| 0008702 | 2 | | Extra space in "Glyph Amplifier Tower" | | jruderman | Jul 7, 2012 |
| 0008798 | 1 | | Secret mission details not showing | | ZCaliber | Jul 7, 2012 |
| 0008802 | 1 | | Some enemies do no melee damage | | Pyrrhic | Jul 7, 2012 |
| 0008810 | | | Guardian Powers HTM a little outdated | resolved | Pyrrhic | Jul 7, 2012 |
| 0008809 | | | 'Dark Room' Hidden Tutorial Message, minor typo | resolved | Pyrrhic | Jul 7, 2012 |
| 0008721 | 3 | | I miss having a guardian stone by the entrance | | Pyrrhic | Jul 7, 2012 |
| 0008648 | 4 | | Alternate crafting uses for Ores (possibly scrolls) | considering | Misery | Jul 7, 2012 |
| 0008351 | 2 | | The incredible flying rhino | | TechSY730 | Jul 7, 2012 |
| 0008748 | 3 | | Seemingly teleporting around room randomly. | feedback | Brise Bonbons | Jul 7, 2012 |
| 0008699 | 1 | | Supply Depot missions impossible to fail | | lavacamorada | Jul 7, 2012 |
| 0006639 | 2 | | Tractor and Eating Units Take what they are carrying with them when regenerated | | TechSY730 | Jul 6, 2012 |
| 0003387 | 5 | | Far-out zombies caused by player botnet golem + AI regenerator golem | | HTL2001 | Jul 6, 2012 |
| 0002984 | 7 | | I'm Deep Striking Where? | | ArcDM | Jul 6, 2012 |
| 0008794 | 1 | | Dispatch Success Rated 105% | | PurelyApplied | Jul 6, 2012 |
| 0008785 | 1 | [Valley 1] Suggestion - Balancing Issues | Give Survivors Citybuilding Bonuses Dependant On Time Period | | BenMiff | Jul 6, 2012 |
| 0008792 | 1 | | Version gone from Multiplayer server selection | | ZCaliber | Jul 6, 2012 |
| 0008787 | 4 | | Secret Missions Only Give Mystery Clues | | BenMiff | Jul 6, 2012 |
| 0008775 | 2 | [Valley 1] Suggestion - Guardian Power Ideas | World Structure Effects Buffed by Region | | PurelyApplied | Jul 6, 2012 |
| 0008716 | 1 | | Shield Spell effects not fading | | Nanashi | Jul 6, 2012 |
| 0008788 | 4 | | Survivors Ignore Skill Bonuses | | BenMiff | Jul 6, 2012 |
| 0008574 | | | Multiplayer - Wind Shelter failed placing | closed | ZCaliber | Jul 6, 2012 |
| 0008706 | 1 | | Still got a Maze Stash | | Ipkins | Jul 6, 2012 |
| 0008786 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | add mini-map icon for covered bridge in settlement | | vadatajs | Jul 6, 2012 |
| 0008790 | 1 | | Names of profession books | | lavacamorada | Jul 6, 2012 |
| 0008789 | 1 | | In-game help is outdated | | lavacamorada | Jul 6, 2012 |
| 0008778 | 1 | | Misdisplayed level of spell when crafting | | FrancisWyvern | Jul 6, 2012 |
| 0008738 | 2 | | Ice Pirates and City-Building | considering | MaxwellDemonic | Jul 6, 2012 |
| 0008765 | | [Valley 1] Suggestion - Balancing Issues | Have shields halt mana regen, regenerate themselves, and never time out | considering | Pyrrhic | Jul 6, 2012 |
| 0008718 | | | Using a shield shouldn't(?) negate over-time damage already inflicted | | Pyrrhic | Jul 6, 2012 |
| 0007407 | 5 | | "Correct" shields heal player | considering | Penumbra | Jul 6, 2012 |
| 0008782 | | | Add Currently Possessed to Dispatch Menu. | considering | PurelyApplied | Jul 6, 2012 |
| 0008781 | | | loading to world map creates erroneous "things to do" entry for upgrade enchant points | closed | vadatajs | Jul 6, 2012 |
| 0008780 | | | Translucent mini-map | considering | Pyrrhic | Jul 6, 2012 |
| 0008779 | | | Max size lieutenant tower "climbing room" mini-maps cover the first spell slot | considering | Pyrrhic | Jul 6, 2012 |
| 0008731 | 7 | | Spells doing too much damage | | lavacamorada | Jul 6, 2012 |
| 0008752 | 18 | | Revamp the spell crafting system (again) | considering | lavacamorada | Jul 6, 2012 |
| 0008777 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | Paralax Caves | considering | ZCaliber | Jul 6, 2012 |
| 0008773 | 1 | | Bottom left of the UI feels too large | considering | Guenwhyever | Jul 6, 2012 |
| 0008771 | | | Mana Upgrade in inventory says it increases "Mana Cost" | | Guenwhyever | Jul 6, 2012 |
| 0008724 | 9 | | Air and Earth spells like Flamethrower and Geyser | considering | Kio | Jul 6, 2012 |
| 0008655 | 6 | | Drilling Rig | considering | BenMiff | Jul 6, 2012 |
| 0008661 | 2 | | Will-o'-the-wisps can hit players around corners | | lavacamorada | Jul 5, 2012 |
| 0008674 | 2 | | Stinging nettles still hovering over stairs | | lavacamorada | Jul 5, 2012 |
| 0008757 | 7 | | Making resource collection in caves less tedious for groups. | considering | Brise Bonbons | Jul 5, 2012 |
| 0008751 | 3 | | 'Shards --> Health' skill | considering | Pyrrhic | Jul 5, 2012 |
| 0008625 | 6 | [Valley 1] Suggestion - Balancing Issues | Lieutenant Towers Are Disproportionately Harder At Earlier Tiers | considering | BenMiff | Jul 5, 2012 |
| 0007920 | 4 | | Lion Statues spawning in Deeps Missions | | Nanostrike | Jul 5, 2012 |
| 0008612 | 8 | | Range of Lesser Teleport is highly affected by Projectile Speed effects | | jruderman | Jul 5, 2012 |
| 0006569 | | | Teleport spell should move player no farther than cursor. | considering | Penumbra | Jul 5, 2012 |
| 0008676 | 2 | | Have arcane ingredients, orbs, and Elusion Scrolls "float" | | Misery | Jul 5, 2012 |