| 0020159 | 2 | | Icon work todo (parent). | | Chris_McElligottPark | Sep 27, 2018 |
| 0020166 | 1 | | Exogalactic Strikeforce icons. | | Chris_McElligottPark | Sep 27, 2018 |
| 0019742 | 5 | | Reprisal waves to be distinct in icon from the others. | | Chris_McElligottPark | Sep 27, 2018 |
| 0020378 | 2 | | Despite brownout, home shield generator takes damage to shields | | Ovalcircle | Sep 27, 2018 |
| 0019718 | 2 | | Floating special structures in galaxy map are confusing | | dv | Sep 27, 2018 |
| 0020057 | 1 | | Note to self: make galaxy map planets not so darn ugly. | | Chris_McElligottPark | Sep 27, 2018 |
| 0020370 | 6 | | map gen failure due to orbital mass driver | | ZeusAlmighty | Sep 27, 2018 |
| 0020318 | 4 | | Macrophage refuses to shoot enemies. | | Ovalcircle | Sep 27, 2018 |
| 0020377 | 1 | | Superterminal Description Typo | | Ovalcircle | Sep 27, 2018 |
| 0020171 | 1 | | GetDoHumansHaveVision efficiency | | Chris_McElligottPark | Sep 27, 2018 |
| 0020363 | 10 | | Can't escape in-game menu except save/load and quit | | Ovalcircle | Sep 27, 2018 |
| 0020374 | 2 | | Engineers and rebuilders start auto building too soon | | Ovalcircle | Sep 27, 2018 |
| 0020369 | 5 | | Salvage does not appear to work. | | RocketAssistedPuffin | Sep 27, 2018 |
| 0020371 | 1 | | warden base needs tooltip clarity | | ZeusAlmighty | Sep 27, 2018 |
| 0019847 | 3 | | I somehow managed to rotate the camera around in Planet view | | Ovalcircle | Sep 26, 2018 |
| 0020355 | 5 | | Mercenary Flagship too fragile | | ZeusAlmighty | Sep 26, 2018 |
| 0020367 | | | AI units in the Human lobby | | HeartHunter7 | Sep 26, 2018 |
| 0020359 | 5 | | After death, Golem again making copy | | HeartHunter7 | Sep 26, 2018 |
| 0020357 | 2 | | Attempting to Switch Command Station Types Breaks Sim | | Mac | Sep 25, 2018 |
| 0020361 | 3 | | Unable to play the game at all, error as soon as main menu appears | | Ovalcircle | Sep 25, 2018 |
| 0020364 | 2 | | Design template servers should probably have an entry under Other Destructibles. | | Chris_McElligottPark | Sep 25, 2018 |
| 0020187 | 2 | | Issues relating to ships containing other units (parent). | | Chris_McElligottPark | Sep 25, 2018 |
| 0020188 | 1 | | Tooltips to show the contents of what a ship has inside it. | | Chris_McElligottPark | Sep 25, 2018 |
| 0020190 | 1 | | AI guard posts should start with a bunch of ships inside themselves. | | Chris_McElligottPark | Sep 25, 2018 |
| 0020191 | 1 | | Verify that guard posts, not guardians, are what are holding enemy ships. | | Chris_McElligottPark | Sep 25, 2018 |
| 0019883 | 4 | | Need cap on how much strength can go in one ship-container. | | Ovalcircle | Sep 25, 2018 |
| 0020192 | 1 | | Have special backplate for ships that are containing other ships. | | Chris_McElligottPark | Sep 25, 2018 |
| 0020189 | 1 | | Escape menu to show how many ships are inside other ships. | | Chris_McElligottPark | Sep 25, 2018 |
| 0019371 | 2 | | Get plasma explosions looking better, and plasma shots improved. | | Chris_McElligottPark | Sep 25, 2018 |
| 0020337 | 4 | | AI acting erratically and personal ships not firing--reload is getting artificially (i.e.bug) on cool down | | ZeusAlmighty | Sep 25, 2018 |
| 0020072 | 11 | | lags | | HeartHunter7 | Sep 25, 2018 |
| 0020257 | 16 | | Perfomance 49%+ in the 38min+ game | | HeartHunter7 | Sep 25, 2018 |
| 0020345 | 4 | | Warbird ships attacks enemy in not-FRD mode and loosing cloak | closed | HeartHunter7 | Sep 25, 2018 |
| 0020353 | 1 | | Tooltip for destruction/Ark points | resolved | ZeusAlmighty | Sep 25, 2018 |
| 0020354 | 2 | | Orchid Weapon name should change to reflect it vampiric bombs | | ZeusAlmighty | Sep 25, 2018 |
| 0020168 | 1 | | automatic strength calculation | | Chris_McElligottPark | Sep 25, 2018 |
| 0020342 | 3 | | Schematic Servers Seeding Within 2 Hops of Starter World | | Mac | Sep 25, 2018 |
| 0020347 | 2 | | A lot of waves+different ships types | | HeartHunter7 | Sep 25, 2018 |
| 0020284 | 3 | | AI drone units do nothing, just stay. | resolved | HeartHunter7 | Sep 25, 2018 |
| 0019496 | 3 | | It would be nice if clicking on the AI spawning wave warning takes you to that planet | | elcommendante | Sep 24, 2018 |
| 0019694 | 3 | | Nanocaust Aberrations don't have models | | Ovalcircle | Sep 24, 2018 |
| 0019807 | 1 | | (For really far future) Allow multiple bonus ship selections (for themed games) | closed | RocketAssistedPuffin | Sep 24, 2018 |
| 0019816 | 5 | | Astrotrains able to spawn AI-Friendly factions? (i.e Macrophage spawner, as high cost projects) | | RocketAssistedPuffin | Sep 24, 2018 |
| 0019655 | 5 | | after all scouts on a planet are killed, save last seen intel like in AI War 1 | | Chris_McElligottPark | Sep 24, 2018 |
| 0020109 | 2 | | Notification about wave | | HeartHunter7 | Sep 24, 2018 |
| 0020193 | 1 | | Warbird starship. | | Chris_McElligottPark | Sep 24, 2018 |
| 0020310 | 1 | | Human ships travel between AI planets, without Human orders | resolved | HeartHunter7 | Sep 24, 2018 |
| 0019788 | 1 | | "Terrain" on planets, and planet specific effects | | RocketAssistedPuffin | Sep 24, 2018 |
| 0019817 | 3 | | Riot Starship shields don't protect anything | | RocketAssistedPuffin | Sep 24, 2018 |
| 0019728 | 2 | | Scouts not appearing in sidebar | | DevoutHaruhiist | Sep 24, 2018 |