| 0018236 | 2 | | Minibosses not spawning | | dumpsterKEEPER | Jan 16, 2016 |
| 0018196 | 2 | | Display Room Name | | ptarth | Jan 16, 2016 |
| 0018116 | 2 | | Bullets can kill enemies after dying | | Mission | Jan 15, 2016 |
| 0018200 | 1 | | Warden - not enough HP on certain phases/Punishment pickup too strong | | Spikey00 | Jan 14, 2016 |
| 0018161 | 1 | | Large Ability Point Drops are too resource intensive | | ptarth | Jan 13, 2016 |
| 0018091 | 1 | | Smoother Knockback Possible? | | Pepisolo | Jan 13, 2016 |
| 0018120 | 2 | | Some floors contain no HP | | Misery | Jan 13, 2016 |
| 0018183 | 1 | | Duplicate issue | | garpu | Jan 13, 2016 |
| 0018174 | 1 | | Door In Wrong Location | | Omgaar | Jan 13, 2016 |
| 0018165 | 5 | | Keycards aren't being added after pickup | | zharmad | Jan 13, 2016 |
| 0018079 | 1 | | Shield display is non-intuitive | | Bluddy | Jan 13, 2016 |
| 0018181 | | | Less strict overlap checks? | new | Enrymion | Jan 13, 2016 |
| 0018164 | 1 | | Stuck in a room after killing all enemies - actually enemy with missing icon (BlueNaniteSquid) | | zharmad | Jan 13, 2016 |
| 0017880 | 3 | | Shot Idea Prototypes | | Pepisolo | Jan 12, 2016 |
| 0017950 | 3 | | Ship Selection Overhaul Idea (attribute point spend customization system) | | Pepisolo | Jan 12, 2016 |
| 0017855 | 4 | | Enemy Idea: Flocks | | nas1m | Jan 12, 2016 |
| 0018149 | 4 | | Current problems with level design limitations | | zharmad | Jan 12, 2016 |
| 0018179 | | | Turrets being unkillable could be clearer | new | Enrymion | Jan 12, 2016 |
| 0018088 | 2 | | New Behavior Type -- Cut Off Attacker | | Pepisolo | Jan 12, 2016 |
| 0018168 | 1 | | Disabling Alien Eggs on room clear might cause issues | | Enrymion | Jan 12, 2016 |
| 0018105 | 3 | | Room transitions to the boss sometimes awkward -- one way teleport idea. | | Pepisolo | Jan 12, 2016 |
| 0018090 | 1 | | Door didn't spawn where it was supposed to | | Dominus Arbitrationis | Jan 12, 2016 |
| 0018076 | 2 | | "Could not find any ships of category DeadlyPursuer_1x1" Error | | Pepisolo | Jan 12, 2016 |
| 0018071 | 2 | | WARNING -- A Boss is Approaching? | | Pepisolo | Jan 12, 2016 |
| 0018060 | 1 | | Look of magma | | Bluddy | Jan 12, 2016 |
| 0018064 | 1 | | General Idea: examine the game under Steam Big Picture | | Bluddy | Jan 12, 2016 |
| 0018019 | 2 | | Narrative idea: dimensions and high stakes | | Bluddy | Jan 12, 2016 |
| 0018042 | 1 | | Ability points look like projectiles | | The Hunter | Jan 12, 2016 |
| 0018020 | | | Interesting floor traps | | Bluddy | Jan 12, 2016 |
| 0018007 | 1 | | Health Blocks Unobtainable. | | Blue | Jan 12, 2016 |
| 0017985 | 2 | | boss decided to go on strike. | | crazyroosterman | Jan 12, 2016 |
| 0017970 | 1 | | Map and items/pickups | | The Hunter | Jan 12, 2016 |
| 0017890 | 1 | | Consumable locations should appear on the map | | Pepisolo | Jan 12, 2016 |
| 0017968 | 1 | | Item spots and item chests sometimes spawn nothing | | The Hunter | Jan 12, 2016 |
| 0017908 | 1 | | Add Starward Rogue to main page of wiki | | ptarth | Jan 12, 2016 |
| 0017906 | 1 | | Client Server Error | | mrhanman | Jan 12, 2016 |
| 0017820 | | | Player's ship: no health, full shield | | pumpkin | Jan 12, 2016 |
| 0017852 | | | Room Idea: The Gauntlet | | nas1m | Jan 12, 2016 |
| 0017853 | | | Room Idea: The Hallway | | nas1m | Jan 12, 2016 |
| 0017854 | 1 | | Enemy Idea: Spawners | | nas1m | Jan 12, 2016 |
| 0017875 | 1 | | Use distinct sound effects for loosing shields and health | | nas1m | Jan 12, 2016 |
| 0017911 | | | Make doors opening animation | | Bluddy | Jan 12, 2016 |
| 0018169 | 1 | | skip_normal_enemy_population="false" doesn't work? | | Enrymion | Jan 12, 2016 |
| 0018145 | 2 | | Unlock door with valuable key into... empty shop! | | zharmad | Jan 12, 2016 |
| 0018157 | 1 | | Background to space | | Arnos | Jan 12, 2016 |
| 0018171 | 1 | | Show boss name at the top? | | Enrymion | Jan 12, 2016 |
| 0018115 | 1 | | Really really hate the xp "flying towards you" mid fight | | donblas | Jan 12, 2016 |
| 0018151 | 2 | | no way to leave the room back into the current floor after beating boss. | | crazyroosterman | Jan 11, 2016 |
| 0018146 | 3 | | Room with 1 door but two doors on map | | zharmad | Jan 11, 2016 |
| 0018136 | 3 | | Some rooms missing doors, entering from other side results in players getting stuck | | zharmad | Jan 11, 2016 |