| 0013270 | 1 | | Typo in information box | | waylon531 | Mar 11, 2014 |
| 0013267 | 1 | | Solar campaign advanced start tooltip mentions combat practice | | YoukaiCountry | Mar 11, 2014 |
| 0013271 | 1 | | Races can help you attack armadas before they are spacefaring | | waylon531 | Mar 11, 2014 |
| 0013268 | 1 | | Can plant evidence of conspiracy to a race against itself | | YoukaiCountry | Mar 11, 2014 |
| 0013269 | 1 | | Missiles should be possible to dodge | | YoukaiCountry | Mar 11, 2014 |
| 0013266 | 2 | | A little more zoom out? | | Professor Paul1290 | Mar 11, 2014 |
| 0013115 | 6 | | turret art needs to be updated to show angle and direction rather than the green lines | | Cyborg | Mar 11, 2014 |
| 0013031 | | | Five Claymore squadrons easily obliterate five monitor squadrons | | Cyborg | Mar 11, 2014 |
| 0013028 | | | Flagship and Claymore do the same damage | | Cyborg | Mar 11, 2014 |
| 0013024 | 3 | | Support more standard RTS keys | | windgen | Mar 11, 2014 |
| 0013070 | 1 | | Indicate relative strength when setting up fleets in combat simulator | | windgen | Mar 11, 2014 |
| 0013030 | | | Enemy flagship is content to be stuck firing behind space objects | | Cyborg | Mar 11, 2014 |
| 0013032 | 1 | | Implement skill shots | | Cyborg | Mar 11, 2014 |
| 0013041 | 1 | | [0.100] Battle: Z+A doesn't do anything | | Admiral | Mar 11, 2014 |
| 0013060 | 1 | | [0.100] Battle: Display visual confirmation of command | | Admiral | Mar 11, 2014 |
| 0013040 | 1 | | [0.100] Battle: "Z" key with nothing selected - show ALL ships ranges | | Admiral | Mar 11, 2014 |
| 0013046 | 1 | | [0.100] Have "R" key close rankings window too | | Admiral | Mar 11, 2014 |
| 0013062 | 2 | | [0.100] Battle: Modify "where is the enemy mothership" indicator | | Admiral | Mar 11, 2014 |
| 0013045 | 1 | | [0.100] Battle: Add hotkey to toggle display of some/all ranges | | Admiral | Mar 11, 2014 |
| 0013073 | 1 | | Monitors not useful enough | | Misery | Mar 11, 2014 |
| 0013038 | 2 | | [0.100] Battle: Add Minimap showing the whole battle area | | Admiral | Mar 11, 2014 |
| 0013061 | 1 | | [0.100] Battle: When right/left clicking queued ships, allow multiple steps with modifier | | Admiral | Mar 11, 2014 |
| 0013054 | 2 | | [0.100] Battle: Key to toggle attack lines (like holding shift for good) | | Admiral | Mar 11, 2014 |
| 0013059 | 2 | | [0.100] Battle: Revert to some mode after explicit commands carried out? | | Admiral | Mar 11, 2014 |
| 0013067 | 1 | | [0.100] Add ship type with point-defense lasers? | | Admiral | Mar 11, 2014 |
| 0013039 | 3 | | [0.100] Battle: Click built ship to select | | Admiral | Mar 11, 2014 |
| 0013074 | 1 | | Battle: Allow rubber-banding built ships in bottom list for selection | | Admiral | Mar 11, 2014 |
| 0013080 | 1 | | A chaff/flare/smoke damage reducing AOE missile as a flagship active ability. | | Professor Paul1290 | Mar 11, 2014 |
| 0013081 | 1 | | Make ship text include counters for and against | | Cyborg | Mar 11, 2014 |
| 0013088 | 1 | | In Combat Abilities with out of combat repercussions | | JAlfredGoodwin | Mar 11, 2014 |
| 0013026 | 3 | | Able to win battles without issuing any commands | | Cyborg | Mar 11, 2014 |
| 0013090 | 1 | | ice chunks and space junk are all starting really concentrated in the center… | | Cyborg | Mar 11, 2014 |
| 0013086 | 2 | | space junk needs to increase in size and have speed relative to the gravity well | | Cyborg | Mar 11, 2014 |
| 0013092 | 1 | | Key bindings in Combat | | Admiral | Mar 11, 2014 |
| 0013094 | 1 | | Battle: Disable mouse edge panning in WINDOWED mode | | Admiral | Mar 11, 2014 |
| 0013093 | 6 | | Battle: Allow no-selection right click and drag to pan view | | Admiral | Mar 11, 2014 |
| 0013097 | 1 | | Battle: Change queue order with click drag | | Admiral | Mar 11, 2014 |
| 0013098 | 1 | | Space junk leaves the gameplay area pretty quickly | | Admiral | Mar 11, 2014 |
| 0013099 | 1 | | Battle: Make buttons for ship modes | | Admiral | Mar 11, 2014 |
| 0013101 | 1 | | Battle: Modifier+Mode to make ALL SHIPS react | | Admiral | Mar 11, 2014 |
| 0013102 | 1 | | Battle: Have a "stop" button for the mothership? | | Admiral | Mar 11, 2014 |
| 0013134 | 1 | | Visual cooldown/disabled indicator on abilities | | jerith | Mar 11, 2014 |
| 0013124 | 2 | | Circling swarming movements make it hard to maneuver around constellations | | Cyborg | Mar 11, 2014 |
| 0013154 | 3 | | Hostile acts require non-negative influence | | jerith | Mar 11, 2014 |
| 0013153 | 1 | | All battles are impossible so far | | Misery | Mar 11, 2014 |
| 0013146 | 1 | | Mission list entry text overlaps | | jerith | Mar 11, 2014 |
| 0013119 | 5 | | Shields are not scaling with the new model | | Cyborg | Mar 11, 2014 |
| 0013176 | 1 | | Pirate Bases are untargetable | | waylon531 | Mar 11, 2014 |
| 0013100 | 3 | | Battle: Multi-ship selection mode buttons do counterintuitive things | | Admiral | Mar 11, 2014 |
| 0013169 | 2 | | Ships from hydral stealth shipyard don't show up in squadron list | | windgen | Mar 11, 2014 |