| 0006489 | 4 | | Error message when trying to enter pyramids, spits player back out to surface chunk | | freykin | Mar 7, 2012 |
| 0006492 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | Deserts seem to have turned into campsites. | | Terraziel | Mar 7, 2012 |
| 0006486 | 1 | | Battleground in windstorm blowing your way is very easy to lose | | BobTheJanitor | Mar 7, 2012 |
| 0006462 | 2 | | What if enchantments will have % as chance of aquiring? | | Smiling Spectre | Mar 6, 2012 |
| 0006456 | 1 | | Slightly misleading unlockables status | | Smiling Spectre | Mar 6, 2012 |
| 0006458 | 1 | | Sorting of unlockables | | Smiling Spectre | Mar 6, 2012 |
| 0006431 | 1 | | Boss Battle in the void. | | Terraziel | Mar 6, 2012 |
| 0006255 | 9 | | Exogalactic Spire Fleet still not winning on it own in a timely manner. | | Eternaly_Lost | Mar 6, 2012 |
| 0006442 | 1 | | SC attritioner feedback and fortresses/forcefields | | HTL2001 | Mar 6, 2012 |
| 0006467 | 1 | | Cooldown information displayed on spell tooltips could be more clearly displayed | | khadgar | Mar 6, 2012 |
| 0006362 | | | Make Cooldown order consistent | considering | Terraziel | Mar 6, 2012 |
| 0006465 | 2 | | Elusion Scroll tooltip typo | | khadgar | Mar 6, 2012 |
| 0006171 | 7 | [Valley 1] Suggestion - Room Ideas/Complaints | Impossible passage | | Smiling Spectre | Mar 6, 2012 |
| 0006463 | | | Flying enemies skirt the ceiling. | | Terraziel | Mar 6, 2012 |
| 0006461 | | | Visual queue for doors locked by bosses | considering | Penumbra | Mar 6, 2012 |
| 0006460 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | Don't put all platforms in columns | considering | Penumbra | Mar 6, 2012 |
| 0004878 | 6 | | Graphical glitch in "Forest Rage" spell | | Smiling Spectre | Mar 6, 2012 |
| 0006328 | 1 | | Large Quantites of Boiler tanks in Lava flats surface mission areas. | | Terraziel | Mar 6, 2012 |
| 0006457 | 4 | | What is "Guardian Powers"? | closed | Smiling Spectre | Mar 6, 2012 |
| 0006455 | | | Windstorm-Generating Bosses | considering | MaxAstro | Mar 6, 2012 |
| 0006451 | 4 | | Possible Issue with mission rewards | | Terraziel | Mar 6, 2012 |
| 0006415 | 1 | | Secret mission starting rooms can be regenerated endlessly if you warp out and back in | | BobTheJanitor | Mar 6, 2012 |
| 0006454 | | | Resident demand lines too long | | Terraziel | Mar 6, 2012 |
| 0006453 | 2 | | Horizontal platforms in buildings removed, but still visible | closed | Penumbra | Mar 6, 2012 |
| 0006448 | 2 | | World-generated platforms are missing collision. | | khadgar | Mar 6, 2012 |
| 0006452 | | | Change platform removal logic inside buildings. | considering | Penumbra | Mar 6, 2012 |
| 0006450 | 1 | | Platforming Difficulty doesn't save. | | Terraziel | Mar 6, 2012 |
| 0006444 | | | Shield does not render on area transition | | Itchykobu | Mar 6, 2012 |
| 0006447 | 2 | | Acid Gills enchant may be dropping too often? | | khadgar | Mar 6, 2012 |
| 0006449 | 1 | [Valley 1] Suggestion - Guardian Power Ideas | Make guardian powers scalable | | Minotaar | Mar 6, 2012 |
| 0006439 | 2 | | Lightening missiles | | moriarty | Mar 6, 2012 |
| 0006435 | 10 | | Ships get shots off on Black Widow golem before paralysis | | HTL2001 | Mar 5, 2012 |
| 0006277 | 30 | | Non-Gang Bosses should always be a higher tier than you. | considering | Terraziel | Mar 5, 2012 |
| 0006436 | 1 | | AI space planes and static defense | | HTL2001 | Mar 5, 2012 |
| 0005893 | 1 | | End of missions should include meeting new survivor, building wind shelter, picking up rare commodity, what have you | | martyn_van_buren | Mar 5, 2012 |
| 0006434 | | | Golem ignoring valid targets | | HTL2001 | Mar 5, 2012 |
| 0006331 | 1 | | Put current resource total in pickup message | | Terraziel | Mar 5, 2012 |
| 0006286 | 2 | | Change Light Snake Sound Effect | | Terraziel | Mar 5, 2012 |
| 0006183 | 1 | | Settings menu | | Smiling Spectre | Mar 5, 2012 |
| 0006280 | 1 | | Tooltip is showing when object is behind menu | | Toll | Mar 5, 2012 |
| 0006273 | 2 | | Start type description off of screen. | | Gallant Dragon | Mar 5, 2012 |
| 0006333 | 1 | | AI Spire Blade Spawners continue to produce Blades when stunned by EMP | | Toranth | Mar 5, 2012 |
| 0006430 | 3 | [Valley 1] Suggestion - Balancing Issues | Lots of double jumping -> reduced ladders | | Bluddy | Mar 5, 2012 |
| 0006366 | 7 | | "-X% damage taken" enchants horribly broken | | Terraziel | Mar 5, 2012 |
| 0006356 | 1 | | Duplicate word in secret mission explanation | | Hyfrydle | Mar 5, 2012 |
| 0006357 | 4 | | Strange issue with damage taken | | Minotaar | Mar 5, 2012 |
| 0006339 | 3 | | System information display | considering | moriarty | Mar 5, 2012 |
| 0006344 | | | Small robots for the junkyards | considering | Underfot | Mar 5, 2012 |
| 0006345 | 1 | | Stealth - Cardboard Box | considering | Penumbra | Mar 5, 2012 |
| 0006347 | | | Poison spell | considering | martyn_van_buren | Mar 5, 2012 |