View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017081 | Stars Beyond Reach | GUI | Jun 4, 2015 8:55 am | Jun 12, 2015 7:11 pm | |
Reporter | Billick | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.871 (Wars of Aggression) | ||||
Fixed in Version | 0.890 (Overhaul to Territories) | ||||
Summary | 0017081: -XXX unfilled jobs is confusing | ||||
Description | In the tooltip for employment, you can get a message that shows a negative number of unfilled jobs. It says something like "-1234 unfilled jobs". I think this is supposed to mean 1234 unemployed, but it could be taken to mean 1234 unfilled jobs. Either way it's confusing for the player. | ||||
Tags | No tags attached. | ||||
duplicate of | 0017026 | resolved | keith.lamothe | "Unfilled Jobs" is confusing - replace with percentage and mouseover? |
duplicate of | 0016197 | resolved | Chris_McElligottPark | Negative unfilled jobs |
duplicate of | 0016817 | resolved | keith.lamothe | Unfilled Jobs is confusing |
related to | 0016487 | resolved | keith.lamothe | Gui Enhancements |
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I'd suggest 2 different icon, changing the color of the text and changing the "title" to improve the visuals on this. |
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For 0.878 (this is broader than any one mantis issue, but it all goes together) : === Top Bar HUD Overhaul === * Thanks to jerith, ptarth, iozay, Sounds, mooncows, Billick, kasnavada, tbrass, Mick, Elijah, YoukaiCountry, GarathJJ, SugeBearX, and others for inspiring these changes. * The Jobs, Housing, Meals, Crops, and Water sections: ** Now display as a percent of how much you have relative to how much you need for your planned (current + disabled + under construction) jobs/population. ** Have reworked logic for whether they show up grayed-out, white, or red. ** Have totally reworked tooltips noting how much is disabled and under construction and various other things. ** Can now be clicked to bring up a "ledger" window showing the buildings impacting the relevant number(s). * The Repairs section now also has a click-for-ledger behavior. * The Trash and Graves sections now display the number of turns until you're expected to run out of dumps/graves, or "---" if you're not having a net filling at all, or "CAP!" if you're already at cap and still producing more than is consumed. ** And if they're <= 5 turns to cap, or capped, they flash red. ** The graves count against an estimated number of new bodies to expect next turn, based on recent turns (note that this recent turn data isn't in old saves, so it can take a bit for this to catch up there). * The Max Population tooltip now lists the individual limiting factors (housing, meals, crops, water) and which of them are actually holding the number down. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 4, 2015 8:55 am | Billick | New Issue | |
Jun 4, 2015 2:14 pm | kasnavada | Note Added: 0041690 | |
Jun 4, 2015 7:00 pm | ptarth | Relationship added | duplicate of 0017026 |
Jun 4, 2015 7:00 pm | ptarth | Relationship added | duplicate of 0016197 |
Jun 4, 2015 7:01 pm | ptarth | Relationship added | related to 0016487 |
Jun 4, 2015 7:22 pm | Mick | Relationship added | duplicate of 0016817 |
Jun 9, 2015 8:05 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 9, 2015 8:05 pm | Chris_McElligottPark | Status | new => assigned |
Jun 12, 2015 7:11 pm | keith.lamothe | Note Added: 0042203 | |
Jun 12, 2015 7:11 pm | keith.lamothe | Status | assigned => resolved |
Jun 12, 2015 7:11 pm | keith.lamothe | Fixed in Version | => 0.890 (Overhaul to Territories) |
Jun 12, 2015 7:11 pm | keith.lamothe | Resolution | open => fixed |