Viewing Issues 8001 - 8050 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00213634
[AI War 2]  Bug - Gameplay
Hacking Coordinator grants far more ships than intendedRocketAssistedPuffinJul 9, 2019
 00211757
[AI War 2]  Gameplay Idea
Starter Fleets--rounding out play stylesZeusAlmightyJul 9, 2019
 00213641
[AI War 2]  Graphical Bug
Focused Gravity Generator clips to next line in Direct Build MenuDominus ArbitrationisJul 9, 2019
 00213586
[AI War 2]  GUI
Count of turrets impacted by technology upgrade is too highptarthJul 9, 2019
 00213591
[AI War 2]  Crash/Exception
Stack trace on game loadtrillioneyesJul 8, 2019
 00213391
[AI War 2]  Gameplay Issue
Start players with maximum metalptarthJul 8, 2019
 00201521
[AI War 2]  Graphical Bug
Various sidebar bugs (parent).Chris_McElligottParkJul 8, 2019
 00210221
[AI War 2]  Gameplay Idea
Various fleet-related ideas (parent).Chris_McElligottParkJul 8, 2019
 002127310
[AI War 2]  GUI
UI Fleets Example + Required FeaturesMatthewYCRJul 8, 2019
 00210421
[AI War 2]  Gameplay Idea
Maybe: show fleet EXP, and allow fleets to automatically upgrade as EXP reaches certain levels.Chris_McElligottParkJul 8, 2019
 00210822
[AI War 2]  Suggestion
Wild card slots on fleetsvincoJul 8, 2019
 00211323
[AI War 2]  Suggestion
Fleet augment slotsApthorpeJul 8, 2019
 00210311
[AI War 2]  Gameplay Issue
Redo the tutorial completely, and the mechanics with how that's shown in general.Chris_McElligottParkJul 8, 2019
 00210251
[AI War 2]  Gameplay Idea
add a hotkey for destroying all units of the selected fleets that are out of supplyChris_McElligottParkJul 8, 2019
 00213481
[AI War 2]  GUI
How To Play detailed message okay button is a little too lowDominus ArbitrationisJul 8, 2019
 00205375
[AI War 2]  Bug - Gameplay
ships jumping in wrong wrong wormhole sometimes
resolved (BadgerBadger)
la_nagueJul 8, 2019
 00213601
[AI War 2]  Suggestion
Home forcefields should be upgradeabletrillioneyesJul 8, 2019
 00213551
[AI War 2]  Gameplay Idea
"Permadeath" section of lobby options, and ability to turn that off for various unit categories.Chris_McElligottParkJul 8, 2019
 00213341
[AI War 2]  Gameplay Idea
Tesla effects to have their damage scale UP as there are more targets (and be anti-stack).Chris_McElligottParkJul 8, 2019
 00199211
[AI War 2]  Gameplay Idea
Obstacle: infini-spawner.
resolved (BadgerBadger)
Chris_McElligottParkJul 8, 2019
 00194436
[AI War 2]  Bug - Gameplay
Poor collision detection for GolemsBadgerBadgerJul 8, 2019
 00210351
[AI War 2]  Bug - Gameplay
Bug: ships are sitting inside the armored golem.Chris_McElligottParkJul 8, 2019
 00213115
[AI War 2]  Gameplay Idea
New Capturable: Global Command Augmenters (and then fewer battlestations).Chris_McElligottParkJul 8, 2019
 00213563
[AI War 2]  Bug - Other
Ships granted by Global Command Augmentor don't match the amount actually givenwm46Jul 8, 2019
 00213541
[AI War 2]  Gameplay Idea
Ability to hack Intra-Galactic Coordinators (two methods).Chris_McElligottParkJul 5, 2019
 00213531
[AI War 2]  Gameplay Idea
Ability to hack Global Command Augmenters (two methods).Chris_McElligottParkJul 5, 2019
 00213521
[AI War 2]  Bug - Other
Units all have 0 range in dev buildRocketAssistedPuffinJul 5, 2019
 00213131
[AI War 2]  Gameplay Idea
Balance sliders in the lobby for adjusting hull/attack of various categories of ships.Chris_McElligottParkJul 5, 2019
 00213233
[AI War 2]  Gameplay Idea
Revised Mechanic: AI to only get turrets at certain locations.Chris_McElligottParkJul 5, 2019
 00213503
[AI War 2]  Gameplay Idea
Fewer tesla and grenade units, but more powerful and visually larger?Chris_McElligottParkJul 5, 2019
 00213299
[AI War 2]  Gameplay Idea
New Capturable: Major Data CenterChris_McElligottParkJul 4, 2019
 00212977
[AI War 2]  Balance Issue
Mk 6 and Mk 7 planets get obscene amounts of Guardianswm46Jul 4, 2019
 00213443
[AI War 2]  Gameplay Idea
More science gathering possibilitiesarsdorJul 4, 2019
 0021347 
[AI War 2]  Graphical Bug
Capturable Battlestations on Intel is a tiny bit too large and clips belowDominus ArbitrationisJul 4, 2019
 0021345 
[AI War 2]  Gameplay Idea
Marauders expansion
new
arsdorJul 3, 2019
 00213322
[AI War 2]  Suggestion
Tips menu (interface suggestion)UFOJul 3, 2019
 00213221
[AI War 2]  Gameplay Idea
New Hack: Weaken Guard Posts On PlanetChris_McElligottParkJul 3, 2019
 00213211
[AI War 2]  Gameplay Idea
New Hack: Weaken Turrets On PlanetChris_McElligottParkJul 3, 2019
 00213121
[AI War 2]  Gameplay Idea
Remove the concept of supply.Chris_McElligottParkJul 3, 2019
 00213431
[AI War 2]  Balance Issue
Should Zombies produce salvage?
closed
ptarthJul 3, 2019
 00201993
[AI War 2]  Gameplay Idea
Tenacious: When killed, gain invulnerability for X durationChris_McElligottParkJul 2, 2019
 00202011
[AI War 2]  Gameplay Idea
Tether: Moves as fast as the fastest nearby friendly ship.Chris_McElligottParkJul 1, 2019
 00198658
[AI War 2]  Bug - Gameplay
scrapping ships on a dark spire planet does not cause the Vengeance generator to gain energy.
resolved (BadgerBadger)
OvalcircleJun 30, 2019
 00208442
[AI War 2]  Crash/Exception
NPE in ReactToShotHittingSquad
resolved (BadgerBadger)
Draco18sJun 30, 2019
 00209802
[AI War 2]  Gameplay Idea
stop dark spire form turning into zombies/nanocaust OR change how spire ward works
resolved (BadgerBadger)
DEMOCRACY_DEMOCRACYJun 30, 2019
 00196173
[AI War 2]  Bug - Gameplay
Prototype Starship ignores pause on thru wormhole move
resolved (BadgerBadger)
hawkJun 30, 2019
 00210721
[AI War 2]  Bug - Gameplay
Devourer Golem does not Attack the Zenith Trader
resolved (BadgerBadger)
OvalcircleJun 30, 2019
 00210732
[AI War 2]  Gameplay Issue
Devourer Golem causes AI Ships to flee the planet or clump at the Command Station
closed (BadgerBadger)
OvalcircleJun 30, 2019
 00208852
[AI War 2]  Gameplay Idea
Suggestion/Idea Port: Ships stuck in tractor beams shoot at the ship tractoring them
resolved (BadgerBadger)
wm46Jun 30, 2019
 00208491
[AI War 2]  Bug - Gameplay
Nanocaust units that are tractored via Tractor array not firing
resolved (BadgerBadger)
OvalcircleJun 30, 2019