| 0028873 | | | Computing Cycles aren't reported in Ledger/TPS | new | Strategic Sage | Jun 18, 2024 |
| 0028872 | | | Remind Player of PMC Sigil for L3 access | new | Strategic Sage | Jun 18, 2024 |
| 0028868 | | | Suspension of disbelief issue concerning nuke and it's response. | new | Elvarien | Jun 18, 2024 |
| 0028861 | | | clearing "marked defective" status by paying fines doesn't cost money | new | kenken244 | Jun 18, 2024 |
| 0028858 | | | Clarifying Food/Water Quest Prerequisites | new | Strategic Sage | Jun 17, 2024 |
| 0028857 | | | Click Spam Beats Location Blockers | new | Paladin852 | Jun 17, 2024 |
| 0028771 | 1 | | Impossible to remove storages without losing a good part of goods stored/explosion - deconstruction option needed | new | veevoir | Jun 17, 2024 |
| 0028847 | | | Investigetors or Detectives in tutorial mission - wording can be confusing | new | Nika | Jun 17, 2024 |
| 0028846 | | | Show Bulk Android command limit in forces button tooltip. | new | Eggland's Worst | Jun 17, 2024 |
| 0028843 | | | [Level Editor] Error message on starting LevelEditor: Unregistered Class and can't open LevelEditorLogs/LevelEditor_ErrorsReport | new | Gloraion | Jun 16, 2024 |
| 0028841 | | | Bees should have a very small chance of killing human targets. | new | kenken244 | Jun 16, 2024 |
| 0028840 | | | Manual entry for Ctrl-clicking buildings | new | Cblln | Jun 16, 2024 |
| 0028834 | | | Mechs should track the number of people who die when you smoosh buildings | new | kenken244 | Jun 15, 2024 |
| 0028831 | | | Nano Seed Confusion | new | Strategic Sage | Jun 15, 2024 |
| 0028829 | | | Ability and Augment dropdowns in Customize Loadout window flicker and disappear making it hard to select items | new | Gruu | Jun 15, 2024 |
| 0028826 | | | Bug - aircrafts can be marked as defective with no way to remove it | new | teo4512 | Jun 14, 2024 |
| 0028825 | 1 | | Other - Inputs are still written to save name window after saving with enter | | mblazewicz | Jun 14, 2024 |
| 0028824 | 1 | | Gameplay - Placing buildings over destroyed human buildings isn't consistent | | mblazewicz | Jun 14, 2024 |
| 0028776 | 1 | | Suggestion - Moving residential structures is inconvenient | | mblazewicz | Jun 14, 2024 |
| 0028819 | | | Bug - Attack type selection doesn't always update when changing weapon while customizing unit | new | teo4512 | Jun 14, 2024 |
| 0028818 | | | Sledge deals full splash damage instead of 60% | new | Trogg | Jun 14, 2024 |
| 0028814 | | | Wall Ripper Text | new | Strategic Sage | Jun 13, 2024 |
| 0028811 | 1 | | Some Thoughts on UI Layout | | Malmar | Jun 13, 2024 |
| 0028813 | | | Suggestion - Adding a fog of war reveals range indicator to scanners | | mblazewicz | Jun 13, 2024 |
| 0028812 | | | Add a ping on demand feature on the city map to locate relevant buildings | new | B | Jun 13, 2024 |
| 0028810 | | | Make sure that when starting an investigation or contemplation, enemy response is more clear. | new | Chris_McElligottPark | Jun 13, 2024 |
| 0028805 | | | Suggestion - Highlight enemies in a vulnerable position when selecting a unit | new | teo4512 | Jun 13, 2024 |
| 0028804 | | | Stun mechanics explanation in Machine Handbook | new | Gloraion | Jun 13, 2024 |
| 0028800 | 2 | | Can there be a Cancel Action button? | | Wolfier | Jun 12, 2024 |
| 0028799 | | | Buildings Being Stunned Shouldn't Create Ledger Notices. | new | Wolfier | Jun 12, 2024 |
| 0028797 | | | Thorvetite mining targets rendering underneath city map tiles | new | riking28 | Jun 12, 2024 |
| 0028794 | | | Focus on Rebel/Investigator with right-click early in the Prologue | new | Strategic Sage | Jun 12, 2024 |
| 0028792 | | | Bulk squads set to seek and destroy path through military bases instead of around while aggro and while returning to spawn | new | Mintdragon | Jun 12, 2024 |
| 0028535 | 1 | | With "fullscreen" "off", the "window size" values are not applied when you "save" those settings. | | Norax | Jun 12, 2024 |
| 0028374 | 4 | | Window settings (x/y resolution) made in windowed mode does not apply on subsequent changes | | Alias50 | Jun 12, 2024 |
| 0028786 | 1 | | Other - Moving camera up or down past the threshold abruptly snaps it back to the desired value causing sudden visual flashes | | mblazewicz | Jun 12, 2024 |
| 0028788 | 1 | | Other - Manual Focus doesn't work on objects that are close enough to the camera | | mblazewicz | Jun 12, 2024 |
| 0028623 | 2 | | Screens for lists of producers/consumers of electricity and computing in a network. | | Chris_McElligottPark | Jun 12, 2024 |
| 0028784 | | | Issuing an order to bulk androids when lacking required bulk android control consumes mental energy | new | The Grand Mugwump | Jun 12, 2024 |
| 0028783 | | | Using decrowner drones on slums | new | The Grand Mugwump | Jun 12, 2024 |
| 0028759 | 1 | | Wallripper contemplation missing | | Marcelo Mattioli | Jun 11, 2024 |
| 0028777 | 1 | | Other - Action blocked notification is mostly covered by building stats | | mblazewicz | Jun 11, 2024 |
| 0028772 | | | Improved Apartments doesn't initially show furniture | new | Strategic Sage | Jun 11, 2024 |
| 0028778 | | | Absolute Unit research finishes without actually researched | new | Strategic Sage | Jun 11, 2024 |
| 0028773 | 1 | | GUI - Red tooltip appears when trying to delete a building but disappears almost immediately | | mblazewicz | Jun 11, 2024 |
| 0028770 | 3 | | Large vehicles spawn at Network Tower instead of Hangar when blocked | | riking28 | Jun 11, 2024 |
| 0028430 | 4 | | Confusion: First Combat: Did I just loose an android? | new | nas1m | Jun 11, 2024 |
| 0028516 | 2 | | Other - Switching jobs on parasitic buildings back to regular will cause deterrence to stay visible | | mblazewicz | Jun 10, 2024 |
| 0028767 | 1 | | Reached class 3 without unlocking the slurry mine and the microbuilder fab. | | Marcelo Mattioli | Jun 10, 2024 |
| 0028768 | | | Additional vision of perspective targets when moving or deploying bulk units | new | Alexander Polyakov | Jun 10, 2024 |