Viewing Issues 24301 - 24350 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00054211
[Valley 1]  Programming Todo
New round of F7 work (through batch 7)
resolved (tigersfan)
Chris_McElligottParkJan 18, 2012
 0005422 
[Valley 1]  Suggestion - Spell Ideas
- Limited Earth Magic ?
considering
Souls-StreamJan 18, 2012
 000377411
[Valley 1]  Programming Todo
Thoughts on "taking over NPCs."Chris_McElligottParkJan 17, 2012
 00054173
[Website/Wiki/Bug Tracker]  Suggestion
DemomoriartyJan 16, 2012
 0005419 
[Valley 1]  Gameplay Idea
Change 'current position' on minimap from blue to yellow to increase visibility
considering
GrimerXJan 16, 2012
 00054162
[AI War 1 / Classic]  Bug - Other
5.000Trial time
assigned (keith.lamothe)
moriartyJan 16, 2012
 00054114
[Valley 1]  Bug - Monster Behavior
Clockwork probe shots don't properly work on sine wave at upward-shooting angles.
resolved (keith.lamothe)
Chris_McElligottParkJan 14, 2012
 0005414 
[Valley 1]  Audio Work
Light spell cast sound effects 1-6.
assigned (PVega8)
Chris_McElligottParkJan 13, 2012
 0005413 
[Valley 1]  Audio Work
Forest spell cast sound effects 1-3.
assigned (PVega8)
Chris_McElligottParkJan 13, 2012
 0005412 
[Valley 1]  Bug - Monster Behavior
Clockwork probe wheel rotation not right when too slow.
assigned (keith.lamothe)
Chris_McElligottParkJan 13, 2012
 00053303
[Valley 1]  GUI
Conciousness Shards not showing in inventory.tigersfanJan 13, 2012
 0005062 
[Valley 1]  Crash/Exception
visited a lieutenent lair clunk, game crashedtbogueJan 12, 2012
 00050177
[Valley 1]  Crash/Exception
Crash to desktopleb0fhJan 12, 2012
 00048008
[Valley 1]  Crash/Exception
String: FixedUpdate: System.UnauthorizedAccessException: Access to the path "C:\Program Files (x86)\AVWW\RuntimeData\Worlds\WorlGrimerXJan 12, 2012
 00038701
[Valley 1]  Programming Todo
add magic emission point for enemies
resolved (keith.lamothe)
tigersfanJan 12, 2012
 00048903
[Valley 1]  Bug - Gameplay
Jumping on platformsRugaardJan 12, 2012
 000538610
[Valley 1]  Graphical Bug
Very dark in the deepHyfrydleJan 12, 2012
 0005365 
[Valley 1]  Suggestion - Enemy Ideas
Enemy Ready For Coding: UrbanCrawler
resolved (keith.lamothe)
Chris_McElligottParkJan 12, 2012
 0005366 
[Valley 1]  Suggestion - Enemy Ideas
Enemy Ready For Coding: UrbanPredator
resolved (keith.lamothe)
Chris_McElligottParkJan 12, 2012
 0005407 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Allow for autobuild reactor to have numbers per world
considering
Eternaly_LostJan 11, 2012
 00054065
[Valley 1]  Suggestion
Game Borders and more
closed
RevannefariousJan 10, 2012
 0005403 
[Valley 1]  Suggestion - Boss Ideas
Towering boss with breakable parts
considering
RevannefariousJan 8, 2012
 0004858 
[Valley 1]  Suggestion - Boss Ideas
Boss: Turretpede
considering
KDR_11kJan 7, 2012
 0004859 
[Valley 1]  Suggestion - Boss Ideas
Boss: Cross claws
considering
KDR_11kJan 7, 2012
 0004883 
[Valley 1]  Suggestion - Boss Ideas
Boss: Bee Hive
considering
KDR_11kJan 7, 2012
 0005402 
[Valley 1]  Suggestion - Spell Ideas
A spell that crawls surfaces
considering
RevannefariousJan 6, 2012
 000322620
[AI War 1 / Classic]  Suggestion - New Features
Incentivizing Guerrilla Raids
new
SunshineJan 6, 2012
 00053992
[Valley 1]  Suggestion - Enemy Ideas
Enemies that change form depending on the time of day.
