| 0019681 | 1 | | Metal no longer shows a K in the resource bar | | BadgerBadger | Jul 5, 2018 |
| 0019659 | 5 | | Macrophages aren't killing things | | Ovalcircle | Jul 4, 2018 |
| 0019696 | 1 | | Defenses is misspelled when you mouse over hunter fleet in lobby | | Ovalcircle | Jul 4, 2018 |
| 0019697 | 1 | | More Macrophage bugs | | Ovalcircle | Jul 4, 2018 |
| 0019578 | 1 | | Thread 'specialFactionContext_3_AI' is in state Background, WaitSleepJoin after 10 seconds, so killing it now | | Chris_McElligottPark | Jul 4, 2018 |
| 0019691 | 1 | | Change Marauder text when they capture a Planet not owned by you | | Ovalcircle | Jul 3, 2018 |
| 0019679 | 1 | | Performance bottleneck -- 12000 ships vs 100 ships leads to slowdown. | | Chris_McElligottPark | Jul 3, 2018 |
| 0019630 | 17 | | Crash (memory leak?) | | patsancheg | Jul 2, 2018 |
| 0019663 | 1 | | Civilian ships all die to remains | | BadgerBadger | Jul 2, 2018 |
| 0019669 | 1 | | Tweak font for strength with or without rounding to nearest K | | BadgerBadger | Jul 2, 2018 |
| 0019656 | 1 | | more consistent significant figures when showing strength? 2k could be 2.5k? | | Chris_McElligottPark | Jul 2, 2018 |
| 0019584 | 4 | | crash after game loss: hovertext | | BadgerBadger | Jul 2, 2018 |
| 0019459 | 2 | | "You Lose" text to be higher than the rest of the GUI. | | Chris_McElligottPark | Jul 2, 2018 |
| 0019539 | 1 | | "Strength Per Full Cap of Squads" is incorrect now that caps are additive. | | Chris_McElligottPark | Jul 2, 2018 |
| 0019497 | 2 | | Will the AIP thresholds be shown on mouseover? | | elcommendante | Jul 2, 2018 |
| 0019637 | 2 | | Right click from constructor should auto rally-to-point | | BadgerBadger | Jul 2, 2018 |
| 0019544 | 3 | | Let's have it not exit placement mode for a ship after you've placed it unless the ship cap is run dry. | | Chris_McElligottPark | Jul 2, 2018 |
| 0019270 | 3 | | Turret placement is one at a time, and it resets the menu | | Cyborg | Jul 2, 2018 |
| 0019543 | 1 | | When hitting escape while in placement mode for direct-placement ships, please have it cancel placement mode. | | Chris_McElligottPark | Jul 2, 2018 |
| 0019428 | 2 | | Investigate SIMD/SSE for certain parts of the Vis code. | | Chris_McElligottPark | Jul 2, 2018 |
| 0019674 | 1 | | Freeze on Startup / Blank Screen on Startup | | abram | Jul 2, 2018 |
| 0019348 | 10 | | Won't Start on Second Start-Up After Update | | Inhibit | Jul 2, 2018 |
| 0019647 | 3 | | Rallying to control group with strongest ship in motion should go to destination. | | Chris_McElligottPark | Jul 1, 2018 |
| 0019672 | 1 | | Selected Nanocaust in Game Lobby and hit this error | | Ovalcircle | Jul 1, 2018 |
| 0019665 | 1 | | NullReferenceException when hovering over "CPA" notification | | dv | Jul 1, 2018 |
| 0019649 | 1 | | Attaching PlannedWaves to specific factions is desirable. | | Chris_McElligottPark | Jul 1, 2018 |
| 0019664 | 2 | | Make Marauders a little stronger | | Ovalcircle | Jul 1, 2018 |
| 0019660 | 2 | | Selected Risk Analyzer faction in game lobby and got this crash. | | Ovalcircle | Jul 1, 2018 |
| 0019635 | 10 | | "Planet under attack" notification strength values have the colours reveresed | | BadgerBadger | Jun 29, 2018 |
| 0019531 | 1 | | Implement attack-move and group-move. | | Chris_McElligottPark | Jun 29, 2018 |
| 0019648 | 1 | | upgrading a unit type stops auto-build | | BadgerBadger | Jun 29, 2018 |
| 0019311 | 3 | | confusion over organizing element of Control Group` | | BadgerBadger | Jun 29, 2018 |
| 0019414 | 3 | | Slow loading for planet with giant warden fleet | | BadgerBadger | Jun 29, 2018 |
| 0019458 | 2 | | DrawMeshInstanced implementation for shots and ships. | | Chris_McElligottPark | Jun 29, 2018 |
| 0019597 | 3 | | Commander guardian needs large alert, like an Ark alert | | zharmad | Jun 29, 2018 |
| 0019633 | 5 | | When attacking a new planet that is more than one jump away, renders nothing at planet | | abal7 | Jun 29, 2018 |
| 0019640 | 2 | | Planets don't show anything in the planet screen except the background | | Ovalcircle | Jun 29, 2018 |
| 0019645 | 1 | | Graphics for AI Structures not appearing | | Ovalcircle | Jun 29, 2018 |
| 0019644 | 2 | | Hit some sort of stack trace error | | Ovalcircle | Jun 29, 2018 |
| 0019646 | 1 | | Infrastructure is spelled wrong. It says "Infrasturcture" | | Ovalcircle | Jun 29, 2018 |
| 0019477 | 4 | | Rally menu gets confused about Group IDs | | BadgerBadger | Jun 29, 2018 |
| 0019604 | 8 | | Partitioning bug for AOE weapons allows AOE to hit multiple planets | | Ovalcircle | Jun 29, 2018 |
| 0019624 | 3 | | Crash Super Early | | Mac | Jun 28, 2018 |
| 0019601 | 20 | | The ghost for placing a turret disappears near a certain wormhole | | Ovalcircle | Jun 28, 2018 |
| 0019616 | 7 | | Build pause doesn't work (at least for mobile ship builders) | | hawk | Jun 28, 2018 |
| 0019594 | 1 | | Make fewer prefabs for multi-level ships, and scale on the game side. | | Chris_McElligottPark | Jun 28, 2018 |
| 0019580 | 1 | | null reference in hovertext | | BadgerBadger | Jun 28, 2018 |
| 0019478 | 4 | | Hovertext stops working | | BadgerBadger | Jun 28, 2018 |
| 0019569 | 3 | | Planetary controller model is too small | | BadgerBadger | Jun 28, 2018 |
| 0019561 | 1 | | Ships in sidebar change position quickly | | etheric42 | Jun 28, 2018 |