Viewing Issues 24151 - 24200 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0003669 
[Valley 1]  Programming Todo
New monster: skelebot dropship.Chris_McElligottParkJan 26, 2012
 0003667 
[Valley 1]  Artwork
Two premade characters to render out.Chris_McElligottParkJan 26, 2012
 0003666 
[Valley 1]  Artwork
New character: ice age man 2 (you choose a name for him)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003665 
[Valley 1]  Artwork
New character: ice age man (you choose a name for him)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003664 
[Valley 1]  Artwork
New character: ice age woman 2 (you choose a name for her)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003663 
[Valley 1]  Artwork
New character: ice age woman (you choose a name for her)
resolved (cupogoodness)
Chris_McElligottParkJan 26, 2012
 0003648 
[Valley 1]  Programming Todo
"Lights out" minigame might be fun to integrate at some distant future point.Chris_McElligottParkJan 26, 2012
 00036093
[Valley 1]  Programming Todo
Look at simple culling based on the scrolling offsets and visual width for window scrolling.Chris_McElligottParkJan 26, 2012
 0003636 
[Valley 1]  Audio Work
Swamp music tracks.
resolved (PVega8)
Chris_McElligottParkJan 26, 2012
 00036331
[Valley 1]  Programming Todo
Bubble spell for protecting self from water damage.Chris_McElligottParkJan 26, 2012
 0003629 
[Valley 1]  Programming Todo
"Mouse look" option that follows the mouse in the new control scheme.Chris_McElligottParkJan 26, 2012
 00035946
[Valley 1]  Programming Todo
New spellscroll: Healing foxfire.Chris_McElligottParkJan 26, 2012
 00035932
[Valley 1]  Programming Todo
New trap: fire jetChris_McElligottParkJan 26, 2012
 0003596 
[Valley 1]  Programming Todo
New spellscroll: summon magic void.Chris_McElligottParkJan 26, 2012
 00035917
[Valley 1]  Programming Todo
Create signposts that give warnings in some areas, by walking by them.Chris_McElligottParkJan 26, 2012
 0003597 
[Valley 1]  Programming Todo
New spellscroll: summon tornado.Chris_McElligottParkJan 26, 2012
 0003592 
[Valley 1]  Programming Todo
New Trap: Flaming WallChris_McElligottParkJan 26, 2012
 00035812
[Valley 1]  Artwork
"Enchant" graphics.Chris_McElligottParkJan 26, 2012
 0003567 
[Valley 1]  Artwork
New catalyst: pear, pear treeChris_McElligottParkJan 26, 2012
 0003568 
[Valley 1]  Programming Todo
New catalyst: lime, lime treeChris_McElligottParkJan 26, 2012
 0003569 
[Valley 1]  Artwork
New catalyst: apple, apple treeChris_McElligottParkJan 26, 2012
 00035642
[Valley 1]  Programming Todo
New catalysts: coconut, coconut treeChris_McElligottParkJan 26, 2012
 0003566 
[Valley 1]  Artwork
New catalyst: gourds, gourd basketChris_McElligottParkJan 26, 2012
 0003565 
[Valley 1]  Programming Todo
New consumable: birch paperChris_McElligottParkJan 26, 2012
 00035634
[Valley 1]  Programming Todo
New enemy: albatross (or similar sort of bird).Chris_McElligottParkJan 26, 2012
 0003552 
[Valley 1]  Programming Todo
New spell: Ominous CloudChris_McElligottParkJan 26, 2012
 0003551 
[Valley 1]  Programming Todo
New spell: Flood WallChris_McElligottParkJan 26, 2012
 0003550 
[Valley 1]  Programming Todo
New spell: Shattering TearsChris_McElligottParkJan 26, 2012
 0003549 
[Valley 1]  Programming Todo
New spell: Obsidian RainChris_McElligottParkJan 26, 2012
 0003548 
[Valley 1]  Programming Todo
New spell: Vengeful RockChris_McElligottParkJan 26, 2012
 0003547 
[Valley 1]  Programming Todo
New spell: Tearing HandChris_McElligottParkJan 26, 2012
 00034626
[Valley 1]  Audio Work
Tactical battle themes (3-4).
assigned (PVega8)
Chris_McElligottParkJan 26, 2012
 0003461 
[Valley 1]  Audio Work
Evil outpost boss fight themes (2).
resolved (PVega8)
Chris_McElligottParkJan 26, 2012
 0003150 
[Valley 1]  Audio Work
Ambient noise tracks
resolved (PVega8)
Chris_McElligottParkJan 26, 2012
 0003546 
[Valley 1]  Programming Todo
New spell: Wild GrowthChris_McElligottParkJan 26, 2012
 0003545 
[Valley 1]  Programming Todo
New spell: Entangling RootsChris_McElligottParkJan 26, 2012
 0003544 
[Valley 1]  Programming Todo
New spell: Eye of the FlareChris_McElligottParkJan 26, 2012
 0003543 
[Valley 1]  Programming Todo
New spell: Striking RadianceChris_McElligottParkJan 26, 2012
 00035421
[Valley 1]  Programming Todo
New spell: ConflagrationChris_McElligottParkJan 26, 2012
 0003541 
[Valley 1]  Programming Todo
New Spell: MeteorChris_McElligottParkJan 26, 2012
 0003540 
[Valley 1]  Programming Todo
New spell: SkyfireChris_McElligottParkJan 26, 2012
 0003539 
[Valley 1]  Programming Todo
New spell: Piercing LightChris_McElligottParkJan 26, 2012
 0003531 
[Valley 1]  Programming Todo
"Magic elevators" in buildings.Chris_McElligottParkJan 26, 2012
 00035302
[Valley 1]  Programming Todo
Create an external tool for doing hsv shifts and seeing what the resulting color on an image would be.Chris_McElligottParkJan 26, 2012
 0003518 
[Valley 1]  Programming Todo
Explodeable background objects.Chris_McElligottParkJan 26, 2012
 0003506 
[Valley 1]  Artwork
Rocky-type borders for ground edges.Chris_McElligottParkJan 26, 2012
 0003500 
[Valley 1]  Programming Todo
Doodad responsiveness and draw order improvements. (Lower priority, but good polish)Chris_McElligottParkJan 26, 2012
 00034341
[Valley 1]  Programming Todo
Start supporting multiple wall styles that are applied contiguously.
considering (Chris_McElligottPark)
Chris_McElligottParkJan 26, 2012
 00034931
[Valley 1]  Programming Todo
New spell: summon barrier.Chris_McElligottParkJan 26, 2012
 00034853
[Valley 1]  Programming Todo
Convert DestroyAllMonsterNests and the extermination needs away from dealing with nests.
closed (keith.lamothe)
Chris_McElligottParkJan 26, 2012