Viewing Issues 17201 - 17250 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0011924 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Magnet Drone
new
gudamorJul 4, 2013
 00118356
[AI War 1 / Classic]  Bug - Gameplay
No astro train stations -> Cargo trains are still completing projects
new
Draco18sJul 4, 2013
 00119182
[AI War 1 / Classic]  Crash/Exception
Crash report and accompanying files
assigned (keith.lamothe)
VacuityJul 4, 2013
 001166917
[Skyward Collapse]  Gameplay Idea
Flowers Usefulness?WingeJul 3, 2013
 00119211
[Skyward Collapse]  Gameplay Issue
During Monster Pandemonium, monsters aren't announced in playbackPepisoloJul 3, 2013
 00118291
[Skyward Collapse]  Bug - Gameplay
Spawn of Minotaurs created by the Labyrinth not shown during playbacknas1mJul 3, 2013
 00113493
[AI War 1 / Classic]  Bug - Gameplay
Special Forces Redeployment issue
assigned (keith.lamothe)
Eternaly_LostJul 3, 2013
 00119053
[AI War 1 / Classic]  Bug - Gameplay
Possible to build MK4 Scout at MSD without Adv. Factory
resolved (keith.lamothe)
KronicJul 3, 2013
 00118761
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Core Flak Turret has abnormal stats
resolved (keith.lamothe)
SNAFUJul 3, 2013
 00118711
[AI War 1 / Classic]  Bug - Gameplay
Modular Fort Losing Build Progress
resolved (keith.lamothe)
MaxAstroJul 3, 2013
 00114931
[AI War 1 / Classic]  Bug - Gameplay
Mod fort 'apply to selection' resets building
resolved (keith.lamothe)
ShadowsandJul 3, 2013
 00095835
[AI War 1 / Classic]  Bug - Gameplay
When using the apply to selection on something that is under contruction, the build progress is reset.
resolved (keith.lamothe)
TechSY730Jul 3, 2013
 00119191
[Skyward Collapse]  Bug - Gameplay
All myth units cost 9 soulsMiseryJul 3, 2013
 00118982
[Skyward Collapse]  Gameplay Idea
Have unit tokens only give points once they are used upMiseryJul 3, 2013
 00118961
[Skyward Collapse]  Bug - Gameplay
Tokens and resource drops not decayingHistidineJul 2, 2013
 0011917 
[AI War 1 / Classic]  Balance Issue
Nonsensical asteroid numbers in multi-homeworld games
new
VacuityJul 2, 2013
 0011915 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
AI Type - High Command
new
LthesaurusJul 2, 2013
 0011914 
[AI War 1 / Classic]  Suggestion - AI Type Ideas
AI Type - Shortsighted
new
LthesaurusJul 2, 2013
 0011911 
[AI War 1 / Classic]  Bug - Gameplay
Engineers can sometimes try to (and fail to) assist stopped MSDs, probably due to repair attempts
new
TechSY730Jul 1, 2013
 00119131
[AI War 1 / Classic]  Bug - Gameplay
Bonus ship cheat code is no longer working correctly
new
LintManJul 1, 2013
 0011912 
[AI War 1 / Classic]  Bug - Gameplay
Bonus ship cheat code is no longer working correctly
new
LintManJul 1, 2013
 00073663
[Valley 1]  Gameplay Idea
Make melee viable
closed
BluddyJun 30, 2013
 0011910 
[Valley 1]  Bug - Other
AVWW severe slowdown in Red-Glow areas.
new
yesdanielJun 30, 2013
 0011909 
[Valley 2]  Bug - Graphical Issue
Background graphics are moving red and white lines
new
lain105Jun 30, 2013
 00038109
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
Other Spirecraft in Exo-waves
new
TechSY730Jun 30, 2013
 00118925
[AI War 1 / Classic]  Bug - Gameplay
Beachhead Turrets on AI world not auto-tragetting all AI units
new
ToranthJun 30, 2013
 0011908 
[AI War 1 / Classic]  Bug - Gameplay
Paraylsis timer resets on widow tractor beams when going through a warp point.
new
Tie-ViperJun 29, 2013
 0011875 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Factory Templates
new
RanakastraszJun 29, 2013
 00118903
[AI War 1 / Classic]  Bug - Gameplay
Strategic Reserves exceed 100%
new
ToranthJun 29, 2013
 00119042
[AI War 1 / Classic]  Bug - Gameplay
Cloaked ships camping until save reload
new
HTL2001Jun 29, 2013
 0011907 
[AI War 1 / Classic]  Bug - Other
FRD Engineers do not repair Tractor Turrets
new
Draco18sJun 29, 2013
 00119061
[AI War 1 / Classic]  Bug - Other
Golems & Spirecraft don't fire on Mk5 units unless told
new
Draco18sJun 29, 2013
 0011903 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Repair Starship idea
new
zleorgJun 28, 2013
 00118993
[Skyward Collapse]  Gameplay Idea
Add soul cost to myth unitsMiseryJun 27, 2013
 0011901 CPA amount/text bug (Not sure which)
new
Lord Of NothingJun 27, 2013
 00099463
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Deep Striker AI
new
KDR_11kJun 26, 2013
 00118863Untangle doesn't synchronize
assigned (keith.lamothe)
Fiddlesnarf7Jun 25, 2013
 00118971
[AI War 1 / Classic]  Bug - Gameplay
Intragalactic Warp (gate) Group Inheritence
new
RanakastraszJun 25, 2013
 00099385
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
"Undo buy tech" button --- for misclicks
new
martyn_van_burenJun 24, 2013
 00110701
[AI War 1 / Classic]  Bug - Gameplay
Line Placement does not follow selected line
resolved (keith.lamothe)
ToranthJun 24, 2013
 00118932
[Skyward Collapse]  Suggestion
Display tokens on those that have used themMiseryJun 24, 2013
 00118881
[Skyward Collapse]  Bug - Gameplay
Heimdall's sword destroys all bandit keepsMiseryJun 24, 2013
 00118851
[Skyward Collapse]  Bug - Gameplay
Dark Elves are selectable in the mythologicals tabMiseryJun 24, 2013
 0011895 
[AI War 1 / Classic]  Bug - Gameplay
Champions killing Resource nodes does not Cede
new
RanakastraszJun 23, 2013
 0011891 
[AI War 1 / Classic]  Bug - Gameplay
The "Massive Ships en route" does not correctly list incoming ships
new
ToranthJun 22, 2013
 0011889 
[AI War 1 / Classic]  Bug - Other
Issue with Selection in Lobby after rejoining
new
BattlecrydnxJun 22, 2013
 0011887 
[Skyward Collapse]  Bug - Gameplay
Action viewer jumps to non-existant units
new
MiseryJun 22, 2013
 0011884 A minor problem with MAP on Quick Buttons.
new
AlsagozJun 22, 2013
 0011883 
[AI War 1 / Classic]  Suggestion - New Features
Control Reservation Scheme
new
RanakastraszJun 21, 2013
 0011882 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
CTRL Menu Alterations
new
RanakastraszJun 21, 2013