Viewing Issues 20651 - 20700 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00086471
[Valley 1]  Bug - Gameplay
Clinging Fetor does no damage
closed
MiseryJun 22, 2012
 0008646 
[Valley 1]  Balance Issue
Enemy skelebots in Lieutenant Towers can get the player stuckMiseryJun 22, 2012
 00078506
[AI War 1 / Classic]  Suggestion - New Features
Add "Enable auto power management"
considering
GrimerXJun 22, 2012
 0008642 
[Valley 1]  Suggestion
Adventurer Idea
considering
JBSpookJun 21, 2012
 00086392
[Valley 1]  Bug - Other
Ice Age character and Heat Suit
closed
CinthJun 21, 2012
 00086013
[Valley 1]  Graphical Bug
Light enchants lag behindCinthJun 21, 2012
 00086411
[Valley 1]  Bug - Monster Behavior
Detection range on JellyfishCinthJun 21, 2012
 0008640 
[Valley 1]  Gameplay Issue
Summon RhinoCinthJun 21, 2012
 00086381
[Valley 1]  Suggestion - UI Ideas
Merfolk playable race
considering
PDerpJun 20, 2012
 00086276
[Valley 1]  Suggestion - UI Ideas
Allow rebinding of mouse buttons to (use ability in slot) commands
considering
ToxicFrogJun 20, 2012
 00079761
[Valley 1]  Gameplay Issue
My summoned rhino gets caught in my own bear trapjrudermanJun 20, 2012
 00086183
[Valley 1]  Bug - Gameplay
Cannot deploy bear trapsjrudermanJun 20, 2012
 00085574
[Valley 1]  Bug - Gameplay
Bear traps and explosive bear traps not workingGauHelldragonJun 20, 2012
 00085972
[Valley 1]  Bug - Monster Behavior
NPC's hate mossy barrelslavacamoradaJun 20, 2012
 00085655
[Valley 1]  Bug - Gameplay
Minimap lagsjrudermanJun 20, 2012
 00083392
[Valley 1]  Suggestion - Balancing Issues
Shrapnel DamageCinthJun 20, 2012
 00072687
[Valley 1]  Suggestion - Balancing Issues
Explosions are too powerfulCodexArcanumJun 20, 2012
 00086361
[Valley 1]  Suggestion - UI Ideas
Mantis Categories Don't Have An Option For Item Ideas
resolved
BenMiffJun 20, 2012
 0008635 
[Valley 1]  Gameplay Idea
Add "dont target seekers" option
considering
MiseryJun 20, 2012
 00086261
[AI War 1 / Classic]  Bug - Gameplay
forcefields disabled, but ai shield guardposts still spawning
assigned (keith.lamothe)
darkeJun 19, 2012
 00085964
[Valley 1]  Bug - Gameplay
Mission refuses to expirelavacamoradaJun 19, 2012
 00085684
[Valley 1]  Balance Issue
Monster nests in Survivor missions can be pre-doused
resolved (keith.lamothe)
jrudermanJun 19, 2012
 0008631 
[Valley 1]  Suggestion - Mission Ideas
Boss Gang Alteration - Increasing No. Of Bosses For Completing X Boss Gangs
considering
BenMiffJun 19, 2012
 00085541
[Valley 1]  Bug - Gameplay
Survivors disappearing from settlementMiseryJun 19, 2012
 0008628 
[Valley 1]  Suggestion - UI Ideas
Binding the same control to multiple actions produces no warningsToxicFrogJun 19, 2012
 00086001
[Valley 1]  Bug - Gameplay
"Red warp gate" mission entrance is brokenlavacamoradaJun 19, 2012
 00086053
[AI War 1 / Classic]  Bug - Gameplay
Engineers won't repair automatically
closed
iobJun 19, 2012
 00086242
[Valley 1]  Suggestion - Room Ideas/Complaints
dangerfalls... not so much
closed
SerinityFyreJun 19, 2012
 00086231
[Valley 1]  Suggestion - UI Ideas
"Deep Wood House" unlockable is confusingjrudermanJun 19, 2012
 0008622 
[Valley 1]  Suggestion - Multiplayer
Multiplayer - Announcement of death
considering
ZCaliberJun 19, 2012
 0008621 
[Valley 1]  Bug - AVWW Multiplayer
Multiplayer - Temporary chunks permanently on mapZCaliberJun 19, 2012
 00086201
[Valley 1]  Suggestion - Spell Ideas
Make Sunrise and Nightfall more convenient to use
considering
GemzoJun 18, 2012
 00085531
[Valley 1]  GUI
"You have been marooned..." appears incorrectly after placing an ocean buoylavacamoradaJun 18, 2012
 00085998
[Valley 1]  Bug - Other
Stuttering During Gameplay (Also when paused)leb0fhJun 18, 2012
 00086192
[Valley 1]  Balance Issue
Boss spawn/room creates impossible situationMiseryJun 18, 2012
 0008616 
[Valley 1]  GUI
"Things you should do" thinks I need to use enchant pointsjrudermanJun 18, 2012
 0008615 
[Valley 1]  GUI
Guardian power encyclopedia shows buildings iff player is in settlement
considering
jrudermanJun 18, 2012
 0008614 
[Valley 1]  Suggestion - UI Ideas
Show "(built)" instead of "(x0)" in the guardian power encyclopedia
considering
jrudermanJun 18, 2012
 0008610 
[Valley 1]  GUI
Check for transformations before showing the Glyph Transplant confirmationjrudermanJun 18, 2012
 0008609 
[Valley 1]  GUI
Message for unavailable spell is repeated too frequentlyjrudermanJun 18, 2012
 0008608 
[Valley 1]  Bug - Gameplay
JtP in The Deep: Monster Spawners create Large Tentacles that are not largejrudermanJun 18, 2012
 00085983
[Valley 1]  Gameplay Issue
Coastal settlement stuck without any Summon Wind Shelter scrolls
closed
jrudermanJun 18, 2012
 00085882
[Valley 1]  Suggestion - UI Ideas
Warp gates shouldn't look like regular doors in minimap.
considering
EnrymionJun 18, 2012
 00086062
[Valley 1]  Balance Issue
Draconite overlord: Seeker flames bunch up into a ball of death
considering
jrudermanJun 18, 2012
 00086042
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Automatically manage Power Plants
closed
iobJun 18, 2012
 00086031Filter (Alpha 0-4) for Tier selection of Spaceships is not working.
assigned (keith.lamothe)
iobJun 18, 2012
 00085944
[Valley 1]  Gameplay Idea
Better indoor lighting
considering
lavacamoradaJun 18, 2012
 0008592 
[Valley 1]  Audio Work
Placing lights and crates/platforms shouldn't use the same sound.
considering
EnrymionJun 18, 2012
 00085912
[Valley 1]  Suggestion - Balancing Issues
Wll o' the wisp + Boss = Too Hard
considering
AlexxKayJun 18, 2012
 00085901
[Valley 1]  Artwork
Invincible Monster Nests look like a lamp or background object.
considering
EnrymionJun 18, 2012