strongly considering
DizzardJan 6, 2012
 00053971
[AI War 1 / Classic]  Bug - Gameplay
Super Terminal: waves stopped getting stronger
assigned (keith.lamothe)
BurnstreetJan 6, 2012
 0005392 
[Valley 1]  Audio Work
Six more lightning/electricity-related effects for various spells in the game.
resolved (PVega8)
Chris_McElligottParkJan 6, 2012
 00053962
[Valley 1]  Bug - Gameplay
[MP] If Dying Whilst Transitioning You become A Ghost
new
leb0fhJan 5, 2012
 00052494
[Valley 1]  Bug - AVWW Multiplayer
AVWW bug - This appears in the chat, and after that, the normal chat box stops appearing when people chat
resolved (keith.lamothe)
OreliusJan 4, 2012
 00052613
[Valley 1]  Bug - AVWW Multiplayer
Died while transitioning and caused error
resolved (keith.lamothe)
HyfrydleJan 4, 2012
 00052641
[Valley 1]  Bug - AVWW Multiplayer
Pausing in multiplayer
resolved (keith.lamothe)
UnderfotJan 4, 2012
 00053181
[Valley 1]  Bug - AVWW Multiplayer
Error when changing chunk
resolved (keith.lamothe)
IxiohmJan 4, 2012
 00053552
[Valley 1]  Bug - Other
Multiplayer - message when first entering a room.
resolved (keith.lamothe)
UnderfotJan 4, 2012
 00053641
[Valley 1]  Bug - AVWW Multiplayer
Entered mission cunk and an error appeared on the screen
resolved (keith.lamothe)
HyfrydleJan 4, 2012
 00053574
[Valley 1]  Bug - AVWW Multiplayer
Error In Multiplayer
resolved (keith.lamothe)
HyfrydleJan 4, 2012
 00053832
[Valley 1]  Crash/Exception
Error reported by game.
resolved (keith.lamothe)
earthdrakeJan 4, 2012
 00053741
[Valley 1]  Bug - AVWW Multiplayer
Pausing game on multiplayer
resolved (keith.lamothe)
Walter SullivanJan 4, 2012
 00053581
[Valley 1]  Bug - AVWW Multiplayer
Sunrise and Nightfall are totally messed up in MP
resolved (keith.lamothe)
tigersfanJan 4, 2012
 00053611
[Valley 1]  Bug - AVWW Multiplayer
Storm Dash/Rush issues in MP.
resolved (keith.lamothe)
tigersfanJan 4, 2012
 00053957
[Valley 1]  Bug - Gameplay
Snow/Heat-suits don't equipCanisaurJan 4, 2012
 00053941
[Valley 1]  Gameplay Idea
Connecting buildings
considering
BluddyJan 3, 2012
 0005390 
[AI War 1 / Classic]  Bug - Gameplay
[AI Wars Bug] Unable to scan for third shard at subspace signal location
assigned (keith.lamothe)
Eternaly_LostJan 2, 2012
 00053852
[Valley 1]  GUI
No mission text on some missions
closed
HyfrydleJan 2, 2012
 0005384 
[Valley 1]  Suggestion - UI Ideas
Idea for finding spells to use on targets
considering
HyfrydleJan 2, 2012
 00053791
[AI War 1 / Classic]  Suggestion - Game Mechanics - Endgame Mechanics
Defender mode does not have an AI Core planet
considering
CyborgJan 2, 2012
 0005378 Error for Engineer Mk III ( Tooltip lists 0 Armor)
assigned (keith.lamothe)
Azure PrimeJan 2, 2012
 00053771
[Valley 1]  Bug - Gameplay
Unable to jump when on platform
closed
GrimerXJan 2, 2012