Viewing Issues 22551 - 22600 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0006887 
[Valley 1]  Bug - Gameplay
Deep cave rescue mission spawns NPC underwaternickmameMar 27, 2012
 00068745
[Valley 1]  Bug - AVWW Multiplayer
No wind display on land
resolved (keith.lamothe)
HyfrydleMar 27, 2012
 00067021
[Valley 1]  Suggestion - UI Ideas
Scale death poof to enemy sizeKDR_11kMar 27, 2012
 0006879 
[Valley 1]  Bug - Gameplay
Ball lightning and energy pulse are hard to cast in 1-tile wide areasBobTheJanitorMar 27, 2012
 00067961
[AI War 1 / Classic]  Bug - Gameplay
Pausing Superterminal Hacking Still Possible
resolved (keith.lamothe)
NiccusMar 27, 2012
 00067953
[AI War 1 / Classic]  Bug - Gameplay
Carrier-Based Unit Redeployment Might Not Actually Scrap Zombie Units
resolved (keith.lamothe)
NiccusMar 27, 2012
 00068826
[Valley 1]  Suggestion - Room Ideas/Complaints
Not all "windows" should have glass indoorsPenumbraMar 27, 2012
 00068842
[Valley 1]  Graphical Bug
Player spawned crates taking longer time to reach full sizeMaxwellDemonicMar 26, 2012
 00068781
[Valley 1]  Bug - Gameplay
Spash back won't cast in 1 tile wide ladder areasBobTheJanitorMar 26, 2012
 00068722
[Valley 1]  GUI
Layering issue between tooltips and text entry fields.khadgarMar 26, 2012
 00068751
[Valley 1]  GUI
Long single words do not wrap on the message log.khadgarMar 26, 2012
 00068342
[Valley 1]  Bug - Other
Suddenly laggy roomTollMar 26, 2012
 00067011
[Valley 1]  Graphical Bug
Urban Crawler wheel "regrows" into destroyed stateKDR_11kMar 26, 2012
 00068008
[Valley 1]  Bug - Gameplay
Get stuck in Mystery orbsPenumbraMar 26, 2012
 00064104
[Valley 1]  Suggestion - UI Ideas
World map - visual indication of stormszebramattMar 26, 2012
 00067181
[Valley 1]  Gameplay Idea
Visual effect for storm on map
closed
BluddyMar 26, 2012
 00066282
[Valley 1]  Bug - Room Issues
Gate (Portal) appears outside of playable area in outside regionCodexArcanumMar 26, 2012
 00068662
[Valley 1]  Suggestion - UI Ideas
Message log is too easy to leave off.
considering
EnrymionMar 26, 2012
 000642911
[AI War 1 / Classic]  Suggestion - Game Mechanics
requesting exo's not being able to spawn from backdoor hacker's wormhole
considering
zoutzakjeMar 26, 2012
 00068652
[Valley 1]  Suggestion - UI Ideas
World Map Notes
closed
CastruccioMar 26, 2012
 00044161
[Valley 1]  Gameplay Idea
Allow per-chunk notes
closed
GrimerXMar 26, 2012
 0006864 
[AI War 1 / Classic]  Bug - Gameplay
Superterminal spawns not scaling up.
assigned (keith.lamothe)
LemonMar 26, 2012
 0006856 
[Valley 1]  Bug - Monster Behavior
Dragon boss breathing only one fire entityBobTheJanitorMar 26, 2012
 0006850 
[AI War 1 / Classic]  Suggestion - Game Mechanics
AI carriers shouldn't be subject to collateral damage
assigned (keith.lamothe)
LemonMar 26, 2012
 0006847 
[Valley 1]  Suggestion - Room Ideas/Complaints
Mystery - Movable and proximity orbs
considering
PenumbraMar 26, 2012
 0006846 
[Valley 1]  Suggestion - Room Ideas/Complaints
Mystery - Orbs inside regenerating blocks
considering
PenumbraMar 26, 2012
 0006845 
[Valley 1]  Suggestion - Room Ideas/Complaints
Digging/Regenerating blocks
considering
PenumbraMar 26, 2012
 00068583
[Valley 1]  Suggestion - Spell Ideas
Douse monster nest area of effect indicationBobTheJanitorMar 25, 2012
 00068571
[Valley 1]  Bug - Other
Douse monster nest description still mentions levelBobTheJanitorMar 25, 2012
 00068241
[Valley 1]  Bug - Gameplay
Battlefield Towers don't lose invincibility correctlyTollMar 25, 2012
 000683610
[Valley 1]  Bug - Gameplay
Mystery Orbs not immune to knockbackTerrazielMar 25, 2012
 00068292
[Valley 1]  Bug - Other
Ambient cold damage in fire trap roomTollMar 25, 2012
 00068022
[Valley 1]  Bug - Other
Strange log message for acid damagePenumbraMar 25, 2012
 00068381
[Valley 1]  Bug - Gameplay
Mystery room orb count issueTerrazielMar 25, 2012
 00068251
[Valley 1]  Graphical Bug
Character vanishes briefly when going through doorsBobTheJanitorMar 25, 2012
 00068301
[Valley 1]  Bug - AVWW Multiplayer
Health orbs circlingHyfrydleMar 25, 2012
 00068284
[Valley 1]  Bug - AVWW Multiplayer
Error message when killing certain entitiesHyfrydleMar 25, 2012
 00068531
[Valley 1]  Bug - AVWW Multiplayer
Pressing P in the server window causes an errorTollMar 25, 2012
 00068514
[Valley 1]  Bug - AVWW Multiplayer
Crash at new continentOralordosMar 25, 2012
 00028685
[AI War 1 / Classic]  Bug - Other
"Abandoned" Hybrid Hive Modules (Just floating there)
resolved (keith.lamothe)
Draco18sMar 25, 2012
 00067712
[Valley 1]  Graphical Bug
Hole/Window in outdoor windstorm shelter mission backgroundTaveriusMar 25, 2012
 00067783
[Valley 1]  Bug - Monster Behavior
Monster spawned in windowTaveriusMar 25, 2012
 00068211
[Valley 1]  Bug - Other
Another case of monster stuck in window...TollMar 25, 2012
 00068311
[Valley 1]  Suggestion - UI Ideas
Stay back!!!
considering
HyfrydleMar 25, 2012
 00067691
[Valley 1]  Bug - AVWW Multiplayer
Healing Touch Hasn't Got The TouchMaxAstroMar 25, 2012
 0006843 Middle mouse scrolling - keybind bugLemonMar 25, 2012
 000665417
[Valley 1]  Bug - AVWW Multiplayer
Skelebot Guards Invinicibilty Issues
resolved (keith.lamothe)
MaxAstroMar 25, 2012
 00066986
[AI War 1 / Classic]  Bug - Gameplay
Extra Unlocked Ship After ARS Hacking
resolved (keith.lamothe)
NiccusMar 25, 2012
 0006833 
[Valley 1]  Graphical Bug
Platforms floating upwards in water leave trailsTollMar 25, 2012
 00068351
[Valley 1]  Bug - Room Issues
Pre placed platform issuesTerrazielMar 25, 2012