| 0002398 | 1 | | Planet view scrolls when I'm tabbed away | | Vornicus | Jan 11, 2011 |
| 0002396 | 1 | | Buff Doomsday Nukes (no, seriously) | | LordSloth | Jan 11, 2011 |
| 0002386 | 13 | | Spire Maw - Swallow | | lyravega | Jan 11, 2011 |
| 0002395 | 1 | | Give home forcefield immunity to EMP | | LordSloth | Jan 11, 2011 |
| 0002393 | 2 | | Zenith Traders | | lyravega | Jan 11, 2011 |
| 0002392 | 2 | | Ships should have different "sizes" for the purposes of transports | | MaxAstro | Jan 11, 2011 |
| 0001699 | 11 | | Need to update Objectives window to account for new Core Shield Generators | | keith.lamothe | Jan 11, 2011 |
| 0002366 | 21 | | Wormhole-incapable Force Fields make Fallen Spire impossible. | | MaxAstro | Jan 11, 2011 |
| 0002387 | 2 | | Siege Starship MKII/III | | lyravega | Jan 11, 2011 |
| 0000384 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Would like to select MRS and be able to see its healing AoE | | Winter Born | Jan 11, 2011 |
| 0002376 | 1 | | Scouts won't group move | | zebramatt | Jan 11, 2011 |
| 0002301 | 4 | | Mercenary Constructor duplicate buttons | | Invelios | Jan 11, 2011 |
| 0002329 | 3 | | Balance: Make sentinel frigates subject to counter-sniper effects | | Sunshine | Jan 11, 2011 |
| 0002362 | 9 | | AI Forts too high DPS | | Draco Cretel | Jan 11, 2011 |
| 0002315 | 11 | | Wormhole Pathfinding | | lyravega | Jan 11, 2011 |
| 0001806 | 7 | | Fog [of War] Machine - Structure | | Spikey00 | Jan 11, 2011 |
| 0000503 | 6 | | Indefinite Starship | | Moonshine Fox | Jan 11, 2011 |
| 0001631 | 8 | | Defender mode currently broken when generating new game with 79 out 80 planets | | wyvern83 | Jan 11, 2011 |
| 0002350 | 1 | | Scouts trapped in Maw | | KPJZKC | Jan 11, 2011 |
| 0002324 | 2 | | bug- timers appearing on AI units for no reason | | mr_lolz | Jan 11, 2011 |
| 0002319 | 1 | | Auto-kite + Spire tractor platforms | | PineappleSam | Jan 11, 2011 |
| 0002341 | 2 | | Grav turrets are very weak | | Moonshine Fox | Jan 11, 2011 |
| 0002334 | 1 | | Dyson Sphere balance | | Burnstreet | Jan 11, 2011 |
| 0002365 | 2 | | Spirecraft Shield Bearers related | | lyravega | Jan 11, 2011 |
| 0002331 | 2 | | Low-power ships not affected by EMPs | | Sunshine | Jan 10, 2011 |
| 0002197 | 27 | | Eyebot ammo type changed to missiles | | Sunshine | Jan 10, 2011 |
| 0002330 | | | Guardians not listed as immune to EMPs, but not affected by EMPs | | Sunshine | Jan 10, 2011 |
| 0002346 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Neinzul Youngling Commandos show up as scouts in the galaxy view filter | | BobTheJanitor | Jan 10, 2011 |
| 0002364 | | | Hold Fire button | | lyravega | Jan 10, 2011 |
| 0002363 | 1 | | AI Carriers bouncing off stations | | Draco Cretel | Jan 10, 2011 |
| 0001248 | 28 | | Role Definition: Military Orbital Command Station | | Wingflier | Jan 10, 2011 |
| 0002353 | 1 | | Spirecraft Attritioners could use a slight speed boost | | BobTheJanitor | Jan 10, 2011 |
| 0001207 | 13 | | Move colony ship into range if command station is placed out of range | | KToff | Jan 10, 2011 |
| 0002354 | 3 | | SC Penetrators blow up too easily | | Suzera | Jan 10, 2011 |
| 0002357 | 1 | | Give Spirecraft Jumpships scout-like immunities | | BobTheJanitor | Jan 10, 2011 |
| 0002360 | 1 | | Spire blade spawners camouflage fix | | Burnstreet | Jan 10, 2011 |
| 0001358 | 9 | | Cannot build Command Stations at all. | | Vaos | Jan 10, 2011 |
| 0002236 | 29 | | Game Freezes Completely | | Penguin21 | Jan 10, 2011 |
| 0002220 | 44 | | Reproducible, recurrent gc heap error | | Vinraith | Jan 10, 2011 |
| 0001328 | 3 | | Bug: Bombers firing beyond their range | | HitmanN | Jan 10, 2011 |
| 0001639 | 3 | | issues with spirecraft penetrator targeting and shooting guardians | | Nightchill | Jan 10, 2011 |
| 0002027 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Building command centres -too fiddly! | | sarnian | Jan 10, 2011 |
| 0002336 | 2 | | Warp guardians are evil | | Burnstreet | Jan 10, 2011 |
| 0000965 | 4 | | AI builds turrets | | Moonshine Fox | Jan 10, 2011 |
| 0002356 | 3 | | Large amounts of lag in game | | Salamander | Jan 10, 2011 |
| 0002322 | 7 | | Mixing civilian and military ships reduces move speed in group move mode | | Suzera | Jan 10, 2011 |
| 0002304 | 9 | | Group move slowing down ships to less than slowest ship | | Suzera | Jan 10, 2011 |
| 0001789 | 2 | | Tooltip incorrect for HBC Module IV | | Toll | Jan 10, 2011 |
| 0000991 | 6 | | After defeating both AI Homeworlds, game reported as incomplete in High Score table | | ghoti221 | Jan 10, 2011 |
| 0000904 | 4 | | Scout Auto-explore Mode isn't cleared when a normal move order is issued. | | Toll | Jan 10, 2011 |