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IDProjectCategoryLast Update
0011374Skyward CollapseGameplay IdeaMay 8, 2013 2:36 pm
ReporterSRombauts Assigned To 
Status resolvedResolutionopen 
Product Version.804 
Fixed in Version.805 
Summary0011374: [UI] Unit Actions replay really needs some rethinking/improvements (fun vs usability)
DescriptionShort: The Unit Actions View (with default settings) currently bugs so many people and is currently basically unfun.

Long Story: I fell in love with how everything is so well crafted and polished in this game, nearly perfect :)
But this "Unit Actions" felt soooo UN-FUN to me that I left the game for a while! This was, as far as I'm concerned, a "show stopper". Too sad!
Then, I did look at how Civilization handle this phase, then get back to Skyward Collapse with clearer ideas!

Analysis: I think there is too much click required to get the expected result, like pausing and unclicking auto-follow (or space bar) to see effects of Unit Actions.
Many people did not enjoy the default settings of this phase, see the list bellow:
0011370: [UI] Unit Actions needs a short pause when something interesting happens (to read the popup text)
0011372: [UI] Unit Actions "Auto Start Replay" option
0011216: [Alpha-Suggestions]Make unit movements clearer
0011324: Slower speeds (for newer players)
0011107: Highlight active unit during turn playback in some way?
0011197: Battle Report/Overview
0011334: Replay enhancements, and turn summary
0011103: Suggestions for the Replay sequence at the start of turn
0011337: Turn replay: Not interested in Chapmen
0011235: Can't scroll map in playback mode
0011373: [UI] Unit Actions: enable scrolling during pause while "Auto Follow"
0011187: Unselecting "Skip Civilian" doesn't work for the current turn
0011325: Unit action replay suggestion - go back and view again
0011243: "Animation" Suggestions

Ideas of Solutions:
1) 0011370: add a pause at the end of a Unit Action, if anything interesting happens (like damage dealt/taken, and 0011211: Healthbars on units)
2) 0011324: add a slower 0.5x speed multiplier (or a slower base speed) for newbies
3) 0011372: add a "Auto start replay" option, the default when "Play All" selectted
4) 0011373: [UI] Unit Actions: enable scrolling during pause while "Auto Follow"
5) rethink the UI, no need for a full Pay/Pause double button (one is enough)
6) rethink the default settings for newbies (and perhaps reduce the number of options when this settle)
TagsNo tags attached.
Internal WeightDiscussion Only

Activities

Mick

May 7, 2013 8:16 am

reporter   ~0031923

I agree, I found the playback of units pretty aggravating, and setting the options and adjusting the speed does not really give me what I want.

Right now, the whole interface pretty much supports seeing units shimmy around the board, but doesn't support letting you see *what actually happened*, because it jumps to follow the next unit immediately.

When I get about 20 turns into the game, I have so many military units that I have to keep increasing the speed to not be bored going through them, and then I feel I get even less information out of it then I did before, where I ask myself why I'm even bothering to watch the playback at all.

I'd rather the animation be very fast, but have it linger on the aftermath a bit before moving forward. Right now it seems to linger a little bit *before* the unit moves, which is the complete opposite of what I want to happen.

SRombauts

May 7, 2013 9:34 am

reporter   ~0031927

Last edited: May 7, 2013 9:38 am

Yes, I fully support this, so this way:
- when you select "Play All", you will get a small timed paused at the *end* of the last action, (not before the next one.
- when you do not select "Play All", you will get a real pause (and with 0011373: enable scrolling during pause while "Auto Follow" you will be able to look around).

tigersfan

May 7, 2013 4:06 pm

reporter   ~0031995

Let us know how .805 feels please!

SRombauts

May 8, 2013 4:08 am

reporter   ~0032007

Yes, this seems to fix the whole thing, thanks for this one!

Issue History

Date Modified Username Field Change
May 7, 2013 8:01 am SRombauts New Issue
May 7, 2013 8:16 am Mick Note Added: 0031923
May 7, 2013 9:34 am SRombauts Note Added: 0031927
May 7, 2013 9:38 am SRombauts Note Edited: 0031927
May 7, 2013 4:06 pm tigersfan Internal Weight => Discussion Only
May 7, 2013 4:06 pm tigersfan Note Added: 0031995
May 7, 2013 4:06 pm tigersfan Status new => feedback
May 8, 2013 4:08 am SRombauts Note Added: 0032007
May 8, 2013 4:08 am SRombauts Status feedback => new
May 8, 2013 2:36 pm tigersfan Status new => resolved
May 8, 2013 2:36 pm tigersfan Fixed in Version => .805
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea