View Issue Details

IDProjectCategoryLast Update
0028656Heart Of The MachineGameplay IssueJun 6, 2024 5:34 pm
ReporterB Assigned ToChris_McElligottPark  
Status confirmedResolutionopen 
Product Version0.537 Demo Build 
Summary0028656: Flamethrower targeting should take priority over movement within radius
DescriptionWhen attempting to burn down buildings in a cluttered space (where I can also move to some buildings) it is harder to get the flamethrower action to trigger over the movement action.

Save attached -see unit flame.
TagsNo tags attached.

Relationships

related to 0028521 assignedChris_McElligottPark Gameplay - Flamethrower doesn't target objects consistently 
related to 0028519 assignedChris_McElligottPark Gameplay - Units fleeing in fear will still fire at their target 

Activities

B

Jun 5, 2024 7:56 am

reporter  

Issue History

Date Modified Username Field Change
Jun 5, 2024 7:56 am B New Issue
Jun 5, 2024 7:56 am B File Added: tough time burning buildings.save
Jun 6, 2024 5:33 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 6, 2024 5:33 pm Chris_McElligottPark Status new => confirmed
Jun 6, 2024 5:33 pm Chris_McElligottPark Relationship added related to 0028521
Jun 6, 2024 5:34 pm Chris_McElligottPark Relationship added related to 0028519