| 0010702 | | | Boss count | considering | Aquohn | Feb 13, 2013 |
| 0010699 | | | New Player Strategic Monster Combat | | theqmann | Feb 13, 2013 |
| 0010696 | | | Background objects in initial area when starting new game | resolved | windgen | Feb 13, 2013 |
| 0010693 | 3 | [Valley 2] Suggestion - Balancing Issues | Overdoing melee only enemies in some areas | closed | Prismwind | Feb 13, 2013 |
| 0010631 | 1 | | Yet more weird crawler bugs | | Misery | Feb 12, 2013 |
| 0010670 | 8 | | Option to remove Mark V ships | new | cracticus | Feb 12, 2013 |
| 0010157 | 1 | | Feather spray (plumicler) spell unable to hit bats | | madcow | Feb 12, 2013 |
| 0010607 | 2 | | Whip spells dont work on "melee-only" enemies, seekers do work on them | | Misery | Feb 12, 2013 |
| 0010663 | 1 | | Clinging Nettles damages and kills Sphinxes. | | Panopticon | Feb 12, 2013 |
| 0010678 | 1 | | Sleepy Tree spawns drop health/ammo | | windgen | Feb 12, 2013 |
| 0010643 | 1 | | Toad's whip has no range | | Misery | Feb 12, 2013 |
| 0010674 | 1 | | User interface: Load menu. Request for "multi-select" | new | cracticus | Feb 12, 2013 |
| 0010671 | 3 | | Variable "Guard Post" number | new | cracticus | Feb 12, 2013 |
| 0010692 | 1 | | Warn players before entering new biome | considering | Aquohn | Feb 12, 2013 |
| 0010665 | 8 | | The return portal from desert to snow leads to no-player screen of sand. | | GameMaker24 | Feb 12, 2013 |
| 0010689 | | | Coin chests | considering | Aquohn | Feb 12, 2013 |
| 0010653 | 1 | | Windstorms still appear on some purified tiles | | Pepisolo | Feb 12, 2013 |
| 0010617 | | | Flame Mummy Bullet Calibur | | Zezarict | Feb 12, 2013 |
| 0010523 | | | Spelling Errors | | Pepisolo | Feb 12, 2013 |
| 0010500 | 2 | | "Here holds another piece of destiny's puzzle..." | | Aquohn | Feb 12, 2013 |
| 0010573 | 2 | [Valley 2] Suggestion - Balancing Issues | Blast spells are too strong | | madcow | Feb 12, 2013 |
| 0010661 | 1 | | Reinstall mercenary posts on the world map | considering | Aquohn | Feb 12, 2013 |
| 0010577 | 1 | | Reference to Skelebots in Tutorial Text | | WhiteSeraph | Feb 12, 2013 |
| 0010679 | 1 | | Featherologist´s ammo spell does no damage | | Vatticson | Feb 12, 2013 |
| 0010564 | | | Desert foliage asset, occasional (mis)placement | | Acetyl | Feb 12, 2013 |
| 0010491 | | [Valley 2] Suggestion - Room Ideas/Complaints | Decrease width of enterable area for cave exits/entrances | | Pepisolo | Feb 12, 2013 |
| 0010619 | | | Ashist illumination shot doesn't illuminate | | Pepisolo | Feb 12, 2013 |
| 0010602 | 3 | [Valley 2] Suggestion - Balancing Issues | Dramatically reduce health of flying eyeballs | | Misery | Feb 12, 2013 |
| 0010687 | 2 | | Mage class alternate version unlockables | considering | Gemzo | Feb 12, 2013 |
| 0010685 | 1 | | Chest floating in midair | feedback | windgen | Feb 12, 2013 |
| 0010684 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Nuclear Eye description does not indicate it will permanently stop supply in the system if it detonates. | new | Dazio | Feb 11, 2013 |
| 0010682 | | [Valley 2] Suggestion - Balancing Issues | Tier 3 Spell Balance report part 2 | new | Pepisolo | Feb 11, 2013 |
| 0010675 | 1 | | Visible rectangle around DeepMausoleum | | windgen | Feb 11, 2013 |
| 0010575 | | | language | new | teikai | Feb 11, 2013 |
| 0010668 | 4 | | Getting killed by ShadowMan at 006-D results in no-player screen of snow. | | GameMaker24 | Feb 11, 2013 |
| 0010656 | | | Mouse click should bring up the escape menu | considering | Andrew Savinykh | Feb 11, 2013 |
| 0010654 | | | Background Objects shouldn't be destroyable | considering | GigaClon | Feb 11, 2013 |
| 0010640 | | | Player "sinks" into slopes, affects firing point | | Misery | Feb 11, 2013 |
| 0010637 | 1 | | Enemy crawling through wall | closed | windgen | Feb 11, 2013 |
| 0010633 | | | Crawlers getting stuck on crates | | Misery | Feb 11, 2013 |
| 0010667 | | | Delete lock.dat from world backups | considering | windgen | Feb 11, 2013 |
| 0010628 | 6 | | Game generated room it's impossible to get through | | Prismwind | Feb 11, 2013 |
| 0010677 | 1 | | AI War Fleet Command: Broken achievement, "Swiss Army Knife" (?) | new | cracticus | Feb 10, 2013 |
| 0010614 | 1 | | Show number of coins when player picks them up | considering | windgen | Feb 10, 2013 |
| 0010646 | 3 | | Perkless cave + Static Clockwork Avian | closed | Pepisolo | Feb 10, 2013 |
| 0010521 | 4 | | XBOX360 Controller Jump Default | | Cyprene | Feb 10, 2013 |
| 0010485 | 5 | | Straight shot not very straight | | Ipkins | Feb 10, 2013 |
| 0010489 | 2 | | Wonky physics in Skelebot junkyard areas | | nas1m | Feb 10, 2013 |
| 0010620 | 2 | | Spells sometimes behave very strangely | | Prismwind | Feb 10, 2013 |
| 0010615 | 2 | [Valley 2] Suggestion - Balancing Issues | Do multiple clinics stack? Should they? | | windgen | Feb 10, 2013 |