Viewing Issues 18601 - 18650 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0010702 
[Valley 2]  Suggestion - UI Ideas
Boss count
considering
AquohnFeb 13, 2013
 0010699 
[Valley 2]  Suggestion - Gameplay
New Player Strategic Monster Combat
assigned (keith.lamothe)
theqmannFeb 13, 2013
 0010696 
[Valley 2]  Bug - Graphical Issue
Background objects in initial area when starting new game
resolved
windgenFeb 13, 2013
 00106933
[Valley 2]  Suggestion - Balancing Issues
Overdoing melee only enemies in some areas
closed
PrismwindFeb 13, 2013
 00106311
[Valley 2]  Bug - Monster Behavior
Yet more weird crawler bugsMiseryFeb 12, 2013
 00106708
[AI War 1 / Classic]  Balance Issue
Option to remove Mark V ships
new
cracticusFeb 12, 2013
 00101571
[Valley 2]  Bug - Monster Behavior
Feather spray (plumicler) spell unable to hit batsmadcowFeb 12, 2013
 00106072
[Valley 2]  Bug - Gameplay
Whip spells dont work on "melee-only" enemies, seekers do work on themMiseryFeb 12, 2013
 00106631
[Valley 2]  Bug - Gameplay
Clinging Nettles damages and kills Sphinxes.PanopticonFeb 12, 2013
 00106781
[Valley 2]  Gameplay - Balance Issue
Sleepy Tree spawns drop health/ammowindgenFeb 12, 2013
 00106431
[Valley 2]  Bug - Monster Behavior
Toad's whip has no rangeMiseryFeb 12, 2013
 00106741
[AI War 1 / Classic]  Suggestion - New Features
User interface: Load menu. Request for "multi-select"
new
cracticusFeb 12, 2013
 00106713
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Variable "Guard Post" number
new
cracticusFeb 12, 2013
 00106921
[Valley 2]  Suggestion - UI Ideas
Warn players before entering new biome
considering
AquohnFeb 12, 2013
 00106658
[Shattered Haven]  Bug - Specific Puzzle Issue
The return portal from desert to snow leads to no-player screen of sand.GameMaker24Feb 12, 2013
 0010689 
[Valley 2]  Suggestion - Loot/Item ideas
Coin chests
considering
AquohnFeb 12, 2013
 00106531
[Valley 2]  Bug - Room Issues
Windstorms still appear on some purified tilesPepisoloFeb 12, 2013
 0010617 
[Valley 2]  Gameplay - Balance Issue
Flame Mummy Bullet Calibur
resolved (tigersfan)
ZezarictFeb 12, 2013
 0010523 
[Valley 2]  Gameplay - General Complaint
Spelling Errors
resolved (tigersfan)
PepisoloFeb 12, 2013
 00105002
[Valley 2]  Gameplay - General Complaint
"Here holds another piece of destiny's puzzle..."
resolved (tigersfan)
AquohnFeb 12, 2013
 00105732
[Valley 2]  Suggestion - Balancing Issues
Blast spells are too strong
assigned (tigersfan)
madcowFeb 12, 2013
 00106611
[Valley 2]  Suggestion - General Idea
Reinstall mercenary posts on the world map
considering
AquohnFeb 12, 2013
 00105771
[Valley 2]  Bug - UI
Reference to Skelebots in Tutorial Text
resolved (tigersfan)
WhiteSeraphFeb 12, 2013
 00106791
[Valley 2]  Bug - Gameplay
Featherologist´s ammo spell does no damageVatticsonFeb 12, 2013
 0010564 
[Valley 2]  Artwork
Desert foliage asset, occasional (mis)placement
resolved (tigersfan)
AcetylFeb 12, 2013
 0010491 
[Valley 2]  Suggestion - Room Ideas/Complaints
Decrease width of enterable area for cave exits/entrances
resolved (tigersfan)
PepisoloFeb 12, 2013
 0010619 
[Valley 2]  Bug - Gameplay
Ashist illumination shot doesn't illuminate
resolved (tigersfan)
PepisoloFeb 12, 2013
 00106023
[Valley 2]  Suggestion - Balancing Issues
Dramatically reduce health of flying eyeballs
resolved (tigersfan)
MiseryFeb 12, 2013
 00106872
[Valley 2]  Suggestion - Spell Ideas
Mage class alternate version unlockables
considering
GemzoFeb 12, 2013
 00106851
[Valley 2]  Bug - Graphical Issue
Chest floating in midair
feedback
windgenFeb 12, 2013
 0010684 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Nuclear Eye description does not indicate it will permanently stop supply in the system if it detonates.
new
DazioFeb 11, 2013
 0010682 
[Valley 2]  Suggestion - Balancing Issues
Tier 3 Spell Balance report part 2
new
PepisoloFeb 11, 2013
 00106751
[Valley 2]  Artwork
Visible rectangle around DeepMausoleumwindgenFeb 11, 2013
 0010575 
[AI War 1 / Classic]  Suggestion - New Features
language
new
teikaiFeb 11, 2013
 00106684
[Shattered Haven]  Bug - Gameplay
Getting killed by ShadowMan at 006-D results in no-player screen of snow.GameMaker24Feb 11, 2013
 0010656 
[Valley 2]  Suggestion - UI Ideas
Mouse click should bring up the escape menu
considering
Andrew SavinykhFeb 11, 2013
 0010654 
[Valley 2]  Suggestion - General Idea
Background Objects shouldn't be destroyable
considering
GigaClonFeb 11, 2013
 0010640 
[Valley 2]  Bug - Gameplay
Player "sinks" into slopes, affects firing pointMiseryFeb 11, 2013
 00106371
[Valley 2]  Bug - Monster Behavior
Enemy crawling through wall
closed
windgenFeb 11, 2013
 0010633 
[Valley 2]  Bug - Monster Behavior
Crawlers getting stuck on cratesMiseryFeb 11, 2013
 0010667 
[Valley 2]  Bug - Other
Delete lock.dat from world backups
considering
windgenFeb 11, 2013
 00106286
[Valley 2]  Bug - Room Issues
Game generated room it's impossible to get through
resolved (tigersfan)
PrismwindFeb 11, 2013
 00106771
[AI War 1 / Classic]  Bug - Other
AI War Fleet Command: Broken achievement, "Swiss Army Knife" (?)
new
cracticusFeb 10, 2013
 00106141
[Valley 2]  Bug - UI
Show number of coins when player picks them up
considering
windgenFeb 10, 2013
 00106463
[Valley 2]  Bug - Room Issues
Perkless cave + Static Clockwork Avian
closed
PepisoloFeb 10, 2013
 00105214
[Valley 2]  Gameplay - General Complaint
XBOX360 Controller Jump DefaultCypreneFeb 10, 2013
 00104855
[Valley 2]  Bug - Gameplay
Straight shot not very straightIpkinsFeb 10, 2013
 00104892
[Valley 2]  Bug - Gameplay
Wonky physics in Skelebot junkyard areasnas1mFeb 10, 2013
 00106202
[Valley 2]  Bug - Other
Spells sometimes behave very strangelyPrismwindFeb 10, 2013
 00106152
[Valley 2]  Suggestion - Balancing Issues
Do multiple clinics stack? Should they?
resolved (keith.lamothe)
windgenFeb 10, 2013