4 TID15 7.6 seconds total load time and post-editing time.
5/20/2024 6:21:55 PM	0.511	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 413ms
5/20/2024 6:21:55 PM	0.511	SINGLEP	554 materials found.
5/20/2024 6:22:00 PM	0.511	SINGLEP	DELAYED6 TID21 1994ms to read savegame 'KillerFrogs/Saved On Exit Landing Turn 95' to intermediate format.
5/20/2024 6:22:01 PM	0.511	SINGLEP	DELAYED7 TID21 1065ms to process 'KillerFrogs/Saved On Exit Landing Turn 95' data fully.
5/20/2024 6:22:01 PM	0.511	SINGLEP	DELAYED8 TID21 Loaded tiles: 807 (841 cells)
5/20/2024 6:22:02 PM	0.511	SINGLEP	DELAYED9 TID13 Finished RunGameStartOnBGThread in 495ms.  We have 31537 total items.
5/20/2024 6:23:03 PM	0.511	SINGLEP	DELAYED10 TID9 1496ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 6:23:04 PM	0.511	SINGLEP	DELAYED11 TID9 474ms to process 'KillerFrogs/save file' data fully.
5/20/2024 6:23:04 PM	0.511	SINGLEP	DELAYED12 TID9 Loaded tiles: 807 (841 cells)
5/20/2024 6:23:05 PM	0.511	SINGLEP	DELAYED13 TID26 Finished RunGameStartOnBGThread in 78ms.  We have 31537 total items.
5/20/2024 6:25:43 PM	0.511	SINGLEP	DELAYED14 TID11 World saved in 993 ms
5/20/2024 6:34:39 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 6:37:03 PM	0.511	SINGLEP	DELAYED15 TID10 World saved in 980 ms
5/20/2024 6:44:29 PM	0.511	SINGLEP	DELAYED16 TID5 World saved in 984 ms
5/20/2024 6:47:07 PM	0.511	SINGLEP	DELAYED17 TID10 World saved in 1,013 ms
5/20/2024 6:57:42 PM	0.511	SINGLEP	DELAYED18 TID28 World saved in 997 ms
5/20/2024 7:09:28 PM	0.511	SINGLEP	DELAYED19 TID35 World saved in 983 ms
5/20/2024 7:13:33 PM	0.511	SINGLEP	DELAYED20 TID26 World saved in 985 ms
5/20/2024 7:16:46 PM	0.511	SINGLEP	DELAYED21 TID5 World saved in 978 ms
5/20/2024 7:16:49 PM	0.511	SINGLEP	DELAYED22 TID21 1278ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 7:16:50 PM	0.511	SINGLEP	DELAYED23 TID21 513ms to process 'KillerFrogs/save file' data fully.
5/20/2024 7:16:50 PM	0.511	SINGLEP	DELAYED24 TID21 Loaded tiles: 807 (841 cells)
5/20/2024 7:16:50 PM	0.511	SINGLEP	DELAYED25 TID18 Finished RunGameStartOnBGThread in 83ms.  We have 31076 total items.
5/20/2024 7:31:56 PM	0.511	SINGLEP	DELAYED26 TID24 World saved in 999 ms
5/20/2024 7:34:47 PM	0.511	SINGLEP	DELAYED27 TID26 World saved in 1,031 ms
5/20/2024 7:34:49 PM	0.511	SINGLEP	DELAYED28 TID37 1282ms to read savegame 'KillerFrogs/Autosave Landing Turn 170' to intermediate format.
5/20/2024 7:34:50 PM	0.511	SINGLEP	DELAYED29 TID37 490ms to process 'KillerFrogs/Autosave Landing Turn 170' data fully.
5/20/2024 7:34:50 PM	0.511	SINGLEP	DELAYED30 TID37 Loaded tiles: 807 (841 cells)
5/20/2024 7:34:50 PM	0.511	SINGLEP	DELAYED31 TID33 Finished RunGameStartOnBGThread in 85ms.  We have 31081 total items.
5/20/2024 7:34:56 PM	0.511	SINGLEP	DELAYED32 TID22 1374ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 7:34:57 PM	0.511	SINGLEP	DELAYED33 TID22 551ms to process 'KillerFrogs/save file' data fully.
5/20/2024 7:34:57 PM	0.511	SINGLEP	DELAYED34 TID22 Loaded tiles: 807 (841 cells)
5/20/2024 7:34:57 PM	0.511	SINGLEP	DELAYED35 TID9 Finished RunGameStartOnBGThread in 96ms.  We have 31083 total items.
5/20/2024 7:35:11 PM	0.511	SINGLEP	DELAYED36 TID33 World saved in 1,012 ms
5/20/2024 7:44:03 PM	0.511	SINGLEP	DELAYED37 TID25 World saved in 1,007 ms
5/20/2024 7:52:55 PM	0.511	SINGLEP	DELAYED38 TID10 World saved in 1,030 ms
5/20/2024 7:52:58 PM	0.511	SINGLEP	DELAYED39 TID22 1293ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 7:52:59 PM	0.511	SINGLEP	DELAYED40 TID22 500ms to process 'KillerFrogs/save file' data fully.
5/20/2024 7:52:59 PM	0.511	SINGLEP	DELAYED41 TID22 Loaded tiles: 807 (841 cells)
5/20/2024 7:52:59 PM	0.511	SINGLEP	DELAYED42 TID16 Finished RunGameStartOnBGThread in 83ms.  We have 30207 total items.
5/20/2024 7:54:57 PM	0.511	SINGLEP	DELAYED43 TID19 World saved in 1,046 ms
5/20/2024 7:57:41 PM	0.511	SINGLEP	DELAYED44 TID18 World saved in 1,023 ms
5/20/2024 7:57:43 PM	0.511	SINGLEP	DELAYED45 TID19 1261ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 7:57:44 PM	0.511	SINGLEP	DELAYED46 TID19 493ms to process 'KillerFrogs/save file' data fully.
5/20/2024 7:57:44 PM	0.511	SINGLEP	DELAYED47 TID19 Loaded tiles: 807 (841 cells)
5/20/2024 7:57:44 PM	0.511	SINGLEP	DELAYED48 TID17 Finished RunGameStartOnBGThread in 85ms.  We have 30208 total items.
5/20/2024 8:04:13 PM	0.511	SINGLEP	DELAYED49 TID21 World saved in 1,051 ms
5/20/2024 8:07:41 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:07:41 PM	SINGLEP	Opening Eyes (0.1139s)
5/20/2024 8:07:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: AMD Radeon RX 6800 XT
