Viewing Issues 17001 - 17050 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00120941Build Up tooltip displays wrong amountsMiseryAug 22, 2013
 00120972
[Skyward Collapse]  Bug - Gameplay
Resource Building Upgrades too powerfulMoogleGunnerAug 22, 2013
 00120921
[Skyward Collapse]  Gameplay Issue
Wrong timing of score requirement?PepisoloAug 22, 2013
 00120913
[Skyward Collapse]  Gameplay Issue
Lum ark greyed out despite adequate resourcesPepisoloAug 22, 2013
 00120991Japanese God tooltips still claim that town centers are spawning myth unitsnas1mAug 22, 2013
 00120931
[Skyward Collapse]  Gameplay Issue
Jubokko typoPepisoloAug 22, 2013
 00121001Wrong sentence in Kodama tooltipnas1mAug 22, 2013
 00120981
[Skyward Collapse]  Balance Issue
Ryu is way too expensivenas1mAug 22, 2013
 00121011
[Skyward Collapse]  Balance Issue
Japanese god myth units still too expensive across the boardnas1mAug 22, 2013
 0012095 
[AI War 1 / Classic]  Bug - Gameplay
cloaked hacking ship visible while under construction
new
alocritaniAug 20, 2013
 00120901
[Skyward Collapse]  Gameplay Issue
Quitting out of game resets playback speed?PepisoloAug 20, 2013
 0012089 
[Skyward Collapse]  Gameplay Issue
Skadi archery range building requirements still listed
new
PepisoloAug 19, 2013
 00120744
[Skyward Collapse]  Gameplay Idea
Make Dark Elves suck lessValtielAug 19, 2013
 00120791
[Skyward Collapse]  Graphical Bug
Wrong Town Center Placement Overlaynas1mAug 19, 2013
 00120671
[Skyward Collapse]  Bug - Gameplay
Unit production can happen even when you don't have enough resources.ValtielAug 19, 2013
 00115512
[Skyward Collapse]  Bug - Gameplay
Simultaneous Unit Production Can Produce Some Units For Freekeith.lamotheAug 19, 2013
 00116161
[Skyward Collapse]  Bug - Gameplay
Horses spendable multiple times?nas1mAug 19, 2013
 00120591
[Skyward Collapse]  Graphical Bug
Bless-able building ruins dont highlight properly when Bless is selectedMiseryAug 19, 2013
 00120681Hippo-Toxote tooltip indicates they're only ever bandits, this is untrue.ValtielAug 19, 2013
 00120364
[Skyward Collapse]  Suggestion
Allow random Map type selection during game creationnas1mAug 19, 2013
 00120441
[Skyward Collapse]  Bug - Gameplay
Melee damage VS forts/camps not damaging unitsMiseryAug 19, 2013
 00120691
[Skyward Collapse]  Gameplay Idea
Change bonuses to give Huscarl and Marauder different roles.ValtielAug 19, 2013
 00120751
[Skyward Collapse]  Bug - Gameplay
Sapper lacks mountain-crosser ability, contrary to description.ValtielAug 19, 2013
 00120433
[Skyward Collapse]  Bug - Gameplay
Kagu-tsuchi obsessed with buildingsMiseryAug 19, 2013
 00120661Menu tooltip displays incorrect resource production rates on Easy and Normal difficulty.ValtielAug 19, 2013
 00120335Inconsistent tooltips when upgrading sheep farmnas1mAug 19, 2013
 00120721Daeva description is inaccurateValtielAug 19, 2013
 00120831
[Skyward Collapse]  Bug - Gameplay
Chimera seem to be immune to ranged attackValtielAug 19, 2013
 00120784
[Skyward Collapse]  Bug - Gameplay
Lithovoi only attack Shinobi in closed combatnas1mAug 19, 2013
 00120421
[Skyward Collapse]  Bug - Gameplay
Ally camp units attacking bandit fortsMiseryAug 19, 2013
 0012088 
[Skyward Collapse]  Gameplay Idea
Hamlet Idyll: Display potential scores greyed-out for spaces with Citizens on themValtielAug 19, 2013
 0012087 
[Skyward Collapse]  Gameplay Idea
Reverse direction of score multiplier scaling in the Hamlet Idyll build queueValtielAug 19, 2013
 0012086 Twice the same line in HighScore window
new
alocritaniAug 19, 2013
 00120761Incorrect description on Enlarge Town.ValtielAug 19, 2013
 00120701
[Skyward Collapse]  Bug - Other
Possible to launch Hamlet Idyll mode without Nihon No Mura expansion.ValtielAug 19, 2013
 00120731
[Skyward Collapse]  Gameplay Issue
Minus AP PossiblePepisoloAug 19, 2013
 00120772Incorrect number of towns displayeddeath2cupbotsAug 19, 2013
 00120651
[Skyward Collapse]  Suggestion
Clarify what "can be used X times" means for Mythological Token Unit Pickups.ValtielAug 19, 2013
 0012084 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
"Archivist" AI type
new
gudamorAug 18, 2013
 0012081 MK IV ships unlocked (but not buildable) as soon as you have MK III
new
alocritaniAug 18, 2013
 00120713
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Can we remove attrition from the mk. V Neinzul Younglings again?
new
Tie-ViperAug 17, 2013
 00120631
[Skyward Collapse]  Gameplay Issue
Action points still need to be listed in Idyll mode?PepisoloAug 16, 2013
 00120641
[Skyward Collapse]  Bug - Gameplay
Town Overlay MisleadingPepisoloAug 16, 2013
 00120371Wrong position of mkV ships in space dock UI
new
alocritaniAug 15, 2013
 00120621
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Science Lab GUI: Align ships based on MK
new
alocritaniAug 15, 2013
 00120551
[Skyward Collapse]  Bug - Gameplay
Units spawning with random amounts of health during FrailtyMiseryAug 15, 2013
 0012061 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
"Studious" AI type slowly converts ARS to Design Backup Server
new
gudamorAug 14, 2013
 00120561
[Skyward Collapse]  Bug - Gameplay
Using the Undo button during the tutorial setup phase screws up the building placement order.ValtielAug 14, 2013
 00120491Multiplayer: On button not workingOralordosAug 14, 2013
 00120581Active Japanese gods have range incorrectly displayed as 0MiseryAug 14, 2013