| 0017642 | 1 | | Cacti Trap increases water requirements | | ptarth | Oct 3, 2015 |
| 0017624 | 2 | | Crown Producing building stats do not match patch notes | closed | nas1m | Oct 3, 2015 |
| 0017659 | 1 | | New/Different Behavior For All Services Window | new | Rythe | Oct 3, 2015 |
| 0017641 | 3 | | Reduced need for Crime Protection and reduces Crime Protection | | ptarth | Oct 3, 2015 |
| 0017654 | 2 | | Oil Item Increases Fuel Required Rather Than Fuel Produced | | Rythe | Oct 3, 2015 |
| 0017623 | 1 | | Map overrun with monsters for no reason? | new | nas1m | Oct 3, 2015 |
| 0017618 | 6 | | Some thoughts on Pollution in .912 (possibly 0.913) | | ptarth | Oct 3, 2015 |
| 0017640 | 2 | | Burlust double penalized for crime | new | ptarth | Oct 3, 2015 |
| 0017660 | | | krolins starting double interceptors needs changing | new | crazyroosterman | Oct 3, 2015 |
| 0017635 | 1 | | Fishing Wharves and Fisheries receive a penalty for decent fishing location instead of bonus | new | ptarth | Oct 3, 2015 |
| 0017638 | 1 | | New worker balance makes 25 tech && pop >3000 && pop <4000 condition significantly more difficult | new | Peons | Oct 3, 2015 |
| 0017648 | | | Military Game balance | new | ptarth | Oct 2, 2015 |
| 0017647 | | | Clicking On Power Global Resource Opens Housing Ledger | new | Rythe | Oct 2, 2015 |
| 0017643 | | | Adjacency Bonus calculations | new | ptarth | Oct 2, 2015 |
| 0017646 | | | Lander Ship Graphic On Turn 0 | new | Rythe | Oct 2, 2015 |
| 0017645 | | | Should Construction Crews Construction Skill increase with level | new | ptarth | Oct 2, 2015 |
| 0017644 | 1 | | Rural farms not gaining production bonuses on leveling | new | ptarth | Oct 2, 2015 |
| 0017639 | 1 | | 'City' vs 'Territory' vs 'District' | new | Rythe | Oct 2, 2015 |
| 0017636 | | | Roll-over text for extra corpses is "Bodies Shortage" | new | ptarth | Oct 2, 2015 |
| 0017633 | | | More Disease Balancing Thoughts | new | Rythe | Oct 2, 2015 |
| 0017631 | | | Events occur on buildings under construction | new | ptarth | Oct 2, 2015 |
| 0017417 | 3 | | Harvester in placement mode | new | Cinth | Oct 2, 2015 |
| 0017628 | | | Long territory names cause overlapping text | new | ptarth | Oct 2, 2015 |
| 0017627 | | | Races come looking (in Act 1) but do nothing? | new | nas1m | Oct 2, 2015 |
| 0017625 | | | Saucers on Turn 0 | new | nas1m | Oct 2, 2015 |
| 0017586 | 10 | | Building per-territory caps | | Peons | Oct 2, 2015 |
| 0017619 | 1 | | Thoughts on Disease in SBR v3 | | ptarth | Oct 2, 2015 |
| 0017620 | | | Rogue Monster combat | new | ptarth | Oct 2, 2015 |
| 0017595 | 1 | | Soaring Paramobul attacks are underground monster attacks | new | ptarth | Oct 2, 2015 |
| 0017283 | 1 | | Factory crown production unbalanced | | Valectar | Oct 2, 2015 |
| 0017617 | 1 | | MISSING LOCALIZATION | | Cinth | Oct 2, 2015 |
| 0017612 | 1 | | Red text II | | Cinth | Oct 2, 2015 |
| 0017611 | 1 | | Red text | | Cinth | Oct 2, 2015 |
| 0017602 | 4 | | Temporary event that modifies fire protection x3 is permanent | | Peons | Oct 2, 2015 |
| 0017605 | 1 | | Periodicaly I have shutdown buildings due to uncollected bodies. | | gnosis | Oct 2, 2015 |
| 0017541 | 1 | | File an event/notification in case of an invention/market item creation | | nas1m | Oct 2, 2015 |
| 0017510 | 3 | | There are no timers or even a popup for buildings that produce inventory Items | | gnosis | Oct 2, 2015 |
| 0017545 | 1 | | Building Details of under construction buildings lack... details | | nas1m | Oct 2, 2015 |
| 0017543 | 2 | | Make building placement tooltip take into account building minimum level | | nas1m | Oct 2, 2015 |
| 0017580 | 3 | | Mission info options are wrong | | rjblackwolf | Oct 2, 2015 |
| 0017596 | | | Soaring Paramobul attacks are underground monster attacks | new | ptarth | Oct 2, 2015 |
| 0017614 | | | Clicking on close in information screan. | new | anastase | Oct 2, 2015 |
| 0017613 | | | Entertainment Event does not end | new | nas1m | Oct 2, 2015 |
| 0017610 | | | Mutagen shortage event fires without mutagen shortage | new | gnosis | Oct 1, 2015 |
| 0017608 | | | Can't destroy thoraxian tunnel hub | new | gnosis | Oct 1, 2015 |
| 0017606 | 1 | | Riot police shoud be buffed! | new | gnosis | Oct 1, 2015 |
| 0017607 | | | Banks vs Shopping malls: Banks loose big time! | new | gnosis | Oct 1, 2015 |
| 0017603 | 2 | | Act 2 to 3 progression could be too difficult OR Field Camp Studies are bugged | new | Peons | Oct 1, 2015 |
| 0017604 | | | After building hospital, constant System.IndexOutOfRange exception. | new | Smithgift | Oct 1, 2015 |
| 0017600 | | | Act 2 City Parks are actually worse that the basic Act 1 City Park | new | gnosis | Oct 1, 2015 |