| 0026501 | 7 | | Chromatic Horror also warps defences | | Daniexpert | Feb 23, 2022 |
| 0019986 | 1 | | Too easy to accidentally build multiple buildings | | windgen | Feb 22, 2022 |
| 0020182 | | | hide wormhole name when interface hidden. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020183 | | | hide movement lines when interface hidden. | | Chris_McElligottPark | Feb 22, 2022 |
| 0020718 | 2 | | Warden fleet not initializing at game start properly, drones from carriers placed in wrong guardian | | wm46 | Feb 22, 2022 |
| 0020713 | 6 | | Permanent Mercs | | Avenger1649 | Feb 22, 2022 |
| 0026499 | | | Starting Hacking and Science Defaults | new | Strategic Sage | Feb 22, 2022 |
| 0026492 | 1 | | Error when trying to load faction settings prior to Deserialization | | Daniexpert | Feb 22, 2022 |
| 0026494 | 1 | | Wormholes don't change colour for incoming wave | new | Daniexpert | Feb 22, 2022 |
| 0022211 | 1 | | Planet upgrade - missing details about level up benefit - C key not working | resolved | alocritani | Feb 22, 2022 |
| 0022049 | 8 | | Alt + select does not properly deselect a unit since 1.003 | resolved | Chthonic One | Feb 22, 2022 |
| 0025404 | 1 | | Comparison of stats when tech upgrading missing | resolved | Daniexpert | Feb 22, 2022 |
| 0025350 | 1 | | 'H1'/'L1' Planet Markers Cannot Be Removed | resolved | defekt | Feb 22, 2022 |
| 0025348 | 3 | | Allow players to save presets for new games | | Wuffell_1 | Feb 22, 2022 |
| 0025416 | 1 | | Units wiggling when pausing | | Daniexpert | Feb 22, 2022 |
| 0020041 | 9 | | Auto-kite | | HeartHunter7 | Feb 22, 2022 |
| 0023049 | 2 | | Oddly bad performance. | | Lord Of Nothing | Feb 22, 2022 |
| 0022965 | 7 | | Extremely severe targeting delays with Spire Fleet | | ArnaudB | Feb 22, 2022 |
| 0025303 | 1 | | Graphical bug on sidebar -- White column over tech menu | | ZeusAlmighty | Feb 22, 2022 |
| 0022833 | 3 | | Add the ability to mark planets on the galaxy map | | vinco | Feb 22, 2022 |
| 0025826 | | | Command station is shown not at the top in direct fleet upgrade preview | resolved | Daniexpert | Feb 22, 2022 |
| 0024193 | 2 | | Missing unit quantities on the detailed view of the command station's science upgrade | resolved | Daw11 | Feb 22, 2022 |
| 0024228 | 5 | | Missing icons in quick starts | | Smidlee | Feb 22, 2022 |
| 0020657 | 4 | | Attack mode and pursuit mode are hard to differentiate | | Gamidragon | Feb 22, 2022 |
| 0020870 | 1 | | Side bar shows wrong information | | Kahuna | Feb 22, 2022 |
| 0020650 | 1 | | Tractor Array range not visible with 'Z' and 'Shift-Z' | | AtomTheBomb | Feb 22, 2022 |
| 0025968 | | | no alert for alerted plasma eye | resolved | tadrinth | Feb 22, 2022 |
| 0025858 | | | C-CLick on guardpost, stored ships claim to be part of my fleet. | resolved | Ranakastrasz | Feb 22, 2022 |
| 0025651 | | | Error thrown on instigator destruction | | Daniexpert | Feb 22, 2022 |
| 0025617 | 1 | | Replicating ships inside ship lines. | requires feedback | whimsee | Feb 22, 2022 |
| 0022254 | 6 | | Showing energy consumption in planet tooltip | resolved | deo | Feb 22, 2022 |
| 0022257 | 4 | | "Select all Mobile Military" hotkeys shouldn't select engineers/battlestations | closed | deo | Feb 22, 2022 |
| 0020153 | | | Big list of linked ship mechanics we find interesting. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0021009 | 1 | | Idea for 'Sleeper' Minor Faction | feature for later | DEMOCRACY_DEMOCRACY | Feb 22, 2022 |
| 0021497 | 1 | | Show Military Command Station attack range when being built | resolved | zharmad | Feb 22, 2022 |
| 0021566 | 1 | | Cloaking an decloaking value should be displayed in tooltip like other core stats | resolved | Asteroid | Feb 22, 2022 |
| 0021494 | 1 | | Using the local tab to center on each copy of unit | resolved | zharmad | Feb 22, 2022 |
| 0022057 | 1 | | Add Severity type of 'moderate' | closed | Apthorpe | Feb 22, 2022 |
| 0021996 | 1 | | Bug report -- GCA not protected by bubbleshield | resolved | ZeusAlmighty | Feb 22, 2022 |
| 0022021 | 1 | | Fleets don't show correct (higher) ship caps until captured. | resolved | Chris_McElligottPark | Feb 22, 2022 |
| 0022023 | 2 | | Unable to build when Command has hold fire | new | MrPeters | Feb 22, 2022 |
| 0022129 | 1 | | Total strength of shipline | resolved | MrPeters | Feb 22, 2022 |
| 0022150 | 1 | | Typo in fleet management view | resolved | fwiffoforce | Feb 22, 2022 |
| 0022368 | 1 | | Weapon Mechanic Suggestion -- Burst attack to improve underpowered ships and tactics | | ZeusAlmighty | Feb 22, 2022 |
| 0020269 | | | More special abilities (variants for ships) | feature for later | ZeusAlmighty | Feb 22, 2022 |
| 0022776 | | | Giant Killer -- Bonus damage to units with base health 1 Million+ | feature for later | ZeusAlmighty | Feb 22, 2022 |
| 0022777 | | | Terror -- Makes target flee from attacker | feature for later | ZeusAlmighty | Feb 22, 2022 |
| 0022778 | 1 | | Cocoon -- At low health, unit enters a non-combative, durable regenerative state | feature for later | ZeusAlmighty | Feb 22, 2022 |
| 0024231 | | | Mechanics for ships that are better at raiding or defense. | feature for later | Chris_McElligottPark | Feb 22, 2022 |
| 0024232 | 2 | | Cross-pollination: Bonuses to ships based on mark levels of certain other techs. | feature for later | Chris_McElligottPark | Feb 22, 2022 |