| 0026647 | 1 | | Ideas for Modules for Necromancer | | pmm5000_1 | May 12, 2022 |
| 0026897 | 6 | | Necromancer Modules Notification | | Strategic Sage | May 12, 2022 |
| 0027253 | 1 | | Necro templar captured buildings | | Mike | May 12, 2022 |
| 0027249 | 5 | | beat 10/10 AI (with sappers on) as necro | | [P00N1S] s1ncytial bl4st | May 12, 2022 |
| 0027149 | 2 | | Necromancer's Decadent Flagship's fishing hooks attack knocks back instead of pulling in | | KDR_11k | May 12, 2022 |
| 0027317 | 3 | | Decadent Fishing hooks push | | Chuito12 | May 12, 2022 |
| 0025253 | 3 | | Icon Density - Svikari Termini | | defekt | May 12, 2022 |
| 0026516 | 3 | | Minor annoyance for interaction between player-obtainable mobile forcefield units and Tesla Guardians | | Darkshade | May 12, 2022 |
| 0025019 | 1 | | Access to some multi-phase turrets for the players | | Darkshade | May 12, 2022 |
| 0027190 | 1 | | Necromancer Revenant unit does not do damage with "Ray of Disintegration" | requires feedback | Cybermantas | May 12, 2022 |
| 0027332 | | | various spheres spin around quickly when viewing planet | new | Dismiss | May 12, 2022 |
| 0027203 | 1 | | Orbital Homeworld Evaluation | | Strategic Sage | May 11, 2022 |
| 0027120 | 3 | | Corrosive Guardians Slaughtering Turrets | | Strategic Sage | May 11, 2022 |
| 0027243 | 1 | | Astro Train doesn't die with 0 HP | | Matt Dyer | May 11, 2022 |
| 0027288 | 13 | | Necro science | | Mike | May 11, 2022 |
| 0027320 | 1 | | use sub icon to distinguish dark spire generator and locus | | Dismiss | May 11, 2022 |
| 0027316 | 1 | | Deepstrike Reserves Infinite spawn VS Stealth | | Chuito12 | May 11, 2022 |
| 0027312 | 2 | | Heroic AI's feeble elderling models are microscopic | | Dismiss | May 11, 2022 |
| 0027318 | | | Targets with 1 Hull and corrosion debuff aren't shot at and thus live longer than they should do | new | Wuffell_1 | May 11, 2022 |
| 0027319 | 2 | | dz invade at same plan as hostile nanocaust | | Dismiss | May 11, 2022 |
| 0027201 | 8 | | DZ home system wormholes don't spawn | | mjcsalisbury | May 11, 2022 |
| 0027314 | 2 | | Brutal Guardian Lairs are destroyed at gamestart, granting +45 AIP Instantly. | | André Luiz Galvão Rodrigues | May 10, 2022 |
| 0027291 | 5 | | Multiplayer debug log after affected client aborted threads for game stuck on waiting for the client | new | Ushgarak | May 10, 2022 |
| 0027310 | | | exception in prototype entity tooltip text generation at stage 5462 | new | Dismiss | May 10, 2022 |
| 0027307 | 1 | | Dark Zenith Invasion not linking planets | | Chuito12 | May 9, 2022 |
| 0027282 | 5 | | If you start with Spire-infused Empire as Player type, you can hack Human Resistance Fighters on the flagship of Fallen Spire. | new | rem_tuas | May 9, 2022 |
| 0027308 | | | DoImmediatelyAfterAllFactionsExist: Null BaseInfo on faction | new | vinco | May 9, 2022 |
| 0027302 | 3 | | Default resolution broken | | Pybro | May 9, 2022 |
| 0027304 | | | Strange crash | new | Strategic Sage | May 9, 2022 |
| 0027297 | | | UI Issues - Errors in "How to play": | new | Lord Of Nothing | May 8, 2022 |
| 0027296 | | | UI Issues - Tooltips - Weapons | new | Lord Of Nothing | May 8, 2022 |
| 0027294 | | | UI Issues - Topbar. | new | Lord Of Nothing | May 8, 2022 |
| 0027283 | | | new track 'dark zenith' quieter than other music | | Dismiss | May 8, 2022 |
| 0027286 | | | Autobuild features | new | Mike | May 8, 2022 |
| 0027285 | | | crash/lockup while playing | new | Dismiss | May 8, 2022 |
| 0027280 | 1 | | Possibility to set Invasion probability for invasion type factions. | new | Unterbrink | May 8, 2022 |
| 0027250 | 1 | | Strength estimates for hacking responses seem a long way off | | Tim | May 8, 2022 |
| 0027114 | 7 | | Brutal Guardian Lairs & Ultimate Fortress rules & seeding | | Strategic Sage | May 7, 2022 |
| 0027213 | 2 | | description of The AI Overlord Ingame doesn't States AIP on his Death | | André Luiz Galvão Rodrigues | May 7, 2022 |
| 0027278 | 2 | | battle stations always watched, cannot unwatch | new | Dismiss | May 7, 2022 |
| 0026132 | 1 | | Engineers attempt to repair paused constructions | | RedPine | May 6, 2022 |
| 0027276 | 1 | | ai sending normal wave through destroyed wormhole link | new | Dismiss | May 6, 2022 |
| 0027274 | 2 | | auto delete units tractored into unexplored space | new | Dismiss | May 6, 2022 |
| 0027275 | | | Caged Skeleton lord wrong stats | new | Dunno | May 6, 2022 |
| 0027270 | 3 | | Un-Hackable Templar rift as Necromancer | new | Chuito12 | May 6, 2022 |
| 0027271 | | | Skirmisher AI is in dire need of a Nerfbat Hammering (tm) | | Strategic Sage | May 6, 2022 |
| 0027272 | | | wards are incorrectly categorized as immobile strength, in human campaign | new | Dismiss | May 6, 2022 |
| 0027235 | 4 | | Softlock in multiplayer game caused by waiting on client- providing debug log after aborting all threads as requested | | Ushgarak | May 6, 2022 |
| 0027264 | 1 | | Necromancer fleet ships unit count tooltip always red | | Chuito12 | May 5, 2022 |
| 0027265 | | | Necro flagship decendants don't use necromancy | | crawlers | May 5, 2022 |