graphicsDeviceID: 29631
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 16338
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 5900X 12-Core Processor 
processorCount: 24
processorFrequency: 3700
systemMemorySize: 16305
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:07:41 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:07:41 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:07:41 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:07:41 PM	0.511	SINGLEP	Examining Inner Self (0.0703s)
5/20/2024 8:07:41 PM	0.511	SINGLEP	Returning King (0.0045s)
5/20/2024 8:07:41 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 48ms
5/20/2024 8:07:41 PM	0.511	SINGLEP	Check For Extra Squires (0.3876s)
5/20/2024 8:07:41 PM	0.511	SINGLEP	458 Xml Files Parsed in 336ms
5/20/2024 8:07:41 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 8:07:41 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.2024s)
5/20/2024 8:07:41 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:07:41 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0265s)
5/20/2024 8:07:42 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:07:42 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:07:42 PM	0.511	SINGLEP	Disperse Diaspora (0.4291s)
5/20/2024 8:07:42 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0476s)
5/20/2024 8:07:42 PM	0.511	SINGLEP	Reassure Self (0.0105s)
5/20/2024 8:07:42 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1335s)
5/20/2024 8:07:43 PM	0.511	SINGLEP	Sound Search (1.0223s)
5/20/2024 8:07:43 PM	0.511	SINGLEP	Polishing Stones (0.0592s)
5/20/2024 8:07:43 PM	0.511	SINGLEP	Making Connections (0.1374s)
5/20/2024 8:07:43 PM	0.511	SINGLEP	2.7 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (1.0s)
5/20/2024 8:07:43 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:07:43 PM	0.511	SINGLEP	Linked all icons to rows in 9ms.
5/20/2024 8:07:43 PM	0.511	SINGLEP	DELAYED3 TID26 Finished loading all LevelType contents in 0.2s
5/20/2024 8:07:44 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:07:44 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:07:44 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:07:44 PM	0.511	SINGLEP	DELAYED4 TID29 3.2 seconds total load time and post-editing time.
5/20/2024 8:07:44 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:07:44 PM	0.511	SINGLEP	DELAYED5 TID23 1,463 pools initialized with 466,005 items in 303ms
5/20/2024 8:07:48 PM	0.511	SINGLEP	DELAYED6 TID17 1531ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 8:07:49 PM	0.511	SINGLEP	DELAYED7 TID17 1046ms to process 'KillerFrogs/save file' data fully.
5/20/2024 8:07:49 PM	0.511	SINGLEP	DELAYED8 TID17 Loaded tiles: 807 (841 cells)
5/20/2024 8:07:50 PM	0.511	SINGLEP	DELAYED9 TID14 Finished RunGameStartOnBGThread in 343ms.  We have 30069 total items.
5/20/2024 8:08:54 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:08:54 PM	SINGLEP	Opening Eyes (0.1134s)
5/20/2024 8:08:54 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: AMD Radeon RX 6800 XT
graphicsDeviceID: 29631
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 16338
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 5900X 12-Core Processor 
processorCount: 24
processorFrequency: 3700
systemMemorySize: 16305
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:08:54 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:08:54 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:08:54 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:08:54 PM	0.511	SINGLEP	Examining Inner Self (0.0675s)
5/20/2024 8:08:54 PM	0.511	SINGLEP	Returning King (0.0055s)
5/20/2024 8:08:54 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 41ms
5/20/2024 8:08:54 PM	0.511	SINGLEP	Check For Extra Squires (0.3626s)
5/20/2024 8:08:54 PM	0.511	SINGLEP	458 Xml Files Parsed in 319ms
5/20/2024 8:08:54 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.2128s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:08:55 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0217s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:08:55 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Disperse Diaspora (0.4317s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0476s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Reassure Self (0.0095s)
5/20/2024 8:08:55 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1400s)
5/20/2024 8:08:56 PM	0.511	SINGLEP	Sound Search (0.9659s)
5/20/2024 8:08:56 PM	0.511	SINGLEP	Polishing Stones (0.0585s)
5/20/2024 8:08:56 PM	0.511	SINGLEP	Making Connections (0.1381s)
