| 0001533 | 21 | | AI targetting seems to be wonky | | Toll | Jan 7, 2011 |
| 0001280 | 11 | | Objective: Gather knowledge from: Nuked planet | | Lancefighter | Jan 7, 2011 |
| 0000880 | 3 | | disabling expansions does not disable expansion minor faction selection in game lobby | | Winter Born | Jan 7, 2011 |
| 0002275 | 5 | | Warpgates | | Red Spot | Jan 7, 2011 |
| 0001704 | 6 | | Astro Train Stopped | | hyramgraff | Jan 7, 2011 |
| 0001700 | 7 | | Auto-Gather Knowledge Orders Do Not Persist Through Save | | hyramgraff | Jan 7, 2011 |
| 0002274 | 1 | | Fortress got buffed or my imagination? | | Varone | Jan 7, 2011 |
| 0001900 | 2 | | MISSING_LOCALIZATION for Give Resources | | Spikey00 | Jan 7, 2011 |
| 0001657 | 2 | | Units remain selected when switching systems | | Sigma7 | Jan 7, 2011 |
| 0001788 | 4 | | When the Spire Capitol is first built, its tab isn't selected by default | | Toll | Jan 7, 2011 |
| 0001487 | 2 | | Riot Tazer descriptions states it does no engine damage. | | TheDeadlyShoe | Jan 7, 2011 |
| 0001273 | 7 | | When sending FRD units to a home planet, they don't rally to the command station | | Toll | Jan 7, 2011 |
| 0002061 | 9 | | High lag during AI Wars startup, save game loading, and after loading | | wyvern83 | Jan 7, 2011 |
| 0001405 | 7 | | Suggestion: Review blade & minor electric immunities | | mr_lolz | Jan 7, 2011 |
| 0001395 | 1 | | cannot connect to game shown twice | | Lancefighter | Jan 7, 2011 |
| 0001357 | 1 | | Bump the health of starship constructors | | Toll | Jan 7, 2011 |
| 0001949 | 2 | | Riot starship modules are not supercloaked | | Spikey00 | Jan 7, 2011 |
| 0001243 | 4 | | Find mode: Riot Control Starship not listed | | zebramatt | Jan 7, 2011 |
| 0001050 | 1 | | Armor bonus from Armor Booster could be either clarified or corrected | | Toll | Jan 7, 2011 |
| 0002266 | 17 | | Trader starting location | | Red Spot | Jan 7, 2011 |
| 0000873 | 4 | | player enclave starship build menu is red when out of supply | | Winter Born | Jan 7, 2011 |
| 0002132 | 8 | | Fortresses and Transport ships | | TechSY730 | Jan 7, 2011 |
| 0001351 | 2 | | Research description on Force Field Generator Mk3 is wrong | | Kejal | Jan 7, 2011 |
| 0001550 | 1 | | Engineers Assisting Neinzul Enclaves | | Ozymandiaz | Jan 7, 2011 |
| 0001331 | 3 | | losing the alien refugee ship does not fail the quest(the timer keeps going) | | themachineissentient | Jan 7, 2011 |
| 0001347 | 2 | | Colony ships not used up | | snrub_guy | Jan 7, 2011 |
| 0001831 | 3 | | Insta-hit on wormhole/transport leaving not insta-hitting. | | Spikey00 | Jan 7, 2011 |
| 0000993 | 1 | | Starship knowledge costs need tweaking | | KDR_11k | Jan 7, 2011 |
| 0001412 | 6 | | Raid Starships now insta-killed by Artillery Guardians | | TheDeadlyShoe | Jan 7, 2011 |
| 0001142 | 4 | | Grenade launchers underpowered when using 'Low" ship count | | DakaSha | Jan 7, 2011 |
| 0000987 | 1 | | Home system cryo chambers net energy is off | | Winter Born | Jan 7, 2011 |
| 0000986 | 1 | | energy costs of Home system Human settlements does not match tooltips | | Winter Born | Jan 7, 2011 |
| 0000821 | 7 | | Engineers keep helping Neinzul Roaming Enclaves even when they're not doing anything | | zebramatt | Jan 7, 2011 |
| 0002078 | 3 | | Mining Golem Targeting | | Draco Cretel | Jan 7, 2011 |
| 0001893 | 6 | | Idle cloaked AI ships on captured planets | | Spikey00 | Jan 7, 2011 |
| 0000047 | 4 | | 3.189 hybrid followers ignore engine damage | | themachineissentient | Jan 7, 2011 |
| 0001267 | 1 | | MKII Engineers continue to assist low-power starship constructor | | Ymihere | Jan 7, 2011 |
| 0001980 | 1 | | Method to reclaim engineers/rebuilders/etc. from multiple planets (CTRLs) | | Spikey00 | Jan 7, 2011 |
| 0000903 | 2 | | Botnet zombies should enter FRD-mode on planets | | Toll | Jan 7, 2011 |
| 0001012 | 2 | | Rocketry Corps hold fire when alerted a couple of hops away | | zebramatt | Jan 7, 2011 |
| 0002014 | 21 | | Possible memory leak in load/unload or ship creation? | | Suzera | Jan 7, 2011 |
| 0001660 | 2 | | Ships keep getting stuck (after being tractored?) | | zebramatt | Jan 7, 2011 |
| 0001567 | 2 | | game freezes, White translucent screen | | themachineissentient | Jan 7, 2011 |
| 0001841 | 2 | | Beachheads and scaling with players/hws | | Spikey00 | Jan 7, 2011 |
| 0001793 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Selected Unit List and Planetary Summary improvements for keeping track of units taking damage. | | Gwyrgyn | Jan 7, 2011 |
| 0002273 | | | Limit to one starting ship in lobby. | | Chris_McElligottPark | Jan 7, 2011 |
| 0002272 | 1 | | Numbers should be monospaced and flush right/decimal aligned | | Vornicus | Jan 7, 2011 |
| 0002271 | 5 | | >MkIII Ion Cannon cost is too high | | Fleet | Jan 6, 2011 |
| 0001514 | | | Graphical user interface adjustment | | Vampyre | Jan 6, 2011 |
| 0001501 | 1 | | Munition booster hp | | orzelek | Jan 6, 2011 |