| 0028946 | | | Construction Job -> Job Group Explanation | new | Michael Dunkel | Jun 24, 2024 |
| 0028537 | 1 | | In the tutorial: Add some kind of marker if the player takes too long to complete the step. | | Norax | Jun 23, 2024 |
| 0028924 | | | Explain that killing investigators will make them go away before you start killing them | | Paladin852 | Jun 23, 2024 |
| 0028844 | 4 | | Give stronger narrative justification to attack the investigators in the prologue | | Jonathan S. Fox | Jun 23, 2024 |
| 0028942 | 1 | | The main story gives you the Slayer ability automatically, but the quests still need you to equip the slayer ability | | Wing20 | Jun 23, 2024 |
| 0028922 | 1 | | Delay the ability to preform leap attacks in the prologue. | | Wolfier | Jun 23, 2024 |
| 0028715 | | | Hold modifier key to force melee attack | | Darloth | Jun 23, 2024 |
| 0028916 | 4 | | Unclear what improved CPUs actually does. | | Wolfier | Jun 23, 2024 |
| 0028598 | 1 | | Suggestion - Tweak text about rebel to note on top of building | | donblas | Jun 23, 2024 |
| 0028852 | 2 | | Other - Some of the objects bigger than one tile appear with a black hole in the ground | | mblazewicz | Jun 23, 2024 |
| 0028850 | 1 | | Other - Throughout the prologue projects highlight as if they can be clicked but nothing happens if they are | | mblazewicz | Jun 23, 2024 |
| 0028787 | 1 | | Minor tooltip inconsistency | | Yog-Sothoth_1 | Jun 23, 2024 |
| 0028758 | 1 | | Gameplay - Right clicking to close the customize loadout screen won't work when dropdown is epanded | | mblazewicz | Jun 23, 2024 |
| 0028781 | | | Using wealth to purchase furniture | | The Grand Mugwump | Jun 23, 2024 |
| 0028807 | 2 | | Tooltip - Exponential Power Growth activity still mentions parasitic power. | | teo4512 | Jun 23, 2024 |
| 0028842 | | | Name of in-construction building different from its actual name | | Cblln | Jun 23, 2024 |
| 0028744 | | | Glowing yellow arrow to difficult to see, because all other objects glow as well | | Mintdragon | Jun 23, 2024 |
| 0028730 | | | Suggestion: Ability to bring android to a target you are viewing | | Strategic Sage | Jun 23, 2024 |
| 0028726 | 1 | | Setting a unit to standby mode for one turn keeps them in the spacebar rotation | | Mintdragon | Jun 23, 2024 |
| 0028713 | 3 | | Combat view could double or triple size of unit intent, and maybe colour coding improvement? | | Darloth | Jun 23, 2024 |
| 0028368 | 1 | | Loading screen would benefit from spinner | | Darloth | Jun 23, 2024 |
| 0028666 | 1 | | Threat lines against cloaked units, and blue attack lines when holding shift and all units in fow. | | Chris_McElligottPark | Jun 23, 2024 |
| 0028553 | 1 | | Allow players to sprint to dialogs. | | Chris_McElligottPark | Jun 23, 2024 |
| 0028674 | | | Attack Type Graphic In Unit Picture (owned robots, selected enemies) | | DasBreitschwert | Jun 23, 2024 |
| 0028695 | 1 | | Other - Human units can block Geothermal Power contemplation despite making no sense in narrative | | mblazewicz | Jun 23, 2024 |
| 0028693 | 2 | | Gameplay - Destroying human buildings with explosive machine buildings doesn't cause a response | | mblazewicz | Jun 23, 2024 |
| 0028722 | 2 | | Divide the Machine Handbook into seperate tabs | | Mintdragon | Jun 23, 2024 |
| 0028725 | 4 | | Dialoge breaks established tence | | Mintdragon | Jun 23, 2024 |
| 0028724 | | | Show x/x unit count on forces side bar | | B | Jun 23, 2024 |
| 0028735 | | | Misaligned text in main window | | Igor Savin | Jun 23, 2024 |
| 0028581 | | | Todo: biohazard cleanup after "certain events," and technicians to rebuild for corpos. | | Chris_McElligottPark | Jun 23, 2024 |
| 0028416 | 2 | | Encourage using overdrivers/optimizers when hitting deficits | | Nueadkie | Jun 23, 2024 |
| 0028407 | 1 | | Unit stats can't be hovered for tooltip while viewing equipment selection dropdown list | | Bobtree | Jun 23, 2024 |
| 0028483 | | | option to hide autosaves | | Trogg | Jun 23, 2024 |
| 0028510 | 1 | | Add colored text to the words attack range and move range in the Melee Leaps Do Half Damage entry | | B | Jun 23, 2024 |
| 0028630 | | | collect furniture with delivery drone | | Trogg | Jun 23, 2024 |
| 0028647 | 1 | | Brighten/Bold expected action radius | | Strategic Sage | Jun 23, 2024 |
| 0028445 | 1 | | Unit hover popup: Attack Type label shouldn't break lines with its value | | ScrObot | Jun 23, 2024 |
| 0028425 | 1 | | Ability descriptions cover up AP and mental energy values | | Half Phased | Jun 23, 2024 |
| 0028511 | 1 | | Show equipment stats in dropdown menu | | Trogg | Jun 23, 2024 |
| 0028174 | | | Todo: more exciting version of the main menu with Zodiac pods, etc. | | Chris_McElligottPark | Jun 23, 2024 |
| 0028286 | 1 | | Android Chambers are hard to see | | Trogg | Jun 23, 2024 |
| 0028318 | 2 | | tooltip behavior closing accidentally when I really meant to select | | Cyborg | Jun 23, 2024 |
| 0028238 | 3 | | Hard To Find Damaged Structures | | Mac | Jun 23, 2024 |
| 0028156 | 1 | | Todo later: unpinning projects from the checklist. | | Chris_McElligottPark | Jun 23, 2024 |
| 0028343 | 2 | | Early Benevolent Projects | | Strategic Sage | Jun 23, 2024 |
| 0028909 | 2 | | Missing Word in Exotic Holdings cohort description. | | Wolfier | Jun 23, 2024 |
| 0028885 | 1 | | Other - Research is logged as completed a turn too early | | mblazewicz | Jun 23, 2024 |
| 0028851 | 1 | | PMC Officer Sigil Contemplation uncompletable due to spawning only on security L4 buildings | | Half Phased | Jun 23, 2024 |
| 0028882 | 1 | | Show licensing agencies on map | | Ultrapotassium | Jun 23, 2024 |