| 0013043 | 9 | | [0.100] Have Backtick/Tilde key select your flagship | | Admiral | Jan 29, 2014 |
| 0013019 | 4 | | Selected ships might need to be indicated more clearly. | | Professor Paul1290 | Jan 29, 2014 |
| 0013025 | 1 | | Tester names in credits may repeat prematurely | | windgen | Jan 29, 2014 |
| 0013077 | 1 | | Legendary Elven Boots achievement | new | Tonelico | Jan 29, 2014 |
| 0013078 | | | Legacy achievements to remove | new | Tonelico | Jan 29, 2014 |
| 0013076 | | [Valley 1] Suggestion - Balancing Issues | Legendary Enchant droprate | new | Tonelico | Jan 29, 2014 |
| 0013075 | | | Item "copies" can sell for consciousness shards | new | Tonelico | Jan 29, 2014 |
| 0013049 | 1 | | [0.100] Widescreen mode in battles? | | Admiral | Jan 29, 2014 |
| 0013064 | 2 | | [0.100] Statistics not correct | | Admiral | Jan 29, 2014 |
| 0013055 | 3 | | [0.100] Default battle game speed too fast | | Admiral | Jan 29, 2014 |
| 0013042 | | | [0.100] Battle: Rollover area for tooltip/"A" range display is too small | closed | Admiral | Jan 29, 2014 |
| 0013051 | 1 | | [0.100] Allow saving game when hitting ENTER in save game text box | considering | Admiral | Jan 29, 2014 |
| 0013050 | | | [0.100] Allow chat message to be sent with ENTER (return) | considering | Admiral | Jan 29, 2014 |
| 0013048 | | | [0.100] Settings screen exit is inconsistent | acknowledged | Admiral | Jan 29, 2014 |
| 0013069 | 1 | | [0.100] Battle: Ends when mothership destroyed? | closed | Admiral | Jan 29, 2014 |
| 0012015 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | restore (?) "Make Control Group Selection Use Omitted Units Instead" | new | alocritani | Jan 25, 2014 |
| 0013015 | | | The new Planning button gets annoying after a while | new | loudwhitenoise | Jan 22, 2014 |
| 0013016 | | | Falling rock indicator in Freefall (cave) covered by chat log | new | loudwhitenoise | Jan 22, 2014 |
| 0013013 | | | Supercharged Overlord message appears on continents without Overlord | new | loudwhitenoise | Jan 22, 2014 |
| 0013012 | | | Absense of hacking points for non-science exos | new | Smiling Spectre | Jan 21, 2014 |
| 0013010 | | | Lower Leaderbot health by at least half | new | Misery | Jan 16, 2014 |
| 0013009 | | | Preview of equipment on mouse over | new | bbeecher | Jan 15, 2014 |
| 0013008 | | | "FLEET 2" tab does not appear on science vessels | new | Bognor | Jan 12, 2014 |
| 0013006 | | | Ships do not belong to assigned group if they appear at intra-galactic warp gates | new | alocritani | Jan 9, 2014 |
| 0013005 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Autoreturn to position after auto-kite | new | alocritani | Jan 9, 2014 |
| 0013004 | 1 | | Units "forget" their movement-orders after planet-view-change through a wormhole ! | new | frankycl | Jan 6, 2014 |
| 0013003 | 1 | | Wrong named asteroid on the AI-War wiki (01/05/2014) | new | frankycl | Jan 6, 2014 |
| 0013001 | | | Counter Sniper Turrets don't protect stuff building next to them. | new | Kahuna | Jan 1, 2014 |
| 0012998 | 1 | | Can't find Hacker units in Galaxy view | new | doctorfrog | Dec 26, 2013 |
| 0012999 | | | how to measure distance between two points? | new | jenya | Dec 25, 2013 |
| 0011957 | 3 | | As of 7.0, program does not correctly quit on a Mac | new | kmunoz | Dec 23, 2013 |
| 0012997 | | | High Score Screen Displays "Losing" Games as "Win" | new | theonewolf | Dec 23, 2013 |
| 0002898 | 3 | | Decloaker - add retreat range | new | Sigma7 | Dec 13, 2013 |
| 0012991 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Option to disable engi/rebuilder FRD when hostile units present | new | tadrinth | Dec 11, 2013 |
| 0012990 | | | Winning the final mission via Virus doesn't end the game | new | Lokarin | Dec 9, 2013 |
| 0012988 | 1 | | Vengeful AI type responds with excessive force upon losing its Home Command Station | new | Histidine | Dec 4, 2013 |
| 0012989 | | | Vengeful AI type responds with excessive force upon losing its Home Command Station | new | Histidine | Dec 4, 2013 |
| 0011781 | 3 | | FS shard chase exos behave in indecisive manner | | Histidine | Dec 4, 2013 |
| 0011747 | 2 | | AI ships yo-yoing between targets | | Tridus | Dec 4, 2013 |
| 0012987 | | | No option to load game from ingame Escape menu | new | Histidine | Dec 4, 2013 |
| 0012986 | | | Zenith Siege Engines inappropriate for exo-waves | new | Histidine | Dec 4, 2013 |
| 0009487 | 5 | | Assault Fortress | new | KDR_11k | Dec 3, 2013 |
| 0012981 | | | Equipment descriptions flickering in garage | new | doctorfrog | Dec 1, 2013 |
| 0012980 | | | Pause game after loading | new | jerith | Nov 26, 2013 |
| 0012979 | | | Add "constructed ships do not inherit" to Control-Group-Specific settings | new | jerith | Nov 26, 2013 |
| 0010831 | 13 | | I find it hard to get any realistic use out of Plasma Siege Starships because they move so slowly, | new | Tie-Viper | Nov 26, 2013 |
| 0012978 | | | Riot starship player color draws over modules | new | jerith | Nov 26, 2013 |
| 0012977 | | | tweaks for STATS windows | new | alocritani | Nov 24, 2013 |
| 0011865 | 3 | | Transport Control Group | new | Ranakastrasz | Nov 24, 2013 |
| 0011860 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Control Group Tweaks | new | Ranakastrasz | Nov 23, 2013 |