| 0021124 | 6 | | Shots firing in random directions | | ptarth | Jul 22, 2019 |
| 0021412 | 1 | | AI reconquest command station doesn't block player command station | | BadgerBadger | Jul 21, 2019 |
| 0021413 | 3 | | AI Reconquest Command does not block Human Command Station Rebuild | | Diazo | Jul 21, 2019 |
| 0021411 | 3 | | Turret Coordinator has no effect | | RocketAssistedPuffin | Jul 21, 2019 |
| 0020587 | 2 | | Cant select one unit, only all | | HeartHunter7 | Jul 18, 2019 |
| 0021407 | 2 | | Swirl Map Type uh...is split in half. | | RocketAssistedPuffin | Jul 18, 2019 |
| 0021408 | 1 | | Scout Planet intel still talks about Scouts | | RocketAssistedPuffin | Jul 18, 2019 |
| 0021395 | 1 | | Capturing planet after minor faction takes it doesn't scout | | BadgerBadger | Jul 18, 2019 |
| 0020910 | 2 | | Wrong salvage rates in tooltip | closed | ulu | Jul 17, 2019 |
| 0020115 | 2 | | AI ship following a cloaked unit again | | RocketAssistedPuffin | Jul 17, 2019 |
| 0021391 | 4 | | unrequested salvage per second XML | | BadgerBadger | Jul 16, 2019 |
| 0021393 | 1 | | Guard posts with drones cause spam in the arcen debugging logs | | wm46 | Jul 16, 2019 |
| 0021379 | 13 | | Custom start crash (small amount of planets) | | UFO | Jul 16, 2019 |
| 0021401 | 7 | | Transport movement is glitchy when in attack move mode | | AnnoyingOrange | Jul 16, 2019 |
| 0021405 | 2 | | No waves for diff 10 | | HeartHunter7 | Jul 16, 2019 |
| 0021396 | 5 | | No waves are generated | | BadgerBadger | Jul 16, 2019 |
| 0021397 | 10 | | Massive counter attack scaling from minimal losses | | Exlium | Jul 16, 2019 |
| 0021403 | 3 | | Ships using splite in attack order | new | HeartHunter7 | Jul 16, 2019 |
| 0021118 | 12 | | Sentinel getting army from air | | HeartHunter7 | Jul 15, 2019 |
| 0021398 | 1 | | Ships auto-target Orbital Mass Drivers even during Hack in Pursuit Mode | | NRSirLimbo | Jul 15, 2019 |
| 0021399 | 2 | | [TL;DR Warning] Collection of issues, suggested solutions and general ideas or improvements | new | NRSirLimbo | Jul 13, 2019 |
| 0021394 | 1 | | WriteFleetTooltip null reference exception | | trillioneyes | Jul 13, 2019 |
| 0021392 | 2 | | No hack for GCA visible | | BadgerBadger | Jul 13, 2019 |
| 0021294 | 4 | | Insanely large Reprisal Wave | | BadgerBadger | Jul 12, 2019 |
| 0021388 | 4 | | Friendly marauders increasing AIP but not giving scouting info | | Exlium | Jul 12, 2019 |
| 0021080 | 4 | | Inability to control which strikecraft are built is frustrating | | BadgerBadger | Jul 12, 2019 |
| 0021389 | 1 | | Support fleet sentry frigates die to remains | | wm46 | Jul 12, 2019 |
| 0021380 | 4 | | Can Hack already stolen Mass Driver/Ion Cannon | | RocketAssistedPuffin | Jul 12, 2019 |
| 0021385 | 3 | | Scouting all of one type of unit hack | | Dominus Arbitrationis | Jul 12, 2019 |
| 0021368 | 7 | | AI Sending 0 Strength waves, leading to massive waves later | | wm46 | Jul 12, 2019 |
| 0021373 | 9 | | Fleet centerpieces now push friendly forcefield generators out of the way. | | AnnoyingOrange | Jul 12, 2019 |
| 0021386 | 3 | | Increasing cap of p. turrets (+50K cap) after GCS hack | | ZeusAlmighty | Jul 12, 2019 |
| 0021375 | 1 | | Show correct ship counts and fleet strength for uncaptured fleets based on techs. | | Chris_McElligottPark | Jul 12, 2019 |
| 0021319 | 1 | | New Hackable AI Ship: Wave Mainframe (Plus Wave Adjustment) | | Chris_McElligottPark | Jul 12, 2019 |
| 0021387 | | | Strange unit behavior | new | ZeusAlmighty | Jul 11, 2019 |
| 0021378 | 7 | | Need the ability to see reprisal wave strengths as they build up. | | Chris_McElligottPark | Jul 11, 2019 |
| 0021384 | 1 | | Warp Gates and Salvage | | ZeusAlmighty | Jul 11, 2019 |
| 0018014 | 2 | | Items appear more than once during a run | | Misery | Jul 11, 2019 |
| 0021381 | 1 | | Hack Cost for Ion Cannon / Mass Drivers not increasing with planet Mark | | RocketAssistedPuffin | Jul 10, 2019 |
| 0021371 | 2 | | Hacking a GCA on an AI planet does not cost 120 Hacking | | wm46 | Jul 10, 2019 |
| 0020449 | 2 | | Sentinel frigates and snipers still trying moving in the corner in the FRD mode. | | HeartHunter7 | Jul 10, 2019 |
| 0020775 | 2 | | Ships with infinite range move to their target on attack commands | | Kaleopan | Jul 10, 2019 |
| 0020255 | 7 | | Sentinel frigate trying FRD all the world.(They moving if you press "V" with infinite range) | | HeartHunter7 | Jul 10, 2019 |
| 0021369 | 1 | | Unclaimed fleets count against XP bonus | | trillioneyes | Jul 10, 2019 |
| 0020886 | 2 | | Have a "planet names are always visible in galaxy map" setting | | BadgerBadger | Jul 10, 2019 |
| 0021367 | 1 | | Transport Flagship Strikecraft/Frigate bonus applies to starter fleets | | wm46 | Jul 10, 2019 |
| 0021377 | 1 | | Russian fonts (already half work) | | UFO | Jul 10, 2019 |
| 0021133 | 3 | | Transport flaghships probably should not rush into battle when set to pursuit mode. | | AnnoyingOrange | Jul 10, 2019 |
| 0021370 | 1 | | Null reference exception | | trillioneyes | Jul 10, 2019 |
| 0021372 | 1 | | Null reference exception in decollision planning | | AnnoyingOrange | Jul 10, 2019 |