| 0028337 | 2 | | how to get quest information after already enrolling in the quest? | | Cyborg | May 29, 2024 |
| 0028517 | 2 | | Gameplay - Swapping jobs on a building takes only slurry despite more resources being listed under costs | | mblazewicz | May 29, 2024 |
| 0028466 | 1 | | Contemplate tooltip does not point player to contemplate activity in-game | | Leximancer | May 29, 2024 |
| 0028485 | 1 | | Placing a microbuilder shows Subnet number, but it does not reflect the actual subnet it will be assigned to | | B | May 29, 2024 |
| 0028467 | 1 | | Cold blood abuse - too many spawns | | B | May 29, 2024 |
| 0028370 | 2 | | Mass cold blooded murder for infinite energy | | Trogg | May 29, 2024 |
| 0028490 | 1 | | Make it clear that the first combat is overwhelming and you're not supposed to learn everything. | | Chris_McElligottPark | May 29, 2024 |
| 0028474 | 3 | | Option to turn off cars | | strandofgibraltar | May 29, 2024 |
| 0028469 | 1 | | Android Chamber Trio unclear | | Alasseo | May 29, 2024 |
| 0028487 | 2 | | networks are mentioned before being introduced | | B | May 29, 2024 |
| 0028477 | 2 | | Predicted incoming damage sounded like "reaction damage" | | strandofgibraltar | May 29, 2024 |
| 0028426 | 3 | | Confusion: Left click on selected unit does not deselect it as advertised | | nas1m | May 29, 2024 |
| 0028488 | 1 | | Finding Food Finding Water | | B | May 29, 2024 |
| 0028472 | 1 | | Save filename with invalid character throws exception as well as error box afterward | | Alias50 | May 29, 2024 |
| 0028479 | 3 | | Error "NPCUnit: Asked for MapOutdoorSpot" when loading turn one save | | strandofgibraltar | May 29, 2024 |
| 0028482 | 2 | | repair spiders don't repair bulk units | | Trogg | May 29, 2024 |
| 0028506 | 1 | | Error on clicking "structures with complaints" button | | Jake Cooper | May 29, 2024 |
| 0028504 | 3 | | Gameplay - Player can scrap all human units | | mblazewicz | May 29, 2024 |
| 0028508 | 2 | | The steam page should mention that the game is turnbased and remove false tags | | Jake Cooper | May 29, 2024 |
| 0028509 | | | Would it be possible to require confirmation or a double click for leap attacks? | | Jake Cooper | May 29, 2024 |
| 0028505 | 1 | | Lower Caliber research has incorrect/duplicate flavour text | | Darloth | May 29, 2024 |
| 0028499 | 3 | | Finding Food Finding Water Quest flow issues [buildings unlock prematurely maybe] | | B | May 29, 2024 |
| 0028497 | | | Suggestion - Left clicking the handbook notification should open the handbook with the entry already visible | | mblazewicz | May 29, 2024 |
| 0028450 | 3 | | Notification interaction with left click is inconsistent | | B | May 29, 2024 |
| 0028495 | 2 | | GUI - "Has emergency power supply:" has a colon at the end of it's name but no value afterwards | | mblazewicz | May 29, 2024 |
| 0028493 | 2 | | GUI - Arrow indicators scrolling animation doesn't loop seamlessly | | mblazewicz | May 29, 2024 |
| 0028500 | 1 | | when building, it's left click to confirm. when moving units, it's right click to confirm. | | iacore | May 28, 2024 |
| 0028480 | 2 | | units not gaining their full range | | Trogg | May 28, 2024 |
| 0028502 | | | Instant Start/Stop, Camera Panning | new | iacore | May 28, 2024 |
| 0028451 | 5 | | Give meaning to investigations or automate them | | B | May 28, 2024 |
| 0028492 | 1 | | Incorrect grammer | | Mintdragon | May 28, 2024 |
| 0028491 | 2 | | Would like a way to "sentry" androids until needed | | Leximancer | May 28, 2024 |
| 0028494 | | | make sure inventory is highlighed in chapter one at some point. | | Chris_McElligottPark | May 28, 2024 |
| 0028470 | 1 | | Go Straight To Next Turn is bound to '0' (zero) instead of 'O' (the letter O) key by default | | Alias50 | May 28, 2024 |
| 0028473 | 2 | | Non-player vehicle movement shadows show previous movement instead of current/future movement? | | Alias50 | May 28, 2024 |
| 0028489 | 1 | | GUI - Out of range tooltip appears when moving the mouse from UI back to map | | mblazewicz | May 28, 2024 |
| 0028484 | 2 | | Subnet displays within right hand electricity panel | | B | May 28, 2024 |
| 0028412 | 7 | | mouse clicks in the world sometimes fail to register | | Bobtree | May 27, 2024 |
| 0028459 | 1 | | Androids can equip weapons and augments that are inappropiate for them. | | Half Phased | May 27, 2024 |
| 0028463 | 1 | | 1 Enemy Attacks Planned, but there are multiple enemies targeting my unit. | | Bobtree | May 27, 2024 |
| 0028457 | 3 | | System.IndexOutOfRangeException just one or two seconds after loading back into the game | | Shimaaji | May 27, 2024 |
| 0028465 | 1 | | Build menu highlights your already existing buildings confusingly | | Bobtree | May 27, 2024 |
| 0028464 | 1 | | Production building highlights are too sticky | | Bobtree | May 27, 2024 |
| 0028461 | 3 | | movement restriction shift-text refers to missing Combat stance, can't be overriden | | Bobtree | May 27, 2024 |
| 0028452 | 1 | | Open the forces sidebar and explain it at bot 2 | | B | May 27, 2024 |
| 0028437 | 6 | | Railroaded to murder - alternative options to the first rebel. | | B | May 27, 2024 |
| 0028297 | 2 | | popup indicators flashing when multiple should be displayed | | relmz32 | May 27, 2024 |
| 0028458 | 2 | | Other - Go Straight To Next Turn description mentions "default automation tasks" | | mblazewicz | May 27, 2024 |
| 0028447 | 1 | | bulk androids can be moved at 0 energy | | Trogg | May 27, 2024 |
| 0028460 | 1 | | mouse clicking+dragging UI elements should not engage main view rotation | | Bobtree | May 27, 2024 |