Viewing Issues 18651 - 18700 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00106601
[Valley 2]  Bug - UI
Conflicting help text and interjection textAndrew SavinykhFeb 10, 2013
 00106412
[Valley 2]  Bug - Gameplay
Reckless spells break concentration/equipmentMiseryFeb 10, 2013
 00106291
[Valley 2]  Bug - UI
No Region Descriptions in Strategic ViewWhiteSeraphFeb 10, 2013
 00106361
[Valley 2]  Bug - UI
Not Showing Building Effects?ZezarictFeb 10, 2013
 001007811
[Valley 2]  Gameplay - General Complaint
Equipment is almost useless
resolved
LayZboyFeb 10, 2013
 00106355
[Valley 2]  Suggestion - General Idea
VERY Basic Character Creation
considering
ZezarictFeb 10, 2013
 00100409
[Valley 2]  Suggestion - UI Ideas
Add ammo cost to ammo spell stats
strongly considering
OralordosFeb 9, 2013
 00106521
[Shattered Haven]  Bug - Gameplay
WAIT commands are sometimes skipped.GameMaker24Feb 9, 2013
 00106504
[Shattered Haven]  Bug - Gameplay
Scripts can process WAIT commands if prerequisite script displays text.GameMaker24Feb 9, 2013
 00106512
[Shattered Haven]  Bug - Gameplay
Scripts can process WAIT commands even while the game is paused.GameMaker24Feb 9, 2013
 0010649 
[Valley 2]  Suggestion - Balancing Issues
Tier 4 Spell Balance Report part 1
new
PepisoloFeb 9, 2013
 00106271
[Valley 2]  Bug - UI
UI text renders over itself (Quit menu)AcetylFeb 9, 2013
 00106324
[Valley 2]  Bug - UI
Overlapping UI elementsPenumbraFeb 9, 2013
 00106242
[Valley 2]  Bug - Graphical Issue
Text Overlap.MouldyKFeb 9, 2013
 00100873
[Valley 2]  Gameplay - General Complaint
More Areas should be reachable for purification
considering
GigaClonFeb 8, 2013
 00103946
[Valley 2]  Suggestion - Enemy Ideas
Aurock Warrior Mechanics UnintuitivePepisoloFeb 8, 2013
 00105941
[Valley 2]  Gameplay - Balance Issue
Giant Scorpions are much too commonMiseryFeb 8, 2013
 00103371
[Valley 2]  Gameplay - General Complaint
Annoyingly white platforms on a white background indoorsNanashiFeb 8, 2013
 00105571
[Valley 2]  Bug - Gameplay
Miniaturized and getting stuck on inclinesmadcowFeb 8, 2013
 00106032
[Valley 2]  Suggestion - Balancing Issues
Reduce crawler numbers in cavesMiseryFeb 8, 2013
 00105931
[Valley 2]  Bug - Monster Behavior
Firewalker's shots break each other?MiseryFeb 8, 2013
 00105992
[Valley 2]  Bug - Monster Behavior
Firewalker behaviour changeAquohnFeb 8, 2013
 00106184
[Valley 2]  Bug - Gameplay
Lucencer ammo attack hurts playerPepisoloFeb 8, 2013
 00106162
[Valley 2]  Suggestion - Balancing Issues
Abandoned town zones are way too longMiseryFeb 8, 2013
 00106221
[Valley 2]  Suggestion - Balancing Issues
Abandoned town zones are way too longPrismwindFeb 8, 2013
 00106231
[Valley 2]  Bug - AVWW Multiplayer
Sea-Slide does not work.
resolved (keith.lamothe)
MouldyKFeb 8, 2013
 00106121
[Valley 2]  Bug - UI
Missing localization for fortifications
resolved (keith.lamothe)
windgenFeb 8, 2013
 00102456
[Valley 2]  Bug - Gameplay
Structure cannot be harmed by light missileSmiling SpectreFeb 8, 2013
 00105961
[Valley 2]  Bug - Gameplay
Rocket spells still fail upon hitting wallsMiseryFeb 8, 2013
 00105953
[Valley 2]  Gameplay - Balance Issue
Toad's whip attack is much too fast/strong
resolved (tigersfan)
MiseryFeb 8, 2013
 00104903
[Valley 2]  Bug - Monster Behavior
Scout Drone may be a tad too annoying
resolved
nas1mFeb 8, 2013
 00105481
[Valley 2]  Gameplay - Balance Issue
Miasma Slider is overpowered
assigned (tigersfan)
MiseryFeb 8, 2013
 00105341
[Valley 2]  Suggestion - UI Ideas
More specifically mark status of areas on world map
resolved (keith.lamothe)
MiseryFeb 8, 2013
 0010350 
[Valley 2]  Bug - Gameplay
rocket spells do no direct damageMiseryFeb 8, 2013
 00102293
[Valley 2]  Bug - Gameplay
Critical hit seems to ignore "blocked" status
closed (keith.lamothe)
Andrew SavinykhFeb 8, 2013
 00106211
[Valley 2]  Bug - Other
Demonica casts overland spells every turn
resolved (keith.lamothe)
PrismwindFeb 8, 2013
 00106094
[Valley 2]  Gameplay - Balance Issue
Storms and warp points
resolved (keith.lamothe)
AcetylFeb 8, 2013
 0010610 
[Valley 2]  Suggestion - Gameplay
Show death moral penalty in end of turn report.
considering
IxiohmFeb 8, 2013
 00106081
[Valley 2]  Bug - Gameplay
Shooting backwards
closed
AquohnFeb 8, 2013
 0010605 
[Valley 2]  Suggestion - Loot/Item ideas
Slightly misleading text
assigned (tigersfan)
PepisoloFeb 8, 2013
 00103843
[Valley 2]  Bug - Monster Behavior
Turret/Towers should not spawn in buildingsItchykobuFeb 8, 2013
 00105359
[Valley 2]  Bug - Crash or Exception
Error
resolved (keith.lamothe)
MouldyKFeb 8, 2013
 00105552
[Valley 2]  Bug - Other
Lightning Fusilade (mage class tornamancer) is too accuratemadcowFeb 7, 2013
 00105464
[Valley 2]  Gameplay - Balance Issue
Boss fight with Elder is completely broken; boss fight imbalances in generalMiseryFeb 7, 2013
 0010613 
[Valley 2]  Bug - UI
Items can roll spell damage reduction greater than 100%
resolved
windgenFeb 6, 2013
 00105741
[Valley 2]  Bug - UI
Incorrect Number of Monsters in Beta Progress WindowWhiteSeraphFeb 6, 2013
 00105912
[Valley 2]  Bug - Gameplay
Demonaica using unpurified warp points
assigned (keith.lamothe)
MiseryFeb 5, 2013
 00106002
[Valley 2]  Suggestion - Balancing Issues
So Many World Map Monsters?
assigned (keith.lamothe)
ZezarictFeb 5, 2013
 00104791
[Valley 2]  Bug - UI
Escape button does not work during interactionsAndrew SavinykhFeb 5, 2013
 00105634
[Valley 2]  Bug - AVWW Multiplayer
Enemy Spells
resolved (keith.lamothe)
LayZboyFeb 5, 2013