5/20/2024 8:08:56 PM	0.511	SINGLEP	2.6 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (1.0s)
5/20/2024 8:08:56 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:08:57 PM	0.511	SINGLEP	Linked all icons to rows in 9ms.
5/20/2024 8:08:57 PM	0.511	SINGLEP	DELAYED3 TID29 Finished loading all LevelType contents in 0.2s
5/20/2024 8:08:57 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:08:57 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:08:57 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:08:57 PM	0.511	SINGLEP	DELAYED4 TID11 3.2 seconds total load time and post-editing time.
5/20/2024 8:08:57 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:08:57 PM	0.511	SINGLEP	DELAYED5 TID10 1,463 pools initialized with 466,005 items in 230ms
5/20/2024 8:09:00 PM	0.511	SINGLEP	DELAYED6 TID20 1458ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 8:09:00 PM	0.511	SINGLEP	DELAYED7 TID20 688ms to process 'KillerFrogs/save file' data fully.
5/20/2024 8:09:00 PM	0.511	SINGLEP	DELAYED8 TID20 Loaded tiles: 807 (841 cells)
5/20/2024 8:09:02 PM	0.511	SINGLEP	DELAYED9 TID27 Finished RunGameStartOnBGThread in 503ms.  We have 30069 total items.
5/20/2024 8:09:38 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:09:38 PM	SINGLEP	Opening Eyes (0.1158s)
5/20/2024 8:09:38 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: AMD Radeon RX 6800 XT
graphicsDeviceID: 29631
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 16338
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 5900X 12-Core Processor 
processorCount: 24
processorFrequency: 3700
systemMemorySize: 16305
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:09:38 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:09:38 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:09:38 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:09:38 PM	0.511	SINGLEP	Examining Inner Self (0.0672s)
5/20/2024 8:09:38 PM	0.511	SINGLEP	Returning King (0.0050s)
5/20/2024 8:09:38 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 43ms
5/20/2024 8:09:38 PM	0.511	SINGLEP	Check For Extra Squires (0.3599s)
5/20/2024 8:09:38 PM	0.511	SINGLEP	458 Xml Files Parsed in 313ms
5/20/2024 8:09:38 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 8:09:38 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.2133s)
5/20/2024 8:09:38 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:09:39 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0210s)
5/20/2024 8:09:39 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:09:39 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:09:39 PM	0.511	SINGLEP	Disperse Diaspora (0.4380s)
5/20/2024 8:09:39 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0455s)
5/20/2024 8:09:39 PM	0.511	SINGLEP	Reassure Self (0.0105s)
5/20/2024 8:09:39 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1374s)
5/20/2024 8:09:40 PM	0.511	SINGLEP	Sound Search (0.9744s)
5/20/2024 8:09:40 PM	0.511	SINGLEP	Polishing Stones (0.0589s)
5/20/2024 8:09:40 PM	0.511	SINGLEP	Making Connections (0.1369s)
5/20/2024 8:09:40 PM	0.511	SINGLEP	2.6 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (1.0s)
5/20/2024 8:09:40 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:09:40 PM	0.511	SINGLEP	Linked all icons to rows in 12ms.
5/20/2024 8:09:40 PM	0.511	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
5/20/2024 8:09:40 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:09:41 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:09:41 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:09:41 PM	0.511	SINGLEP	DELAYED4 TID17 3.2 seconds total load time and post-editing time.
5/20/2024 8:09:41 PM	0.511	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 228ms
5/20/2024 8:09:41 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:09:44 PM	0.511	SINGLEP	DELAYED6 TID29 1477ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 8:09:44 PM	0.511	SINGLEP	DELAYED7 TID29 699ms to process 'KillerFrogs/save file' data fully.
5/20/2024 8:09:44 PM	0.511	SINGLEP	DELAYED8 TID29 Loaded tiles: 807 (841 cells)
5/20/2024 8:09:46 PM	0.511	SINGLEP	DELAYED9 TID8 Finished RunGameStartOnBGThread in 479ms.  We have 30069 total items.
5/20/2024 8:10:04 PM	0.511	SINGLEP	DELAYED10 TID12 1698ms to read savegame 'KillerFrogs/save file' to intermediate format.
5/20/2024 8:10:04 PM	0.511	SINGLEP	DELAYED11 TID12 490ms to process 'KillerFrogs/save file' data fully.
5/20/2024 8:10:04 PM	0.511	SINGLEP	DELAYED12 TID12 Loaded tiles: 807 (841 cells)
5/20/2024 8:10:05 PM	0.511	SINGLEP	DELAYED13 TID8 Finished RunGameStartOnBGThread in 82ms.  We have 30069 total items.
HeartOfTheMachineLog.txt (27,007 bytes)   

