| 0005597 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Objectives screen should tell how many A-core shield generators have been destroyed / remain | considering | corfe83 | Feb 6, 2012 |
| 0005613 | | | Double-check enemy structure collision box in battleground missions | | GrimerX | Feb 6, 2012 |
| 0005607 | | | Auto-build energy reactors closer to the command station. | considering | Catma | Feb 6, 2012 |
| 0005605 | | | "Engineers do not assist large projects" option is not intuitive. | considering | Catma | Feb 6, 2012 |
| 0005604 | | | Planet-specific controls not overriding globals | | Catma | Feb 6, 2012 |
| 0005603 | | | Barracks typo | | Catma | Feb 6, 2012 |
| 0005611 | 1 | | After boss defeated, change soundtrack to typical for that chunk | closed | GrimerX | Feb 6, 2012 |
| 0001756 | 3 | | Mk3 Engineers Flash When Building | | Draco18s | Feb 5, 2012 |
| 0003096 | 2 | | Inconsistent armor on Engineers | new | Garthor | Feb 5, 2012 |
| 0005631 | 1 | | Plasma Siege Starships damage things they shouldnt | | Astilious | Feb 5, 2012 |
| 0005536 | 2 | | ARS dies to splash damage of new siege starship | | GUDare | Feb 5, 2012 |
| 0005627 | 2 | | Character doesn't take fall damage | | TerraSleet | Feb 4, 2012 |
| 0003135 | 1 | | Zombie (friendly AI-controlled ship) killed-sound | | Red Spot | Feb 4, 2012 |
| 0005513 | 9 | | starship showing as draining resources, not doing anything | | Cyborg | Feb 4, 2012 |
| 0005609 | 1 | | Conform: Platforms will fall until they can attach, then do so | | GrimerX | Feb 4, 2012 |
| 0005619 | 1 | | Ilari stones in settlement act like neutral stones | | martyn_van_buren | Feb 4, 2012 |
| 0005602 | 3 | | Animation is super-accelerated | | KDR_11k | Feb 4, 2012 |
| 0005574 | 1 | | deploying shrunken objects caused an exception | | tbogue | Feb 3, 2012 |
| 0005552 | 1 | | Mana always green during character selection. | | jerith | Feb 3, 2012 |
| 0005564 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Reducing Micro (More Orderly Building En Masse) | considering | corfe83 | Feb 3, 2012 |
| 0005545 | 3 | | pyramids don't have stashes | | tbogue | Feb 3, 2012 |
| 0005600 | 1 | | Unlock not working: Kill 15 Skelebot Snipers | | KDR_11k | Feb 3, 2012 |
| 0005585 | 5 | | Random fall damage when not falling | | BobTheJanitor | Feb 3, 2012 |
| 0005589 | 11 | [Valley 1] Suggestion - Balancing Issues | Provide incentive to specialize in elements | | Bluddy | Feb 3, 2012 |
| 0005588 | 1 | | Robot scoutship bullets AI crazy on mission battle | | tbogue | Feb 3, 2012 |
| 0005093 | 3 | | Knock forward not fun | | zebramatt | Feb 3, 2012 |
| 0005599 | 3 | | Control Issues | | Bluddy | Feb 3, 2012 |
| 0005601 | 3 | | Unlock "kill all enemies in T2 Grasslands" doesn't work in Grasslands With Groves | | KDR_11k | Feb 3, 2012 |
| 0005582 | 1 | | Shadow bats' elemental resistances obscured by dark field | | martyn_van_buren | Feb 3, 2012 |
| 0005587 | 4 | | no level 4 mission available when level 3 | | tbogue | Feb 3, 2012 |
| 0005598 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Mouse Wheel Scrolling Zooms and Scrolls at the Same Time | | corfe83 | Feb 3, 2012 |
| 0005594 | | | Ice pirate patrolling | considering | Underfot | Feb 3, 2012 |
| 0005583 | 3 | | elemental icons hard to see on fast-moving enemies | considering | martyn_van_buren | Feb 3, 2012 |
| 0004083 | 5 | | Map Alignement "Wrong" | | leb0fh | Feb 3, 2012 |
| 0005592 | 4 | | Icicle leapers are chilling in the desert. | | jerith | Feb 3, 2012 |
| 0005593 | 2 | | Elemental migration tweaks. | | jerith | Feb 3, 2012 |
| 0005557 | 1 | | Spellgem workbench menu opens twice. | | jerith | Feb 3, 2012 |
| 0005533 | 4 | | Rare Commodity towers not giving reward on final room | | TerraSleet | Feb 3, 2012 |
| 0005579 | 3 | | no trees in grassland | | tbogue | Feb 3, 2012 |
| 0005568 | 3 | | My own Ships counted as my Allies' ships in Galaxy view | | dorenthas | Feb 3, 2012 |
| 0001545 | 5 | | New option: Random Minor Factions | | HitmanN | Feb 3, 2012 |
| 0005584 | | | Quick load attempts to load last world even if it's been deleted | closed | BobTheJanitor | Feb 3, 2012 |
| 0005578 | 2 | | Open inventory mouse usage | | Bluddy | Feb 2, 2012 |
| 0005580 | 1 | | Move the Warp Potions to somewhere near the minimap for easy access. | closed | Nyamsas | Feb 2, 2012 |
| 0005575 | 4 | [Valley 1] Suggestion - Room Ideas/Complaints | Place platforms on some background objects. | considering | Bluddy | Feb 2, 2012 |
| 0005572 | 2 | | See lost health on health bar | strongly considering | Bluddy | Feb 2, 2012 |
| 0005544 | 3 | | equipment changes not being recognized properly | | tbogue | Feb 2, 2012 |
| 0005576 | | | Add Rebelling Human Colonies to "Build Queues" quick button | considering | skrutsch | Feb 2, 2012 |
| 0001300 | 2 | | Add Fabricators to the 'Build Queue' management | | wyvern83 | Feb 2, 2012 |
| 0002807 | 5 | | Text entry in notes on galaxy map isn't working | | TimTowtiddy | Feb 2, 2012 |