Viewing Issues 23601 - 23650 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00057538
[Valley 1]  Graphical Bug
Increase contrast for cave doorsmartyn_van_burenFeb 10, 2012
 00057543
[Valley 1]  Balance Issue
Make water espers shots a bit faster?martyn_van_burenFeb 10, 2012
 000453714
[Valley 1]  Gameplay Idea
CrouchwingsofdomainFeb 10, 2012
 00057481
[Valley 1]  Suggestion - UI Ideas
Dungeon map / map / region mapSouls-StreamFeb 10, 2012
 00057491
[Valley 1]  Suggestion - Room Ideas/Complaints
Door color in game (not on the map)Souls-StreamFeb 10, 2012
 00057238
[Valley 1]  Suggestion - Balancing Issues
Bring back mana drops
considering
martyn_van_burenFeb 10, 2012
 0005742 
[Valley 1]  GUI
Green illari listed as a resident in the planning section
closed
DizzardFeb 10, 2012
 00057063
[Valley 1]  Bug - Gameplay
Game sometimes fails to cast spells using mouse input
closed
GrimerXFeb 10, 2012
 00057411
[Valley 1]  GUI
mouse buttons not responding during combat
resolved
Jab2565Feb 10, 2012
 0005704 
[Valley 1]  Bug - Gameplay
AVWW - Multiple clicks required to cast a spellItchykobuFeb 10, 2012
 0005740 
[Valley 1]  Suggestion - UI Ideas
Add knockback to spell stats
considering
TollFeb 10, 2012
 0005738 
[Valley 1]  GUI
Black square in the intro missionTollFeb 10, 2012
 00057351
[Valley 1]  GUI
Introduce tiers on the gravestone at the Ilari stone in the intro
new
TollFeb 10, 2012
 00057371
[Valley 1]  GUI
Enemies don't respawn when in waterTollFeb 10, 2012
 00057331
[Valley 1]  Bug - Gameplay
Hard to get the current warp potions in the introTollFeb 10, 2012
 0005731 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Spirecraft jumpship: area effect immunity missing?
assigned (keith.lamothe)
Spikey00Feb 10, 2012
 00057013
[Valley 1]  Bug - Gameplay
Character killed on loadUnderfotFeb 10, 2012
 00057053
[Valley 1]  Suggestion - UI Ideas
Health "Guage" shows 75%, when I have 82% healthGrimerXFeb 10, 2012
 00057095
[Valley 1]  Gameplay Idea
Instead of granting mission rewards directly to inventory, drop themGrimerXFeb 10, 2012
 00057244
[Valley 1]  Gameplay Idea
Intro / Tutorial Mission - no light!
closed
zebramattFeb 10, 2012
 0005729 
[Valley 1]  Graphical Bug
Light change in settlement is abrupt
considering
BluddyFeb 10, 2012
 0005725 
[Valley 1]  Suggestion - UI Ideas
Option to disable over-the-head health & mana bars
considering
zebramattFeb 10, 2012
 0005712 
[Valley 1]  Suggestion - Spell Ideas
Ally buffs
considering
martyn_van_burenFeb 10, 2012
 0005700 
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Galaxy view icons needing polish
assigned (keith.lamothe)
Spikey00Feb 10, 2012
 00057173
[Valley 1]  GUI
"Magical Prowress" of 100% or 105% shown in red when choosing characterGrimerXFeb 10, 2012
 00054433
[Valley 1]  Gameplay Idea
Re-entering the intro-mission boss cave after bosses dead -- unable to warp outGrimerXFeb 10, 2012
 00057212
[Valley 1]  Suggestion
Is game distributive must be such old?Smiling SpectreFeb 10, 2012
 00056151
[Valley 1]  Suggestion
After battleground mission, "Friendlies" stop moving
considering
GrimerXFeb 10, 2012
 00057151
[Valley 1]  Bug - Gameplay
Falling damage averted by teleportingTollFeb 9, 2012
 00056953
[Valley 1]  Gameplay Issue
Inner light enchant spawns as loot too often.TerrazielFeb 9, 2012
 0005698 
[AI War 1 / Classic]  Suggestion - New Features
Limited Pause game option
considering
HearteaterFeb 9, 2012
 0005696 
[AI War 1 / Classic]  Bug - Gameplay
Spirecraft ignore negative speed boosts
closed
Spikey00Feb 9, 2012
 00041907
[Valley 1]  Graphical Bug
Make acid water a bit more transparentTollFeb 9, 2012
 00056943
[Valley 1]  GUI
Holding down left or right mouse button doesn't auto-firejerithFeb 9, 2012
 00056881
[Valley 1]  Bug - Gameplay
Old continents have too many advanced guardian power missionsmartyn_van_burenFeb 9, 2012
 00055581
[Valley 1]  Bug - Room Issues
Large amount of crashed landspeeders seeded inside mission "preparation chunk"TerraSleetFeb 9, 2012
 00056921
[Valley 1]  Suggestion - Balancing Issues
Continents -> Valleys
considering
BluddyFeb 9, 2012
 0005691 
[Valley 1]  Suggestion - UI Ideas
Keyboard-only, trouble targeting burrowers
considering
BluddyFeb 9, 2012
 00055964
[Valley 1]  Bug - Monster Behavior
Lieutenants not assisting OverlordsTerraSleetFeb 9, 2012
 00056331
[Valley 1]  Bug - Other
Shrinking tree drops item, repeatableArmanantFeb 9, 2012
 00056814
[Valley 1]  GUI
AVWW -Bug - Mouse over Planning menu after casting spellItchykobuFeb 9, 2012
 000565810
[Valley 1]  Gameplay Idea
Distinguish allied shots from enemies'martyn_van_burenFeb 9, 2012
 00056893
[Valley 1]  Bug - Gameplay
Bizarre damage in a battlegroundTerrazielFeb 9, 2012
 0005686 
[AI War 1 / Classic]  Bug - Gameplay
Auto-Build controls broken
assigned (keith.lamothe)
MinotaarFeb 9, 2012
 00056412
[Valley 1]  Bug - Gameplay
Ally forces does not scale with enemy tierIxiohmFeb 9, 2012
 00056901
[Valley 1]  Balance Issue
Projectile speed enchants increase range on "melee" attacksTerrazielFeb 9, 2012
 00056352
[Valley 1]  Suggestion - Balancing Issues
If you complete intro mission, can always get to 4 vitality stonesGrimerXFeb 9, 2012
 00056441
[Valley 1]  Bug - Room Issues
guardian powers do not use resources
resolved (keith.lamothe)
tbogueFeb 9, 2012
 00056872
[Valley 1]  Balance Issue
Skelebots are dropping *way* too much healthmartyn_van_burenFeb 9, 2012
 00056842
[Valley 1]  Bug - Gameplay
Glyph Transplant does nothingBobTheJanitorFeb 9, 2012