Viewing Issues 18551 - 18600 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00106571
[Valley 2]  Bug - UI
Tooltips should be hidden during interjectionsAndrew SavinykhFeb 15, 2013
 001065910
[Valley 2]  Bug - Room Issues
Some computers have higher jumps than othersOralordosFeb 15, 2013
 00101849
[Valley 2]  Suggestion - Loot/Item ideas
Remove Equipment Durability, lose only on death
considering
isilFeb 15, 2013
 0010726 
[Valley 2]  Bug - Gameplay
A grave says i need Double Jump to pass, but i didnĀ“t.
resolved
VatticsonFeb 15, 2013
 00107231
[Valley 2]  Bug - UI
Demonaica is not on the move
resolved (keith.lamothe)
AquohnFeb 15, 2013
 00106811
[Valley 2]  Bug - UI
End of Turn reporting inaccurate or misleading info.
resolved (keith.lamothe)
Jab2565Feb 15, 2013
 00106904
[Valley 2]  Bug - Gameplay
Belltowers not working
resolved (keith.lamothe)
AquohnFeb 15, 2013
 00106442
[Valley 2]  Bug - UI
Text/images displacedAquohnFeb 15, 2013
 00107201
[Valley 2]  Bug - Gameplay
Snow Snake shoots forward instead of slidingPrismwindFeb 15, 2013
 0010721 
[Valley 2]  Bug - UI
Typo in whip description
resolved
AquohnFeb 15, 2013
 0010724 
[Valley 2]  Bug - Gameplay
Charge spells have stopped charging
resolved
AquohnFeb 15, 2013
 00107123
[Valley 2]  Bug - Room Issues
Impassable lava pit in Demonica's keep
closed
windgenFeb 15, 2013
 00106551
[Valley 2]  Bug - UI
Sometimes text does not wrap correctly in the mage class spell descriptions in the escape menuAndrew SavinykhFeb 15, 2013
 00105924
[Valley 2]  Suggestion - Balancing Issues
Druids, To Me At Least, Seem Overpowered
considering (tigersfan)
ZezarictFeb 14, 2013
 00100964
[Valley 2]  Bug - AVWW Multiplayer
Spell Caliber not entierly working in MP
resolved (keith.lamothe)
AklyonFeb 14, 2013
 00106761Scroll rate independant of game speed?
new
cracticusFeb 14, 2013
 000233818
[AI War 1 / Classic]  Bug - Other
"Bouncy" ships refuse to go through wormholes.Moonshine FoxFeb 14, 2013
 00004212
[AI War 1 / Classic]  Suggestion - New Features
An option to disable auto-FRD on a planet
considering (Chris_McElligottPark)
TollFeb 14, 2013
 00107113
[Valley 2]  Suggestion - Gameplay
Skipping tutorial seems to give players a handicap
resolved (keith.lamothe)
PrismwindFeb 14, 2013
 0010357 
[AI War 1 / Classic]  Bug - Other
Collision ejection overcompensates frequently
new
TechSY730Feb 14, 2013
 00054156
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Game speed slows /everything/
closed (keith.lamothe)
moriartyFeb 14, 2013
 00107101
[AI War 1 / Classic]  Bug - Gameplay
System Explored but surrounded by Unexplored Systems
new
KnightRAFFeb 14, 2013
 00106251
[Valley 2]  Bug - AVWW Multiplayer
Getting stuck when exiting doors.
feedback (keith.lamothe)
MouldyKFeb 14, 2013
 00107181
[Valley 2]  Suggestion - Spell Ideas
New mage class: "Blue" mage
considering
PenumbraFeb 14, 2013
 00107161
[Valley 2]  Suggestion - UI Ideas
Allow gamepad triggers as key modifiers
considering
PenumbraFeb 14, 2013
 00107131
[Valley 2]  Suggestion - Balancing Issues
Rescueable survivors shouldn't spawn near Demonica's keep
resolved (keith.lamothe)
windgenFeb 14, 2013
 00107151
[Valley 2]  Bug - Graphical Issue
Windstorm doesn't subside after destroying generator
closed
PepisoloFeb 14, 2013
 00104481
[Valley 2]  Bug - Other
Player teleported after enemy spawned on top of character during dialogue
resolved
PepisoloFeb 14, 2013
 00102431
[Valley 2]  Bug - Gameplay
All enemies stuck, no level up from windmill
resolved
TyrFeb 14, 2013
 00091073
[AI War 1 / Classic]  Bug - Gameplay
Unexplored territory aggression
assigned (keith.lamothe)
LilliFeb 13, 2013
 00106063
[Valley 2]  Bug - Gameplay
Waterpunch is too lowmadcowFeb 13, 2013
 00106381
[Valley 2]  Bug - Gameplay
Punch spells get stuck on background objectsMiseryFeb 13, 2013
 00107011
[Valley 2]  Suggestion - Balancing Issues
Final mage classes don't contain any good melee spellsPrismwindFeb 13, 2013
 00100861
[Valley 2]  Suggestion
Bring back Text Interjection after leaving Demonaica's room
considering
GigaClonFeb 13, 2013
 00100705
[Valley 2]  Bug - Gameplay
Spells sometimes do not trigger using gamepad controls
resolved
nas1mFeb 13, 2013
 00106421
[Valley 2]  Suggestion - Balancing Issues
Prevent monsters from spawning too close to entry point.MiseryFeb 13, 2013
 0010708 
[Valley 2]  Suggestion - Balancing Issues
Tier 4 Spell Balance Report part 2
new
PepisoloFeb 13, 2013
 00106831
[Valley 2]  Bug - Gameplay
Bone Charge is able to charge while enemies are frozen when entering a new roomHunamFeb 13, 2013
 00106111
[Valley 2]  Gameplay - General Complaint
Update help with soldier heal ability
resolved (keith.lamothe)
IxiohmFeb 13, 2013
 00107061
[Valley 2]  Bug - Crash or Exception
Error after world creationPepisoloFeb 13, 2013
 00106971
[Valley 2]  Bug - Gameplay
Monsters Destroy Building On Purify Turn
closed (keith.lamothe)
theqmannFeb 13, 2013
 00106391
[Valley 2]  Bug - Gameplay
Whip range is shorter when fired at an angleMiseryFeb 13, 2013
 00106881
[Valley 2]  Bug - Gameplay
Fusilade spell did'nt fire in cone when firing at angleNargasseFeb 13, 2013
 00106263
[Valley 2]  Suggestion - Balancing Issues
Tier 3 Spell Balance report part 1
resolved
PepisoloFeb 13, 2013
 00105821
[Valley 2]  Suggestion - UI Ideas
Add a confirmation dialog for exiting cavern without the perk token
resolved (keith.lamothe)
windgenFeb 13, 2013
 00106732
[Valley 2]  Bug - Other
Equipment can roll zero extra shotswindgenFeb 13, 2013
 00105512
[Valley 2]  Suggestion - Balancing Issues
Tier 2 Spell Balance Report part 1
resolved
PepisoloFeb 13, 2013
 00104654
[Valley 2]  Suggestion - Balancing Issues
Tier 1 Spell Balance Report part 2
resolved (tigersfan)
PepisoloFeb 13, 2013
 00104459
[Valley 2]  Suggestion - Balancing Issues
Tier 1 Spell Balance Report
resolved (tigersfan)
PepisoloFeb 13, 2013
 00107002
[Valley 2]  Suggestion - UI Ideas
Concentration UItheqmannFeb 13, 2013