View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028521 | Heart Of The Machine | Bug - Gameplay | May 29, 2024 3:54 pm | Jun 6, 2024 5:33 pm | |
Reporter | mblazewicz | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.527 Wednesday Test Group | ||||
Summary | 0028521: Gameplay - Flamethrower doesn't target objects consistently | ||||
Description | Description: Flamethrower works as an Area of Effect tool when burning tents/buildings however it becomes a single target targeted ability when targeting units. Steps to Reproduce: 1. Equip flamethrower 2. Use it in a way that'd hit several valid units (flammable units standing in a line) 3. Observe that only the targeted unit receives the on fire status effect | ||||
Tags | No tags attached. | ||||
related to | 0028656 | confirmed | Chris_McElligottPark | Flamethrower targeting should take priority over movement within radius |
Date Modified | Username | Field | Change |
---|---|---|---|
May 29, 2024 3:54 pm | mblazewicz | New Issue | |
May 29, 2024 3:54 pm | mblazewicz | Status | new => assigned |
May 29, 2024 3:54 pm | mblazewicz | Assigned To | => mblazewicz |
May 29, 2024 4:02 pm | mblazewicz | Note Added: 0068858 | |
May 29, 2024 4:02 pm | mblazewicz | File Added: 28521_Video.mp4 | |
May 29, 2024 4:02 pm | mblazewicz | File Added: 28521_Save.save | |
May 29, 2024 4:02 pm | mblazewicz | Assigned To | mblazewicz => Jan Kuzior |
May 29, 2024 4:04 pm | Jan Kuzior | Assigned To | Jan Kuzior => Chris_McElligottPark |
Jun 6, 2024 5:33 pm | Chris_McElligottPark | Relationship added | related to 0028656 |