| 0021097 | 1 | | Wormhole that leads to the system it's already in exists | | Someone64 | Sep 5, 2019 |
| 0021556 | 14 | | ShortTermPlanningError | | NRSirLimbo | Sep 5, 2019 |
| 0021578 | 2 | | buff turret range to compensate nerfed turret amount | | DEMOCRACY_DEMOCRACY | Sep 5, 2019 |
| 0021579 | | | New ship/turret/building ability: Lullaby Jammer | new | Asteroid | Sep 5, 2019 |
| 0021576 | 1 | | The Devourer wasn't invited to the party but he showed up anyways | | wm46 | Sep 5, 2019 |
| 0021569 | 1 | | suppress hovertext planet names where appropriate | | BadgerBadger | Sep 4, 2019 |
| 0021535 | 2 | | Make Advanced Research Stations unclaimable | | DEMOCRACY_DEMOCRACY | Sep 4, 2019 |
| 0021538 | 3 | | Stacks still interfere with stances (FRD, etc) | | NRSirLimbo | Sep 3, 2019 |
| 0021549 | 20 | | Can't create a new campaign due to Praetorian guard errors. | | Ovalcircle | Sep 3, 2019 |
| 0021537 | 8 | | Exception Popup | | NRSirLimbo | Sep 3, 2019 |
| 0021504 | 9 | | Weird black box over screen | | BadgerBadger | Sep 3, 2019 |
| 0021552 | 9 | | Weird 'could not find float variable' errors | | BadgerBadger | Sep 3, 2019 |
| 0021495 | 13 | | Caps of some ships and structures are stuck at 1/1 despite mark upgrade. | | zharmad | Sep 3, 2019 |
| 0021492 | 2 | | Destroying Battlestation Turret trough management fleet window | | Zoreiss | Sep 3, 2019 |
| 0019303 | 3 | | Visual feedback for "Capture: On" and "Path through: On/Off" | | BadgerBadger | Sep 3, 2019 |
| 0021551 | 1 | | exception in reconquest seeding | | BadgerBadger | Sep 2, 2019 |
| 0021554 | 2 | | Exception Popups for 0.885 | | NRSirLimbo | Aug 31, 2019 |
| 0021544 | 2 | | Marauders Gameplay -- Special raids against the HW | new | ZeusAlmighty | Aug 31, 2019 |
| 0021019 | 7 | | Wormhole and Explosion Sounds | | RocketAssistedPuffin | Aug 30, 2019 |
| 0020847 | 7 | | When destroyed into remains, the Starship dock infinitely explodes. | | Ovalcircle | Aug 30, 2019 |
| 0020472 | 1 | | Audio settings need sliders, music volume is too sensitive (25 is inaudible). | | Chris_McElligottPark | Aug 30, 2019 |
| 0020829 | 2 | | Combat sounds disappear when zooming out beyond a certain level | | Kahuna | Aug 30, 2019 |
| 0021337 | 3 | | Transition between no audible battle sounds and full-volume battle sounds when zooming in-out is too sharp | | TechSY730 | Aug 30, 2019 |
| 0020396 | 2 | | A few targeting and damage errors | | Ovalcircle | Aug 30, 2019 |
| 0020288 | 2 | | Shot visualizer AOE Particles Error | | Ovalcircle | Aug 30, 2019 |
| 0020865 | 6 | | Pause induced rubberbanding | | Kahuna | Aug 30, 2019 |
| 0019369 | 1 | | Need ability to define AOE explosion effect visual size via multiplier at runtime. | | Chris_McElligottPark | Aug 30, 2019 |
| 0021543 | 5 | | Stacking makes game much easier | | Zoreiss | Aug 30, 2019 |
| 0020703 | 3 | | AI can control their drones, and decay slowly when stacked | | Exlium | Aug 30, 2019 |
| 0021524 | 2 | | Give a hack to shut down Exo- Wormhole invasions | | DEMOCRACY_DEMOCRACY | Aug 29, 2019 |
| 0021539 | 1 | | Change tech menu colours to use the mark level colour | | BadgerBadger | Aug 29, 2019 |
| 0021541 | 2 | | Overkill detection doesn't take stacking into account | | BadgerBadger | Aug 29, 2019 |
| 0021517 | 1 | | Praetorian Guard | | BadgerBadger | Aug 29, 2019 |
| 0021533 | 1 | | Covert science extraction not working after AI reconquest of planet. | | Zoreiss | Aug 27, 2019 |
| 0021168 | 15 | | Facepunch exception at game start | | BadgerBadger | Aug 26, 2019 |
| 0021506 | 3 | | Loading does not cancel Stop-To-Shoot mode | | Zoreiss | Aug 26, 2019 |
| 0021511 | 2 | | Rebuilt ships spawn without transport's selected modes | | Zoreiss | Aug 26, 2019 |
| 0021513 | 8 | | Slow Performance and other oddities | | ZeusAlmighty | Aug 26, 2019 |
| 0021526 | 3 | | "How to Play" tips should be accessible from inside the game | | BadgerBadger | Aug 26, 2019 |
| 0021525 | 1 | | Stacks of units loading into transports are buggy | | NRSirLimbo | Aug 26, 2019 |
| 0021520 | 2 | | Strikecraft sticking to transport but not loading into it | | Zoreiss | Aug 26, 2019 |
| 0021530 | 3 | | Dyson Sphere causing NastyPick to self destruct gives the AIP to player | | RocketAssistedPuffin | Aug 26, 2019 |
| 0021523 | 2 | | When player stack loses a unit, it is deselected. | | RocketAssistedPuffin | Aug 26, 2019 |
| 0021336 | 2 | | Selecting fleets is a bit broken | resolved | AnnoyingOrange | Aug 24, 2019 |
| 0021519 | 6 | | FeedBack from winning vs Full Ensemble AI 9.0 | | Zoreiss | Aug 23, 2019 |
| 0021486 | 1 | | Make the hunter fleet less likely to suicide into your planets | | BadgerBadger | Aug 23, 2019 |
| 0021521 | 1 | | Decollision is...uh, kind of giving horrendous results. | | RocketAssistedPuffin | Aug 22, 2019 |
| 0021518 | 5 | | Attack-Move/Pursuit no longer "sticky" | | mr.dave | Aug 22, 2019 |
| 0019937 | 2 | | To add: guard freers. | | Chris_McElligottPark | Aug 20, 2019 |
| 0020982 | 2 | | AI Homeworld in 2 AI game is surrounded by Mk3 planets | | wm46 | Aug 20, 2019 |