| 0002385 | 4 | | Remove Requirement that reclaimer must have final hit to reclaim | | TechSY730 | Jan 15, 2011 |
| 0002449 | 6 | | Wormhole moved once I loaded my save | | Ozymandiaz | Jan 15, 2011 |
| 0002445 | 1 | | Cannot use trial on expansions | | Draco Cretel | Jan 15, 2011 |
| 0002424 | 3 | | Partial Dampening Ignore | | lyravega | Jan 15, 2011 |
| 0002447 | 4 | | Game Start Settings - Ship selections | | lyravega | Jan 15, 2011 |
| 0002375 | 24 | | Greater starting resources please! | | zebramatt | Jan 15, 2011 |
| 0002438 | 2 | | Fabricator and mk4 factories on a slider | | Red Spot | Jan 15, 2011 |
| 0002440 | 3 | | "Destroy E-Network Core Shield Generator" objective mistakenly suggests capturing a planet with a B generator | | matyasbot | Jan 15, 2011 |
| 0002308 | 4 | | Spire mining enclosures can be hard to place | | BobTheJanitor | Jan 14, 2011 |
| 0001604 | 2 | | Spread out the asteroids to prevent building issues. | | Spikey00 | Jan 14, 2011 |
| 0001302 | 4 | | Added ships all seed in a line if an existing savegame. | | Chris_McElligottPark | Jan 14, 2011 |
| 0002435 | 6 | | Add scorched-earth AI to "ultra-hard" AI list | | TechSY730 | Jan 14, 2011 |
| 0002432 | 1 | | Tachyon Burst Guardian | | KDR_11k | Jan 14, 2011 |
| 0002431 | 1 | | AI Engineers should not stick under forcefields | | TechSY730 | Jan 14, 2011 |
| 0002339 | 19 | | Balance: Zenith Beam Frigate | | mr_lolz | Jan 14, 2011 |
| 0002429 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Make "My Ships" selection on the galaxy view show only military ships | | BobTheJanitor | Jan 13, 2011 |
| 0002428 | 4 | | Remains Rebuilder not rebuilding Energy Reactor on home planet | | BobTheJanitor | Jan 13, 2011 |
| 0002256 | 13 | | Engineers do auto-assist building allied units with more than 1000/s resource drain | | TechSY730 | Jan 13, 2011 |
| 0002378 | 10 | | Option to disallow engineers from fixing broken golems. | | chmjs | Jan 13, 2011 |
| 0002074 | 8 | | Marauder pirates come too often and are too well armoured? | | chmjs | Jan 13, 2011 |
| 0000313 | 13 | | New Control Node -- engineers not auto-assist Zenith Trader purchased items | | Winter Born | Jan 13, 2011 |
| 0002421 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Detailed AI Unit Summary | | lyravega | Jan 13, 2011 |
| 0002325 | 1 | | Balance Suggestion: make Spire fleetships unrepairable | | mr_lolz | Jan 13, 2011 |
| 0001991 | 1 | | CTRL function to auto-FRD on allied planets | | Vinraith | Jan 13, 2011 |
| 0002397 | | | Engineers still auto-repair Golems on FRD (or just through proximity) | | Reality | Jan 13, 2011 |
| 0002048 | 5 | | AILoopError | | Dyers_Eve | Jan 13, 2011 |
| 0002317 | 2 | | Cursor in wrong text box in "Notes" window. | | chrism | Jan 13, 2011 |
| 0002388 | 9 | | Forcefields, Antimatter Bomb | | lyravega | Jan 13, 2011 |
| 0002417 | 2 | | Raid engines always angered | | Draco Cretel | Jan 12, 2011 |
| 0002287 | 3 | | Click alert for more info | | Fleet | Jan 12, 2011 |
| 0002086 | 1 | | Fallen Spire plot still secret? | | Toll | Jan 12, 2011 |
| 0001921 | 5 | | AI ships caught in a loop | | SalientBlue | Jan 12, 2011 |
| 0001977 | 2 | | Odd patrolling enemy ship | | PineappleSam | Jan 12, 2011 |
| 0001771 | 4 | | Sometimes the Spire Frigate beams don't go all the way | | Toll | Jan 12, 2011 |
| 0000359 | 2 | | energy flow from multiple powerstations wrong | | Winter Born | Jan 12, 2011 |
| 0002383 | 9 | | Vorticular Cutlasses - Wave Madness - or maybe they just need a bit rebalancing | | eRe4s3r | Jan 12, 2011 |
| 0002389 | 5 | | Military Command Station related | | lyravega | Jan 12, 2011 |
| 0002410 | 2 | | AI Eye Zombies and Forcefields | | Sunshine | Jan 12, 2011 |
| 0002412 | | | Flak module for Riot Control Starship? | | Sunshine | Jan 12, 2011 |
| 0000857 | 6 | | Auto-build CTRLs build twice | | KDR_11k | Jan 12, 2011 |
| 0001616 | 4 | | AP not doubling/halving with ship cap = fairly skewed TTKs | | Suzera | Jan 12, 2011 |
| 0002409 | 1 | | Make scouts immune to reclamation | | KDR_11k | Jan 12, 2011 |
| 0002015 | 2 | | Random AI type tooltip is wrong. | | Dyers_Eve | Jan 12, 2011 |
| 0002408 | 1 | | Military Cmd tends to focus fire | | Sunshine | Jan 12, 2011 |
| 0002090 | 1 | | AP in stats box in game is not reflective of ship cap change | | Suzera | Jan 12, 2011 |
| 0000807 | 3 | | Lobby: Unit Info Window partly off screen | | Burnstreet | Jan 12, 2011 |
| 0002377 | 9 | | Raiders could use a small improvement | | Sunshine | Jan 12, 2011 |
| 0002402 | 6 | | AI Eye Ships not doing anything | | BobTheJanitor | Jan 12, 2011 |
| 0002292 | 3 | | Can't exit menu on 800 x 600 resolution | | PineappleSam | Jan 12, 2011 |
| 0002097 | 27 | | Mark III scouts currently render scouting trivial | | Vinraith | Jan 12, 2011 |