Chris_McElligottPark

May 20, 2024 11:45 pm

administrator   ~0068420

Part one:

* When an attack of opportunity is happening, and the shots don't make it to the destination for some reason, the actual after-logic now still happens, rather than stalling the game.
** This was something I could only replicate at lower framerates than 144fps, but at 30 it happens reliably. Step one was fixing the full-stall, step two is fixing the actual bug in projectile movement.

Chris_McElligottPark

May 21, 2024 12:08 am

administrator   ~0068421

Thanks!

* Fixed a bug where homing shots were being calculated completely wrongly in terms of how their rotation was handled. At very high framerates, this rarely caused an issue. At 60fps, it sometimes did. At 30fps, it always did.
** Fundamentally, this was because I was using the wrong function, and the effect was like trying to mail a letter with a phone number in the address slot. Good info, but used in a context where it meaningless.
** Anyway, for all of the homing shots, I had to rework their numbers, so they now look a bit different. If any have trouble getting to their targets, please let me know in another ticket with a save. I've tested the bulk of them in a lot of common circumstances, and they all seem reasonable for now with the new numbers, while looking similar to what they did before.

* Also made it so that the timeout for shots getting to their destination is now 4 seconds rather than 15. So in the event where something gets really wrong for some reason, it will hang much less long. But you shouldn't be seeing that in general at all, anymore.

Issue History

Date Modified Username Field Change
May 20, 2024 11:23 pm KillerFrogs_1 New Issue
May 20, 2024 11:23 pm KillerFrogs_1 File Added: save file.save
May 20, 2024 11:23 pm KillerFrogs_1 File Added: HeartOfTheMachineLog.txt
May 20, 2024 11:44 pm Chris_McElligottPark Relationship added related to 0028252
May 20, 2024 11:45 pm Chris_McElligottPark Note Added: 0068420
May 21, 2024 12:08 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 21, 2024 12:08 am Chris_McElligottPark Status new => resolved
May 21, 2024 12:08 am Chris_McElligottPark Resolution open => fixed
May 21, 2024 12:08 am Chris_McElligottPark Fixed in Version => 0.512 Curvature
May 21, 2024 12:08 am Chris_McElligottPark Note Added: 0068421