| 0011977 | | | Minor Faction Wander Priotization | new | Ranakastrasz | Jul 17, 2013 |
| 0011975 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Shield Spread + Seek Cover | new | Ranakastrasz | Jul 17, 2013 |
| 0011974 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Shield Module Health as Ship Health | new | Ranakastrasz | Jul 17, 2013 |
| 0011960 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Suicidal Fleet support | new | Ranakastrasz | Jul 17, 2013 |
| 0011544 | 1 | | Bandits in hard/expert do not have bloodlust trait. | | Mick | Jul 17, 2013 |
| 0011873 | 1 | | With 2 units on a tile, both do not take damage when the tile is attacked | | Misery | Jul 17, 2013 |
| 0011949 | 1 | | Add a new 'Custom' difficulty setting | | nas1m | Jul 17, 2013 |
| 0011972 | | | "Ruler" tool | new | Kronic | Jul 17, 2013 |
| 0008629 | 10 | | Beachhead Supply Station | considering | Kronic | Jul 17, 2013 |
| 0011968 | 2 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Control Group FRD Variable Radius | new | gershwin | Jul 15, 2013 |
| 0011969 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Fleet Admiral Unit | new | gershwin | Jul 15, 2013 |
| 0011965 | 3 | | Bulletproof Fighers Reclaimed by Leech Starship | new | KnightRAF | Jul 14, 2013 |
| 0011966 | 3 | | Eyes Not Counting Correctly | new | KnightRAF | Jul 14, 2013 |
| 0011967 | | | Hera's Diadem did nothing | new | Warpstorm | Jul 14, 2013 |
| 0011964 | 4 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Group Move Improvement | new | KnightRAF | Jul 13, 2013 |
| 0002443 | 3 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | If units are unable to complete an order, have them continue their last order | | BobTheJanitor | Jul 13, 2013 |
| 0011963 | 1 | | Core Force Field Gnerator on MkI System Next to Player Homeworld | new | KnightRAF | Jul 13, 2013 |
| 0011943 | 6 | | Unhandled Errors Related to Reinforcement Logging | | LordSloth | Jul 13, 2013 |
| 0011962 | | | Multiple Hunter Killers Spawned after aggroing Regen Golem | new | KnightRAF | Jul 13, 2013 |
| 0006511 | 1 | [AI War 1 / Classic] Suggestion - Interface Ideas - Unit Selection, Management, and Orders | How ships behave when given orders they cannot handle is inconsistent | considering | TechSY730 | Jul 12, 2013 |
| 0011954 | 1 | | Minor Cloak Scanner | new | ArcDM | Jul 12, 2013 |
| 0011959 | | | Ion Cannon "spinup" | new | KDR_11k | Jul 12, 2013 |
| 0011958 | | | Turrets forget specified target on reload | new | HTL2001 | Jul 11, 2013 |
| 0011956 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Add emblem/initials to info blocks to indicate base game/expansion origin | new | kmunoz | Jul 10, 2013 |
| 0011953 | | | De-cloaker unit patrol option | new | Ciotog724 | Jul 10, 2013 |
| 0011952 | | | FRD range/limit setting | new | Ciotog724 | Jul 10, 2013 |
| 0011951 | | | Escort/Guard Behavior | new | Ciotog724 | Jul 10, 2013 |
| 0011947 | | | Bonus Starship - Neinzul Enclave Feeder | new | gudamor | Jul 9, 2013 |
| 0011946 | | | Jellyship | new | gudamor | Jul 9, 2013 |
| 0011936 | 2 | | Intrusion Module | new | KDR_11k | Jul 9, 2013 |
| 0002704 | 21 | | OMD | | Ozymandiaz | Jul 9, 2013 |
| 0011935 | 2 | | Actual Special Forces | new | Shrugging Khan | Jul 8, 2013 |
| 0011916 | 2 | | Please buff the Orbital Mass Driver | | Tie-Viper | Jul 8, 2013 |
| 0011744 | 5 | | Orbital mass drivers need a buff | | Spikey00 | Jul 8, 2013 |
| 0011944 | 1 | | Knowledge Hack require supply(?) | | ArnaudB | Jul 8, 2013 |
| 0011940 | 1 | | Impossible to build Core Starship Proctector after hacking the fabricator | | GP_Trixie | Jul 8, 2013 |
| 0010495 | 2 | | Sprite Error | | Skyswimsky | Jul 8, 2013 |
| 0011932 | 1 | | Diamond mines look too similar to Moonstone mines | | vehementi | Jul 8, 2013 |
| 0011922 | 2 | | Fatal Error | | Pepisolo | Jul 8, 2013 |
| 0011939 | 2 | | Turret V Build Tab not available after hacking controller | | Josep | Jul 7, 2013 |
| 0011942 | | | Auto-Retreat behaviour | new | Shrugging Khan | Jul 7, 2013 |
| 0011941 | 1 | | Spire Corvette build tab on starship constructor does not correctly display build queue | new | LintMan | Jul 7, 2013 |
| 0009148 | 3 | | Line build leaves text on Galaxy Map Filter | | Hearteater | Jul 5, 2013 |
| 0011933 | 1 | | Buff or remove Soul Imprint resource piles | | vehementi | Jul 5, 2013 |
| 0011930 | 1 | | Make Earthquake woe not reward me with points for all the destroyed buildings | | vehementi | Jul 5, 2013 |
| 0011926 | 2 | | Make bandit spawn rate proportional to economy size | | vehementi | Jul 5, 2013 |
| 0011925 | 2 | | Wrong tooltip text | | Ipkins | Jul 5, 2013 |
| 0011927 | 1 | | Disable Build Repair on Ally camps | | vehementi | Jul 5, 2013 |
| 0011934 | | | Building placement sound does not play if you place buildings too rapidly | new | vehementi | Jul 5, 2013 |
| 0011928 | | | Highlight related buildings when placing a building | new | vehementi | Jul 5, 2013 |