| 0005817 | 2 | | Doesn't quite sit right, yeah? | | Revannefarious | Feb 13, 2012 |
| 0005789 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | Warp stones spawn weirdly on uneven ground | | martyn_van_buren | Feb 13, 2012 |
| 0003767 | 4 | | Teleporting units are teleporting through shields directly through the wormhole being covered by it | | Mayjori | Feb 13, 2012 |
| 0005855 | 4 | | Crash on entering tower on Toll's server. | | Arnos | Feb 13, 2012 |
| 0005836 | 3 | | Inconsistent Fleet Ship Immunities Between Marks | | Niccus | Feb 13, 2012 |
| 0005790 | 1 | | Allies in battlefield missions should have dialogue after mission is complete | considering | martyn_van_buren | Feb 13, 2012 |
| 0003285 | 1 | | Enemy: Tornados. | | Chris_McElligottPark | Feb 13, 2012 |
| 0005874 | 2 | | Broken Golems Exowave pathing logic busted | | dotjd | Feb 13, 2012 |
| 0005871 | 6 | | HBC modules | considering | Spikey00 | Feb 13, 2012 |
| 0002844 | 9 | | Auto-updater is broken on Mac Steam Version | | Commiesalami | Feb 13, 2012 |
| 0005792 | 4 | | You can get hurt during warp stone explanation! | | martyn_van_buren | Feb 13, 2012 |
| 0005838 | 1 | | Missing warp stone marked on map | | martyn_van_buren | Feb 13, 2012 |
| 0005864 | 3 | | Suggest spawning unlockable materials in all chunks, but only accessable if unlocked | | GrimerX | Feb 13, 2012 |
| 0005869 | 4 | | Multiply resource cap by homeworld count | | FunnyMan | Feb 13, 2012 |
| 0005818 | 2 | | Ilari stone cave missing Ilari stone | new | BobTheJanitor | Feb 13, 2012 |
| 0005693 | 3 | | Blade spawner blades having problems targetting guardians under forcefield | | Spikey00 | Feb 13, 2012 |
| 0005870 | | | Cleanup drones can destroy (and recycle?) helpless units and structures | considering | FunnyMan | Feb 13, 2012 |
| 0005711 | 3 | | Zenith caches and viral shredders | considering | zharmad | Feb 13, 2012 |
| 0005865 | 1 | | ores too rare | considering | Armanant | Feb 13, 2012 |
| 0005581 | 5 | | Enabling stuff before the game should be a sliding scale. | considering | ElOhTeeBee | Feb 13, 2012 |
| 0005868 | 1 | | Tried to break a platform... | | Oz33 | Feb 13, 2012 |
| 0005798 | 1 | | Error when using fire tuch on medium wood platform | | Ixiohm | Feb 13, 2012 |
| 0005857 | | | Starship disassemblers should not be a global alert, allow click to jump-to the unit in question | considering | Spikey00 | Feb 13, 2012 |
| 0005722 | 5 | [Valley 1] Suggestion - Balancing Issues | Health drops still seem excessive | | martyn_van_buren | Feb 13, 2012 |
| 0005853 | | | Giving a fortress an attack order in range causes it to move slightly, which causes repair timer to reset | | Spikey00 | Feb 13, 2012 |
| 0005852 | | | Enchant unlocking progress bar | closed | BobTheJanitor | Feb 13, 2012 |
| 0005779 | 1 | [Valley 1] Suggestion - Balancing Issues | Too little granite around | | jerith | Feb 13, 2012 |
| 0005848 | 1 | | Hardened forcefields can be armour-boosted | | Spikey00 | Feb 13, 2012 |
| 0005847 | | | Constructing structures remaining at 1 HP | | Spikey00 | Feb 13, 2012 |
| 0005844 | | | Remove ring of fire background damage? | considering | martyn_van_buren | Feb 13, 2012 |
| 0005842 | | | Improved tab targeting? | considering | martyn_van_buren | Feb 13, 2012 |
| 0005841 | | | Not taking enough damage --- bug not balance issue, I think | | martyn_van_buren | Feb 13, 2012 |
| 0005840 | | | Give player skelebots lightning weakness | considering | martyn_van_buren | Feb 13, 2012 |
| 0005839 | | [Valley 1] Suggestion - Balancing Issues | Warp out of chunk before new-character select | | martyn_van_buren | Feb 13, 2012 |
| 0005837 | | | Add a shade behind the chunk map | considering | Toll | Feb 13, 2012 |
| 0005787 | 5 | | Found an invisible "none" in the settlement | | Toll | Feb 13, 2012 |
| 0005835 | | | Enchant misalignment | | Ixiohm | Feb 13, 2012 |
| 0005833 | 1 | | Urban crawler shouldn't be able to shoot while "exploding" | | GrimerX | Feb 13, 2012 |
| 0005828 | 2 | | Movement speed enchants do not affect storm dash. | considering | GrimerX | Feb 13, 2012 |
| 0005800 | 1 | | Lutenant island on world map | closed | Ixiohm | Feb 13, 2012 |
| 0005820 | 1 | | Tiny dungeons make "Depth n" unlockables easy to get | closed | GrimerX | Feb 13, 2012 |
| 0005825 | | | Armor piercing does not scale with high/normal/low caps | | Sean_K | Feb 13, 2012 |
| 0005824 | | | polish: trash mobs should drop health if you do more damage than acid/magma does | considering | GrimerX | Feb 13, 2012 |
| 0005822 | | | polish: Assist jumping up 1 square wide vertical passages | considering | GrimerX | Feb 13, 2012 |
| 0005819 | | | Spire refugee ship can be cloaked | | Spikey00 | Feb 13, 2012 |
| 0005815 | | | Error right after getting platforms in tutorial | closed | Revannefarious | Feb 13, 2012 |
| 0005814 | 2 | | Shifty Buildings/Backgrounds | closed | Dizzard | Feb 13, 2012 |
| 0005813 | 1 | | ArcenDebugLog.txt | | Toll | Feb 13, 2012 |
| 0005713 | 3 | | Botnet golems... 20m*50 shots? | | Spikey00 | Feb 13, 2012 |
| 0005808 | | | Mousing over UI stops auto-shooting | | BobTheJanitor | Feb 13, 2012 |