Viewing Issues 26701 - 26750 / 28625

  IDCategorySummaryStatusReporterUpdated 
 000153321
[AI War 1 / Classic]  Bug - Other
AI targetting seems to be wonky
resolved (keith.lamothe)
TollJan 7, 2011
 000128011Objective: Gather knowledge from: Nuked planet
resolved (keith.lamothe)
LancefighterJan 7, 2011
 00008803disabling expansions does not disable expansion minor faction selection in game lobby
resolved (keith.lamothe)
Winter BornJan 7, 2011
 00022755
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
WarpgatesRed SpotJan 7, 2011
 00017046
[AI War 1 / Classic]  Bug - Other
Astro Train StoppedhyramgraffJan 7, 2011
 00017007
[AI War 1 / Classic]  Bug - Other
Auto-Gather Knowledge Orders Do Not Persist Through Save
resolved (keith.lamothe)
hyramgraffJan 7, 2011
 00022741
[AI War 1 / Classic]  Bug - Other
Fortress got buffed or my imagination?VaroneJan 7, 2011
 00019002
[AI War 1 / Classic]  Bug - Other
MISSING_LOCALIZATION for Give Resources
resolved (keith.lamothe)
Spikey00Jan 7, 2011
 00016572Units remain selected when switching systems
resolved (keith.lamothe)
Sigma7Jan 7, 2011
 00017884
[AI War 1 / Classic]  Bug - Other
When the Spire Capitol is first built, its tab isn't selected by default
resolved (keith.lamothe)
TollJan 7, 2011
 00014872
[AI War 1 / Classic]  Bug - Other
Riot Tazer descriptions states it does no engine damage.
resolved (keith.lamothe)
TheDeadlyShoeJan 7, 2011
 00012737
[AI War 1 / Classic]  Bug - Other
When sending FRD units to a home planet, they don't rally to the command station
minor fix for later (Chris_McElligottPark)
TollJan 7, 2011
 00020619
[AI War 1 / Classic]  Crash/Exception
High lag during AI Wars startup, save game loading, and after loading
closed (keith.lamothe)
wyvern83Jan 7, 2011
 00014057
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestion: Review blade & minor electric immunities
minor fix for later (Chris_McElligottPark)
mr_lolzJan 7, 2011
 00013951cannot connect to game shown twiceLancefighterJan 7, 2011
 00013571
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Bump the health of starship constructorsTollJan 7, 2011
 00019492
[AI War 1 / Classic]  Gameplay Issue
Riot starship modules are not supercloakedSpikey00Jan 7, 2011
 00012434Find mode: Riot Control Starship not listedzebramattJan 7, 2011
 00010501Armor bonus from Armor Booster could be either clarified or corrected
minor fix for later (Chris_McElligottPark)
TollJan 7, 2011
 000226617
[AI War 1 / Classic]  Suggestion - Game Mechanics
Trader starting locationRed SpotJan 7, 2011
 00008734
[AI War 1 / Classic]  Bug - Other
player enclave starship build menu is red when out of supplyWinter BornJan 7, 2011
 00021328
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Fortresses and Transport shipsTechSY730Jan 7, 2011
 00013512Research description on Force Field Generator Mk3 is wrong
resolved (keith.lamothe)
KejalJan 7, 2011
 00015501
[AI War 1 / Classic]  Bug - Other
Engineers Assisting Neinzul Enclaves
resolved (keith.lamothe)
OzymandiazJan 7, 2011
 00013313
[AI War 1 / Classic]  Bug - Other
losing the alien refugee ship does not fail the quest(the timer keeps going)
closed (keith.lamothe)
themachineissentientJan 7, 2011
 00013472
[AI War 1 / Classic]  Bug - Other
Colony ships not used upsnrub_guyJan 7, 2011
 00018313
[AI War 1 / Classic]  Suggestion - Game Mechanics
Insta-hit on wormhole/transport leaving not insta-hitting.Spikey00Jan 7, 2011
 00009931
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Starship knowledge costs need tweakingKDR_11kJan 7, 2011
 00014126
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Raid Starships now insta-killed by Artillery GuardiansTheDeadlyShoeJan 7, 2011
 00011424
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Grenade launchers underpowered when using 'Low" ship count
closed (keith.lamothe)
DakaShaJan 7, 2011
 00009871
[AI War 1 / Classic]  Bug - Other
Home system cryo chambers net energy is offWinter BornJan 7, 2011
 00009861
[AI War 1 / Classic]  Bug - Other
energy costs of Home system Human settlements does not match tooltipsWinter BornJan 7, 2011
 00008217
[AI War 1 / Classic]  Gameplay Issue
Engineers keep helping Neinzul Roaming Enclaves even when they're not doing anythingzebramattJan 7, 2011
 00020783
[AI War 1 / Classic]  Suggestion - Game Mechanics
Mining Golem TargetingDraco CretelJan 7, 2011
 00018936
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Idle cloaked AI ships on captured planetsSpikey00Jan 7, 2011
 00000474
[AI War 1 / Classic]  Bug - Other
3.189 hybrid followers ignore engine damage
minor fix for later (keith.lamothe)
themachineissentientJan 7, 2011
 00012671
[AI War 1 / Classic]  Bug - Other
MKII Engineers continue to assist low-power starship constructorYmihereJan 7, 2011
 00019801
[AI War 1 / Classic]  Suggestion - Game Mechanics
Method to reclaim engineers/rebuilders/etc. from multiple planets (CTRLs)Spikey00Jan 7, 2011
 00009032
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Botnet zombies should enter FRD-mode on planetsTollJan 7, 2011
 00010122
[AI War 1 / Classic]  Bug - Other
Rocketry Corps hold fire when alerted a couple of hops away
closed (keith.lamothe)
zebramattJan 7, 2011
 000201421
[AI War 1 / Classic]  Bug - Other
Possible memory leak in load/unload or ship creation?SuzeraJan 7, 2011
 00016602
[AI War 1 / Classic]  Bug - Other
Ships keep getting stuck (after being tractored?)zebramattJan 7, 2011
 00015672
[AI War 1 / Classic]  Crash/Exception
game freezes, White translucent screen
closed (keith.lamothe)
themachineissentientJan 7, 2011
 00018412
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Beachheads and scaling with players/hwsSpikey00Jan 7, 2011
 0001793 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Selected Unit List and Planetary Summary improvements for keeping track of units taking damage.
considering (Chris_McElligottPark)
GwyrgynJan 7, 2011
 0002273 
[AI War 1 / Classic]  Suggestion - Game Mechanics
Limit to one starting ship in lobby.
considering (Chris_McElligottPark)
Chris_McElligottParkJan 7, 2011
 00022721
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Numbers should be monospaced and flush right/decimal alignedVornicusJan 7, 2011
 00022715
[AI War 1 / Classic]  Suggestion - Balance Tweaks
>MkIII Ion Cannon cost is too highFleetJan 6, 2011
 0001514 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Graphical user interface adjustment
considering (Chris_McElligottPark)
VampyreJan 6, 2011
 00015011
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Munition booster hporzelekJan 6, 2011